hmmm, i just finished a bwp install. can i install the new version on top of a completed bwp install?

Syvishtar's Journal
#1281
Posted 05 June 2014 - 09:31 AM
Playing the Big World Project Let's Play both here and on the Something Awful forums.
#1282
Posted 08 June 2014 - 06:44 AM
Sorry man, I guess since I've biffed up everything, I can no longer make changes. If I can figure out how to put your changes into the override or something I'll do it, but otherwise I'm making the plunge.
Playing the Big World Project Let's Play both here and on the Something Awful forums.
#1283
Posted 08 June 2014 - 06:45 AM

?? ?????, ????
Gameplay note: Welcome one and all to the beginning of the greatest and perhaps most-modded RPG of all time. Welcome, everyone, to ...

Gameplay note: The game begins with a disturbing introductory movie. Even if you have seen the BG2 introductory movie many times, you should watch this one. More stuff has been added.
Am I dead?
Am I alive?
Am I asleep? awake? Am I dreaming?
Am I... back in Candlekeep?!
GORION!









Brother Dewey Mother Schmewey. His silly decimal system is annoying and doesn't REALLY work anyhow and I don't know why he makes me do all the work why I oughta run away back to Evermeet where I must be from and live forever under the sun and away from this dusty old library with these wrinkly old humans... I wonder what kind of elf I am, really?

Gameplay note: This is part of the subrace mod, a new mod with this new version of the BWP. Basically we get bonuses or penalties based on what type of elf we are. DnD 2nd Edition was buried under a mountain of elf subtypes. We are lucky to only have to choose between 5 variants here.









Gameplay note: I think the choice is obvious here.


Gameplay note: woot! 22 INT!!
Yes, I must be a sun elf. They're the best and the smartest and the best and I'm going to live in Evermeet forever and never even remember Candlekeep and I'm bringing Imoen with me.
But, you know, Gorion did say he'd teach me something if I did my chores... maybe I should. Just this once. It is Gorion asking me after all, not one of these stuffy monks.
Fine. I'll go upstairs.





I hate it when they call me boy. What if I'm older than they are? I could be, you know. Elves live a long time. I could have been a kid longer than old stuffy Brother Dewey has been organizing books!
He's given me 4 books.

They are the History of Hotun Shul, the History of Netheril's Fall, the History of the Pirate Wars, and the History of Seros.
I look around the room and see each bookshelf, one for each letter.

I go check the H bookshelf and see a book already on it - the History of Halruaa.

But am I supposed to ignore "History"? Its a common word among all of these books. Should they all go in H? I go check the other bookshelves.
I find another book under L.

So, we ARE supposed to ignore the first word of "History." Aha! Why couldn't Dewey just tell me that?
I put the History of Hotun Shul in the H section.

I walk to bookshelf N to put up the History of Netheril's Fall. While there, I see another book, one that looks somewhat... familiar.

I remember reading this somewhere. I remember the word Kozah. Didn't I... no. How could I have read this before? I'm only 8 years old!
I put it back with the History of Netheril's Fall in there too.

And I put the History of Seros in Bookshelf S with all the others.

Wow, there are a lot of histories of Shadowdale. Finch would love this place.
Wait, who?
Since I don't have any books left to shelve, I go back to that old stuff-guts Brother Dewey.



Gameplay note: I get... 50 XP! Woot! Also, walking around as a child is very sloooow. This can quickly become tedious.

I wonder if Gorion will let me go play with Imoen now? I'll ask him!

Playing the Big World Project Let's Play both here and on the Something Awful forums.
#1284
Posted 08 June 2014 - 06:45 AM


Why don't you tell me what they are, father? I guess I could just walk around and see if anyone needs anything done... LIKE A SLAVE!
One priest doesn't really appreciate me asking.

In the kitchens, I find Clarissa.



Four buckets?!?

Aww, come on!

As I make my way out the front door of Candlekeep's central library, I stick my tongue out at Alaundo.

It's actually a pretty nice day out here.

Gameplay note: As I enter the Candlekeep grounds, the Lord of the Rings Hobbit theme begins playing. It's nice.
I go out of the front gate to the inner grounds.

She said the cows were on the north side, right?

I wonder if they're ever actually going to construct that temple to Oghma.

I finally find the cows next to the construction site. Then, I realize I have a choice.

I briefly consider what a milk explosion would look like.

I take one of my pails and put it underneath the cow. Then I begin milking.

