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Megamod/BWP freeze/crash on character creation


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#1 Sean Daugherty

Sean Daugherty
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Posted 19 December 2011 - 06:21 PM

Hello, all. I don't believe I've ever posted before, but I've been lurking for some time. Every year or so I get an itch to replay the Baldur's Gate saga, and for the past couple of years I've been using the BiG World Project to mod my installation. The last time I did this was almost exactly one year ago, with version 9.6. That installation was long since cleared out for space, so I started from scratch this time around, on Windows 7 with administrator privileges and UAC disabled.

I redownloaded all of my desired mods, and the newest versions of the BiG World install and fix packs. I began working with the GOG versions of both Baldur's Gate games, but when that didn't work, I also tried with my old disc version of Baldur's Gate 2 (though I've long since lost my disc copy of the first game). The installation went pretty well: I ended up deselecting some mods that I couldn't get working, and had to consult this forum for guidance in a number of trouble spots (I had to disable the "GOTO :TP1CHECK" line in the install batch file because it was having trouble with the GOG version of BG1), but I eventually got through the install process without incident. I fired up the game. However, I could never get through the character creation screen: it would inevitably crash either during or immediately after the process.

The baldur.err file showed these two errors:

---------------------Start Logging Session---------------------

ASSERTION FAILED!
File: CTiledObject.cpp
Line: 179

Exp: FALSE

Msg: Tiled object resref not found
Run Debugger?

---------------------Start Logging Session---------------------

ASSERTION FAILED!
File: InfGame.cpp
Line: 3773

Exp: nExportCharacter > 0

Msg: no msg.
Run Debugger?

I figured it was some sort install failure or mod conflict, so I tried again. I reinstalled BG2 and tried again. Same result. So then I reinstalled a third time and started paring down on the number of mods. I tried that two or three times, eventually trying the barest minimum possible: BGT and its associated fixpack. Same problem. The game works fine vanilla, but the mods break it, every time.

I found another thread by someone who had a very similar problem. But the recommended fixes didn't appear to work: my cache, temp, and tempsave folders were fully emptied, my antivirus was off, and I redownloaded everything just to make sure nothing had been corrupted in the download. No luck.

I'm sure I've missed something obvious, but I'll be darned if I can see what. I spent most of the day installing and reinstalling and I've gotten basically no where, so I figured it was time to consult with the experts. Does anyone have any suggestions or advice? Any help anyone can provide would be much appreciated. Thanks!

#2 Sean Daugherty

Sean Daugherty
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Posted 19 December 2011 - 07:49 PM

I have successfully isolated the problem to BGT-WeiDU. The current version (1.12) simply does not want to work on my system, even if I install it on its own. The previous version (1.11) does work, but I'm not sure if there's likely to be compatibility problems between mods, or if anything in the BiG World batch file that depends on the current version of BGT-WeiDU. Has anyone successfully done a standard-level BWP v10.3.3 install using BGT-WeiDU v1.11 instead of v1.12? I guess I'll give it a try and see if I can get it to work.