i didnt know that abs immunity protects for +5 weapons also.

what i must say is that lucys argumentation is flawed. you cannot argue with "dont want +6 weapons? then dont use them.".
sure, if you dont want to change it we have to deal with it.
Posted 11 November 2003 - 10:00 AM
Posted 11 November 2003 - 10:13 AM
I don't think Lucy is arguing here; just stating facts. Namely, she did the mod and this is what she thinks is appropriate. If a player doesn't like this or that detail, the player can change it locally. That's not a debating proposition, that's just the way it is - with any mod.interesting discussion.
i didnt know that abs immunity protects for +5 weapons also.
what i must say is that lucys argumentation is flawed. you cannot argue with "dont want +6 weapons? then dont use them.".
sure, if you dont want to change it we have to deal with it.
Posted 11 November 2003 - 03:37 PM
Ever forward, my darling wind...
Posted 11 November 2003 - 09:35 PM
Save a vampire. Give blood.
Posted 11 November 2003 - 10:28 PM
Posted 11 November 2003 - 10:44 PM
I'm probably one of the people you're feeling insulted by, so I should reply--speaking just for myself, not for anyone else.An elf can have 20 dex with no magical enhancements. Not every race is limited to 18 in stats. Of course, this is using the flawed and overly-complicated 2E system that the game is based on, as it was in the dying days of 2E. Anyway, as Hendryk said, I wasn't arguing anything, I was just stating facts. I tinkered with Chloe during testing and even before she was being coded by feedback from testers and some of her original weakpoints were lessened and some of her strengths were heightened, and some of them were dropped or changed altogether. There's already been a large effort in balancing Chloe and it's borderline insulting to get griped at like I just tossed things in without regards to their effects on the game. Truthfully, I could have put a lot less effort into balancing and still been happy with the results. I guess none of that matters.
Posted 11 November 2003 - 11:40 PM
I would join to this one. None of my words or criticism is against YOU or your feelings, but since this a public mod, I think it most netural to throw in some positive comments in order to further improve your work. One thing to add: the fact that you are satisfied with your mod is one thing - making a truly good mod is another. While Chloe is absolutely well planned and she fits the world of BG prefectly, one thing isn't a question: some of her abilities are way over the "acceptable" value - that is the main reason why so many people argue over this one. Remember the Valen mod? There was a much harder and bloodier argument over there a year ago, and guess what: not because she was well-balancedI didn't mean to hurt you, and I'm sorry that I did.
Posted 12 November 2003 - 01:15 AM
Ever forward, my darling wind...
Posted 12 November 2003 - 03:36 AM
Posted 12 November 2003 - 04:01 AM
Ever forward, my darling wind...
Posted 12 November 2003 - 05:11 AM
No. Of course she may be weaker than several other NPCs from a specific point of wiew: she cannot cast spells like Edwin does, she cannot morph into a Werewolf like Cernd does, and she cannot find traps as Yoshimo. Of course, since she is a fighter, and should be measured as such. But if you compare her to the fighter NPCs available in SoA/ToB, the result is the same. I HIGHLY doubt that Chloe should have much chance against Sarevok (an NPC who is way underpowered), still she would kill her in a duel 4 times from 5. And this is rediculous. The boss of BG was Sarevok, not Chloe, and I guess you already know what I keep talkin' about: she should have some weaknesses if she has such bonuses compared to a normal kensai. Anything. That is what makes this game balanced.Is there a law that says "all NPCs have to be equally powerful"?
Indeed.Maybe just TGM and I have the attitude to understand it, but they were just *suggestions*.
Indeed we work as a team and we behave this way:
One creates something, the other reacts. If he finds that something is slightly or (much) out of place then he just says it and we start to barter. In all circumstances this led to a BETTER result, as NO ONE can consider all aspects on the first try. No offence taken either side.
I was referring to the same thing in my last post in this thread.one is always forced to say "I didn't mean to offend"...
Posted 12 November 2003 - 11:30 AM
Posted 12 November 2003 - 03:41 PM
Posted 13 November 2003 - 06:55 AM
Posted 13 November 2003 - 07:55 AM
At a guess I'll say the people who find it unbalanced find it unbalanced because it allows her to dual-wield a +5 weapon to boot.Chloe adds exactly one +6 one handed weapon that only Chloe herself can use. How is that any more unbalancing than a two handed +6'er?
Posted 13 November 2003 - 09:45 AM
Posted 13 November 2003 - 10:06 AM
How? Well for a start, you can't wield a +6 two handed weapon in conjunction with a shield.Chloe adds exactly one +6 one handed weapon that only Chloe herself can use. How is that any more unbalancing than a two handed +6'er?
Posted 13 November 2003 - 10:23 AM
Excuse me? You're asking what makes a one-handed weapon more powerful than a weapon with the same stats that takes both hands?Chloe adds exactly one +6 one handed weapon that only Chloe herself can use. How is that any more unbalancing than a two handed +6'er?
Posted 13 November 2003 - 04:15 PM
how come you always look so damn cool in every photo I see you in?!?
Speaking of modding, I listened to IER 3 yesterday, so you can have another quote for your signature: how come you sound so damn cool, as well as look it? It's unfair. Seriously.
Posted 14 November 2003 - 04:19 PM