Gameplay note: Actually one of the pails disappears, and I don't know how to get a full one. Just wait I guess? I wait, clicking a few more times. Eventually the text of the cow changes.

And, then I have a pail of fresh milk!

Great. Now I have to do that 3 more times. I can't use the same cow, though.

I move on to repeat the whole experience again with a second cow.

After both cows are milked, I start walking around looking for more. That's when I see Imoen!

I decide to stop and talk.


I remember that I can't even enter that house just nearby.

Man, life sucks in Candlekeep. I wish I was out, having adventures. Learning magic! But no, I have to search all over the place for cows with fat udders.
And I can't find any more.

I can't even go into the Inn!

I can go into the barracks, though! Gorion didn't tell me not to!

But all the chests in here are locked, and the guards are boring.

Can't go in the bunkhouse...

Can't go there or there...

Can't go anywhere! Why does my life have to be SO BORING?
I didn't find any more cows, so I go and check on the two cows on the north side again. They're ready for more milking.

Yay.
After some time, I am able to gather two more pails of milk. Then it's back into the central keep.

And I deliver the milk to Clarissa.





Then she throws a ton of blankets at me. Ugh!

There's two types, just as she said.

And then the bedsheets.

So, what, do I have to go to every single monk's room and change their sheets? Kill me noooooow.
Playing the Big World Project Let's Play both here and on the Something Awful forums.
#1285
Posted 08 June 2014 - 06:46 AM

A funny name, Drizzt. Drizzzzt. Drizzzzzzzzt.
I don't find any beds on this floor, so I go up to the next.

I go to the large room at one side of the floor, and instinctively wince at the memories of blood, fire, and death.

Memories? What am I saying? I look curiously around, searching for signs of our important vistor.


Ok, ok, geez. I'm making beds right now! Don't get yer robes in a bunch old man!
I check the time. It is only the 13th hour.

Plenty of time to make all the beds and scribe all the scrolls. Right? I go up to the top level.

This floor is full of little rooms, not open like the others.

And in the corner of each little room is a sleeping pallet.

I go to the next one.

In the center of the room I see some scribes sitting at little desks. Curious, I go up to one of them to see what he's doing.


I'm getting out of here as soon as possible old man.
There's also an impressive-looking gentleman in the center of the room. I try to talk to him too.

Oh well. Back to making beds I guess.

I guess this is all of them?

No, wait, there's another floor.

Another floor full of fancier beds!

Why does everyone keep their chests locked? That just makes me more curious about them...

Finally I run out of linens to put onto beds.

But there's another staircase up. What is up at the top of Candlekeep? I've never been up there, I think.

Oh, right, its because Gorion told me not to. How could I forget? I guess there's nothing else to do but to go downstairs and make the guards' beds too. Sigh.
It's nice to be outside again though. I like the sun on my skin.

I quickly make up all of the guards' beds.

And I'm out of linens. Sweeet! I should go tell Clarissa.



You know, I don't mind when SHE calls me boy. I just hope Thalantyr doesn't do it. I guess I should go scribe scrolls for him...






Yeah, yeah, I got it. Three, two, four.
I go upstairs to talk to the scribes.




Four hours?! I check the time again. It is Hour 16 already.


Four hours for him too?!?




Sooo, looks like I have 4 hours to kill. If I would have known about Thalantyr first, I could have gotten these slow scribes started before doing any of the other chores. As it is, I have to wait until hour 20 until I'm done for the day.
Playing the Big World Project Let's Play both here and on the Something Awful forums.
#1286
Posted 08 June 2014 - 06:46 AM

What? Oh, come on Imoen, don't be like that. I'm boooored!



I go see if there's anyone else I can talk to. But everybody seems busy.




You know, that Thalantyr isn't half bad.
With nothing else to do, I just sit around and wait for the scribes to get done.

Gameplay note: This whole mod seems designed to annoy via making everything take real time. But joke's on them, I have YouTube!

After waiting until hour 20...



But the other two aren't done yet. I think they might need another hour. I try to meditate, or something, whatever makes these monks able to stand this place. Then I ask again.


Grrr, I'll little boy you old man!
The other one is done too.



Hey, good day to you too! He didn't call me boy!
But when I go back to give the scrolls to Thalantyr, he's not there!

I don't know what to do. So I go back to Gorion.



Well, what can I do if Thalantyr isn't around? I go back to his room to look for him again.

I go upstairs to the top floor of the keep and look around for him in each one. He's nowhere to be found. So I rest a little bit.

Gameplay note: I rest for 16 hours until 1pm the next day.
Then I go look for him again.



Gameplay note: Again I gain 50 more xp!!!

Then I go downstairs to report to Gorion.


Sweet! I'm gonna go play with Imoen!

She's right where I expected her to be.









Good game. Good game. I think I have something in my eye.

OK!
1 2 3 4 5 6 10 50 NINETY-NINE A HUNDRED!!

Well crap, where'd she go? I search EVERYWHERE, and eventually I find her behind the ... thingies.

She's right.

It's already... hour 18! Time for my lesson.
Playing the Big World Project Let's Play both here and on the Something Awful forums.
#1287
Posted 08 June 2014 - 06:48 AM



Well, I already played with Imoen, sooooo...







He takes me to visit Hull.












I think about it for a moment. I realize that I'd much rather know where monsters are than to try to resist them by sheer willpower. After all that's what magic is for, and that's why I'm going to be a mage some day.






















And then I go back to my room and get some sleep too.
Here I am, at home in Candlekeep with Gorion and Hull teaching me, and Imoen to play with. Nothing bad ever happens, and nothing exciting either. I go to sleep with a contented smile on my face. I don't even realize that my eyes are crying.

The next morning...

I go downstairs to be greeted by Gorion.



Whaaat? Again?? Ok, fine, but I'm going to Thalantyr first this time.
Edited by Usurper, 08 June 2014 - 06:48 AM.
Playing the Big World Project Let's Play both here and on the Something Awful forums.
#1288
Posted 08 June 2014 - 06:49 AM




Yeah, yeah, I got it old man.


Brother Dewey can't resist giving people work to do, can he? I bet he has more books for me to organize. I reluctantly go down and ask him.




Yeah, yeah, I've heard it all before. I put the books away as quickly as possible.

Brother Dewey is happy. Big whoop.
Clarissa isn't, though.



She gives me EIGHT PAILS!

I think I'm going to end up overworking these poor cows.

Then I guess I have to wait for the cows' milk to replenish. I spend the time I have to wait looking at this amulet I have around my neck.

I choose to examine it further.

A man appears next to me.

He casts a spell on me, making me resist fire and cold. Then he disappears.

Wow, so cool! This is going to be great for getting out of... getting... this is great!
Eventually the cows can give some more milk.
Gameplay note: It takes about one in-game hour for the cows to re-milkerize. This quest would be unbearable if this game was full-screen.
Eventually I fill all 8 pails, and take them back to Clarissa.


Then she gives me another load of linens. Why do people want to have clean beds every single day? This is boooooring.

I decide to see if the scribe is finished with Thalantyr's work.


So, time to deliver these to Thalantyr!



Yah, yah, whatever. Now to do the guard's beds real quick...

And to tell Clarissa...



And it is only hour 15!

I tell my father that I'm done with my chores.


Imoen is not in her usual place. But I find her on the south side of the Keep.



And thus begins another sweet game of tag. We run all over the Candlekeep grounds.

I am smiling so fiercely that my cheeks hurt, and the wind in my face dries off the tears almost as fast as I cry them. Wait... why am I crying, when this is so fun?
This is so fun!

onetwothreefivetenfifteenthirty NINETY-NINE ONE HUNDRED HERE I COME READY OR NOT!
Imoen's good at hiding, but I'm just as good at finding her.
Gameplay note: I thought this would be trivial with my new tracking skill, but its not on my skill bar. Perhaps only after this dream is done?
Eventually I see her... behind the wagon! HA!

Playing the Big World Project Let's Play both here and on the Something Awful forums.
#1289
Posted 08 June 2014 - 06:50 AM

This time he takes me upstairs.




This is what I'm talking about!!!



Oh, come on, it can't be THAT strict.


That's easy. Dispelling magic seems kindof... wrong. I'll protect myself from evil with the awesome arcane powers I'll learn any day now. What I truly want, really want, is to see the world as it truly is.







Then, he does what he just said.

I think I see what he's trying to do...

It was over, then under, then... what?

Over, then under, then the come hither gesture, then...

Grrrr. Over then under then come hither and out again...

Stupidhandswhydon'ttheyworkIoughtacomeYOURhitherand





I will never get tired of hearing him call me that. Frustrated, but somehow content, I go to my room without complaint.

The third day I wake up rested and relaxed. Today's a holiday, right? Hmm...

Maybe not. Ugh. Chores chores chores. Gotta talk to Gorion.

You know, I don't really know who the Morninglord is, but his name sounds freaking awesome.


I want to try to learn more magic!


Clarissa, then Brother Dewey, and Thalantyr. By now I've got the routine down pat.


Its only 6 gallons of milk, 3 Fireball scrolls, 2 Protection from Electricity scrolls, 1 Protection from Undead scroll, 6 Haste scrolls, 5 Minor Globe of Invulnerability scrolls, 4 more books to reshelf, and of course all the beds to make.

I breeze through everything, then ask for permission to go play with Imoen, like the other days.

I should have enjoyed my youth more than I did.

I should have appreciated Gorion's lessons more.

Because this is a dream, isn't it? A dream of memories. Good memories.

Useful memories.

On the other hand, I thought that it would also help you if you knew more about alchemy and the construction of magical concoctions. That is why I asked Brother Tethtoril here, as he is the resident expert on poltices and potions.

Gameplay note: I already have the Scribe Scroll ability as a level 11 mage, so this is a trivial decision.


Playing the Big World Project Let's Play both here and on the Something Awful forums.
#1290
Posted 08 June 2014 - 06:51 AM




I look at the 3 potions he's given me.



Then I talk to Tethtoril again.





He gives me six powders, which I examine.






Then I see where he wants me to place the potion ingredients.

I would guess that Grape Rind and Nutmeg would create a Potion of Mind Focusing. I'm not sure about adding Poppy. That might make a Potion of Mind Unfocusing.
The other three spicy powders seem obviously part of a Potion of Fire Resistance. And then, perhaps Poppy should join them. It would numb the pain of the others.
So I put Grape Rind and Nutmeg in the litmus paper for Potion of Mind Focusing, and the other four in the litmus paper for the Potion of Fire Resistance. Tethtoril speaks.


Gameplay note: Sweet! Iron-manned it!


With my newfound knowledge, I sleep the night away again.

Sometimes I wonder what would have happened if I had just stayed in Candlekeep. So many powerful spellcasters about - Sarevok couldn't have stormed the place and killed me, could he? Then again, Gorion himself did think it best for us to leave the place...

The biggest question is why can't I wake up from this dream. It has been 3 days now in my dream, with no respite. Is this some kind of mental torture? Am I to be chored to death?
I check my pockets and realize that Tethtoril gave me 4 Potions of Speed! Sweet!

I go to find Gorion.






What he gives me is a Potion of Restoration. Wow!

I down my Potion of Haste and rush off to do my chores. This is more like it!

Gameplay note: I was walking at child speed before, which is like 1/2 normal speed. Now I walk at Hasted speed, which makes this all go a little faster.

It's 4 pails of milk, 4 books to be put away, 2 Protection from Magic, 3 Monster Summoning, and all the beds made again. Again.


It works on the other scribe too.


Ok old man!
I finish everything in record time, and by noon I'm out playing with Imoen.

It's good times, as always. She's really good at hiding!

Playing the Big World Project Let's Play both here and on the Something Awful forums.
#1291
Posted 08 June 2014 - 06:52 AM



Gameplay note: I get to choose here whether to learn Offensive Spin or Defensive Spin. I'm going to be on the defensive in melee more than the offensive, I'd say.











So he does, and I do too. There is something good happening in the Keep, and that's my bed.

The next day, I go to seek out Gorion like I usually do.



My throat constricts, tight with emotion. I grip the edges of my sleeves. Then I ask the question, even though I know the answer.


It is much too late for that, dear father. Much, much too late.

Again the tears form in my eyes, unbidden.




Um... that's not the prophecy I was expecting. And that's not any prophecy I remember. Chills crawl down my spine. What's going on here?
My mouth forms the next words, without me willing them to do so. I feel like a puppet of someone else's will.



I thought I remembered my childhood, but I don't remember that. What's going on here? Is this some kind of repressed memory?
I think about this as I go through my chores for the day on autopilot.


Gameplay note: I have all of my abilities this morning, for some reason. While milking the cows, I use Tracking. The results are surprising.

I find six red flowering plants near the wall.

I go and take the flowers to the cow.


After waiting for a little time...

I get everything else done, play with Imoen, and then see what Gorion has to teach me tonight.
Imoen hid in the central courtyard, by the way.

Playing the Big World Project Let's Play both here and on the Something Awful forums.
#1292
Posted 08 June 2014 - 06:53 AM

We go to a secluded room, a place I don't remember ever going to before.














If Gorion does it, that's good enough for me.




























Then something... happens to me.



Playing the Big World Project Let's Play both here and on the Something Awful forums.
#1293
Posted 08 June 2014 - 06:53 AM




So I do.
Then, my vision seems to slip. Years slide by in but a moment. I am suddenly There again. On that night. The night when it all began. I see it all play out again, in front of my eyes.







I see Gorion die again. Even if I squeeze my eyes shut tight, I still see it happen.
But then my vision fades again, and I skip over time. I skip to the time I met Jaheira and Khalid.

Jaheira and Khalid the traitors!






I remember that conversation still. It was so long ago. Then my vision fades again, and I see yet another tableau.

Wait... that's not how it happened.

Where's Edwin?

Where's Viconia?

Blackness again, then a scene of Baldur's Gate.

And after that, I see Sarevok again.

That's... that's not what happened at all. What is this?

Is someone trying to alter my memories of past events?

Is someone trying to make me forget how the Weave helped me? Trying to make me forget the wild will of the Weave giving me ultimate supremacy over my brother, alone?
I don't know what to think. Some of these dreams I feel are real memories, and some are fake. Some I don't remember I had. Someone, or some THING, is messing with my head.







But yeah, that one was definitely real.
Playing the Big World Project Let's Play both here and on the Something Awful forums.
#1294
Posted 08 June 2014 - 06:54 AM
Another prisoner in another cage pleads with him. But he just throws magic as a response.

He kills the caged man!

Then, he walks over to me!



The pain overwhelms me, and I lose consiousness. When I come to again, he is still there.


I feel like a bug under Xzar's scrutiny. But he is interrupted from pulling off any of my limbs by a giant... rock... thing.


He doesn't even care that I can hear him.

Is he... going away? I hope he's going away.

Wait... what kind of complex necessitates Teleport to navigate? Unless, he was just doing it to show off?
Or maybe because its as normal to him as walking?
My gods, what IS he?
And where am I?
A little while later, I see movement. Someone is running this way! Rescue?!

No, not rescue. The poor fool disintegrates into a pile of ash.
Why can't I move? Why can't I cast?
Then I see more movement. This time a door opens. A figure in black and yellow moves. Is that... could it be... Imoen?!?!





I... don't remember that.









No sooner does she finish than a familiar screech reaches my ears.
No. No, it can't be.
Shar-Teel?!





Gameplay note: Then, just in case I'm not yet ready to take control of my character and start the freakin' game, one more cutscene decides to play. It is really terrible so I'll try to condense it down for your reading pleasure.














Gameplay note: Some spell effects happen on the white glowy thingie. The screen shakes.





Gameplay note: Or a region of ellipses, whichever is more horrifying. Oh, also, dun dun DUNNNNN!
Playing the Big World Project Let's Play both here and on the Something Awful forums.
#1295
Posted 08 June 2014 - 06:55 AM
Ok, Imoen said we should check out that room. Happy that she has opened my cage, I step out of it. But we don't go two steps before another prisoner speaks up.











I can't DEAL with this right now. I have to get out of here!


Whatever, man.
We go into the room. There's a golem and a dog, both motionless. I eye them warily, sending a questioning glance to Imoen. She just shrugs, and then points out a trapped painting on the wall.

I look at the table, and pick up a ton of weapons, and a jail cell key.

I take a quarterstaff for myself and throw a short sword to Imoen. She catches it deftly. Then she checks the chest nearby, which holds some armor... and a Bag of Holding!


It's not OUR bag of holding, but it'll do. Imoen gives it to me and I shove everything inside. We can sort it all out later. Gotta get out.
Imoen fiddles with the painting for a bit and finds a secret nook behind it.

Behind there she finds a masterwork dagger, two more jail cell keys, three potions of healing, and some gloves. We now have 3 keys.

Gameplay note: These gloves are not really necessary with Throne of Bhaal Extender. They are designed to delete some spells from a cleric/ranger's spell list, because there are too many and they spilled off of the spellbook interface, back before they made the other mod to put scrollbars on the spellbook interface.



Jaheira is here? Why is she... how did she...
That traitor!
I think for a moment, and make a snap decision. Shar-Teel is coming with us. She's always good in a fight. But no one else. I couldn't give two shakes of a cow's tail about the rest of the prisoners here.
I tell Imoen. She opens Shar-Teel's cage.



So little of pleasantness...
I smile to myself and scan the room. One thing I know for sure, I am NOT going in the direction that the Disintegrate came from. Ooh, door!

I go through it, and am greeted with more eerie nonsense.

Is everyone in this place insane except me?




No sooner is that done, then a mysterious dog barks at me.


FINE. The dog can come now lets GET OUT OF HERE!!
Oooh, look, portal! I knew this would be easy!

Nope! Gotta go gotta go! I jump through the portal without another thought. That place creeps me out!
The world fades to black, the rush of water fills my ears, and then I find myself, we find ourselves, in a strange wood-lined room.



Irenicus? Is that the name of the mage who captured us?

Gameplay note: Welcome one and all to a sidequest in the greatest and perhaps most-modded RPG of all time. Welcome, everyone, to ...

Gameplay note: Bwahahahahahaha! I should say that I only brought Shar-Teel and Imoen because Shar-Teel is written for the mod and we will meet 3 more NPCs within this mod, and I wanted to let them join us without having to think about the logistics of us dismissing party members and telling them to meet us in a tavern 100 years in the future and 10,000 miles south of our current position.
Playing the Big World Project Let's Play both here and on the Something Awful forums.
#1296
Posted 09 June 2014 - 03:16 AM
Looking forward to more content. Thank you <3
Low hung brow, dazed look on your face..... It appears that you are correct, my friend. You are indeed a complete imbecile.
#1297
Posted 10 June 2014 - 06:50 AM
Jesus christ that quest must have been the worst. What sadist designed that? I'm surprised they didn't get you to hunt rats or something.
#1298
Posted 11 June 2014 - 09:26 PM

?? ?????, ????
I still don't know the date. I don't know what to put in these journals. I hope I can back-date them after I figure it out. I also have no idea where we are, but at the moment nobody is trying to kill us, so I think now is a good time to sit back and enumerate our assets.

First, we've barely got any equipment at all. What am I supposed to do without my Robe of Apostrophes, my gloves of spellcasting, my amulet of Ulcaster? I'm ... I'm going to be *vulnerable* to *fire*! My bunnies will be able to hurt me! ME!
We snagged some random equipment in the guardroom next to the cells, if it was a guardroom. Some swords, maces, axes, all normal stuff. There are a few items I've not seen before, though. A dirk, a hatchet, a sabre, a horseman's flail, and a two-handed axe.





Shar-Teel is probably going to go for the normal two-handed sword, so these other weapons we can probably ignore.
I pass out equipment to Imoen and Shar-Teel. Imoen keeps her masterwork dagger and also takes a small buckler. I give her one of the healing potions. Surprisingly, she also slips on the Studded Leather Armor. I ask her if that won't keep her from casting spells, and she says that it will just slow her down a bit.

Gameplay note: In this version of the game, armors come with an Arcane Casting Time Penalty rather than completely preventing you from casting spells. Studded Leather Armor's penalty is only +2. Nice!
Imoen looks like she's ready for a fight, but I'm not sure how long she can stay in it. We're going to have to find somewhere to rest and memorize spells soon.

I give Imoen a once-over, to make sure she's alright. She looks... different.

Gameplay note: This version of the BWP install doesn't have Charming Rogue for her thief class, so she is missing out on some thief ability points. But otherwise she's just the same as before. Her new character portrait belies increased cynicism, though. We have failed to protect her innocent mindset.
Then I look over Shar-Teel. She has taken up chainmail, a helmet, and a two-handed sword. She also gets a healing potion.

She looks different too. She looks like she's seen a lot. I ask her what happened since we, uh, last saw each other. She simply states that she is a Firewalker now.

Gameplay note: It sounds like a cool class and is especially designed for the mod, so I see no reason to change it.
I stare at her in disbelief. I must have rubbed off on her. I guess... I guess she was paying more attention to me than I thought?

Shar-Teel, a fireball thrower? This does not bode well for mankind.
I sit down with Imoen and we take a look at our spellbooks. I feel quite frustrated, for I can only memorize 5 first-level spells.

Imoen can only do 4!

I check my second-level spells. The story there is just as bad.

Only 5 spells that I can memorize.
Gameplay note: If you will remember, to kill Sarevok with bunnies I memorized 15 Summon Wild Horde spells at level two. Then they were used up and refreshed twice. So I threw 45 level two spells at him. Now, in contrast, I have 5. And if the same set of event happened, where I used up all 5 of my second level spells and got them refreshed twice, I'd still only be able to cast as much as I used to be able to memorize without breaking a sweat back in Baldur's Gate. My power has been drastically reduced.
We are going to have some serious problems. Also, we are going to need to rest before we can do anything useful. I hope Shar-Teel can handle any combat we have until we get to shelter.
I've only got a single stick of wood in my hands, for the Weave's sake!

But at least I feel smarter.

Gameplay note: The Robe of Dh'arlo'me, which Syvishtar used to wear, set both his INT and WIS to 19. This raised his wisdom, of course, but actually decreased his intelligence. Now with his Sun Elf bonus and all the INT tomes he read in BG1, he's got 22 int. Godly in 2nd Edition DnD is 25. He's almost there!
Imoen notices a couple odds and ends on the shelves nearby. Another potion and some scrolls on one, and on the other a dagger and some gems.

I give myself the Chromatic Orb scroll, and Imoen the Sleep scroll. I feel much better now. Not total arcane drain. We pocket the gems and dagger - may be good to sell.
Then we cautiously head down the stairway. We are met full-force with foreign depravity!








By selling all of our extra weapons and the gems we found upstairs, we have enough to buy a shortbow and some arrows for Imoen and some darts for myself. Whew. Now only Shar-Teel has to be on the front lines!


Whatever. I look around the shop.

Well, let's go outside and see where we are, then!
As I step outside, the light is almost blinding. Snow!

We appear to be in a little northern town near the water.

We check the easily-accessible signs and come up with a crude map drawing of the place.

The Snowdrift Inn seems like just what we need right now. We head there first.



The NERVE of some people!
We enter the inn and find a very, very happy innkeeper.






The Spine of the World? That's... that's incredibly far north. We're not near there are we?



Looks like we're going to be able to stay here for about 11 days with Quimby's prices.

I gotta find us some work. Maybe this expedition needs some extra hands?
At any rate, time to rest.
Playing the Big World Project Let's Play both here and on the Something Awful forums.
#1299
Posted 11 June 2014 - 09:27 PM
Eventually, I slip into a fitful sleep.

We wake up the next morning and go into the common room, where a cheery and warm fire is burning. On the wall I read a cheery sign that says "Welcome to Easthaven." So that's where we are? Standing beside the fire, bedecked in the golden elven chainmail that I until recently used for Golden Company uniforms, stands Erevain Blacksheaf.


Evereska? Xan is from Evereska! I wonder if he knows him?





The Kuldahar Pass. Easthaven. I've never heard of these places. And they've never been on any map I've studied before.
Gameplay note: It's true. The Spine of the World area geography is neglected in 2nd edition DnD. I can't even find Easthaven on any map resource online.
Maybe I'll be able to figure out where we are by finding out how long the expedition is expected to take to get to the Spine of the World. I'll have to ask that Hrothgar fellow if I see him. Maybe people at Winter's Cradle Tavern know where he is?

Gameplay note: As I enter the tavern, an acoustic guitar version of Greensleeves begins playing, and I'm treated to a chapter scroll.









So do they pay him to talk like that, or what? If he won't stop to answer my questions, maybe I'll get this random townsperson to do so.






Oh crap. I probably need to get through those passes.












DOWN SOUTH. That's the direction I want to go! Score!!
So we're *north* of the Spine of the World. This may very well be further from Candlekeep than I've ever been.





What a surprisingly talkative and informative random townsperson. Why can't they all be so helpful?
Ok, so we are currently north of the Spine of the World, and need to go south through the passes to get anywhere important. I sketch up a quick map of the relevant areas from memory and...

Yep. I'm about 1,000 miles north of Candlekeep, give or take a mountain range. New record!
Playing the Big World Project Let's Play both here and on the Something Awful forums.
#1300
Posted 11 June 2014 - 09:28 PM









Then I finally get around to talking to the barkeep, a pretty young thing named Grisella.










I, uh... really, really need some money.


Five. Gold.



Oh, how the mighty have fallen.
Gameplay note: Might as well call it here as anywhere. There has been some thread discontent with Shar-Teel's current picture. So, if you want, we can vote on a new one. Which picture would you like to have for Shar-Teel?
A.

B.

C.

D.

E. another suggestion I will include in my post.
Playing the Big World Project Let's Play both here and on the Something Awful forums.