Boo wouldn't be Boo, then.
He would just be the same person, err... hamster, Minsc, he would just... hmmm... change his look?
What's that, Boo? Oh, Boo says that it's not in his character to go for a dramatic remake.
Oh, well. If he changes his mind, I'll be shopping for more hair dye soon enough, so just whistle! I'd help him to select something... something heroic.
Erm... Boo says: of course we would whistle!
When we get everybody suited up, we set off on a very fateful journey. A journey I had hoped to make and dreamt of making, and yet put off for so very long.
We retrace our steps, back the many long roads, to the coastal fortress of knowledge - Candlekeep.
Our journey is completely without incident... until the very last few yards.
That's the voice of an invisible ogre mage. Great. And who the hell is the son of Murder? Do I have to add him to the list of people wanting to kill me?
My magical senses detect 4 ogre mages around us.
The first thing everyone does is drink Oils of Speed.
There are only two Ogre Mages visible. Kagain charges the first with the Axe of Dispelling Fire, while Bjornin charges the other wielding the Inquisitor's Halberd, which also dispels magic on hit. Imoen and I both cast Dispel Magic at the general areas where the other two Ogre Mages are hiding. Even Xzar contributes to the fight by casting Detect Invisibility!
Kagain strikes down the first Ogre Mage as the others come into view, revealed by our magicks.
Minsc charges the newly-revealed foe with his new sword, Belhifet's Sword of Grief +5. One strike of his sends his enemy running.
With the virulent poison effect of that blade, I don't expect the mage to last long.
One of the mages casts a spell at us, and Xzar falls!
Asleep! At least he's not dead. Minsc gets revenge for Xzar's sleepiness by chunking the offending mage.
The two other mages fall at the same time, one killed by Imoen, and the other by Bjornin.
That was too easy.
Gameplay note: I think I'll adopt a kill-it-so-fast-that-it-doesn't-hurt-you strategy, so that I don't have to heal anyone.
I am proven right when one last Ogre Mage reveals himself by Confusing Minsc.
Bjornin takes care of that.
When I search the bodies, one of them is holding a letter.
It is signed with an S. S as in Son of Murder? Ooh, or Syvishtar! I could be putting these hits out on myself, the personality that comes out when I'm asleep! Wait, I'm an elf, I don't sleep.
Well as long as they keep sending me weak-as ogre mages then I guess I don't mind too much.
We wait until Minsc's confusion has abated. It takes a really long time because we're not sure which is normal Minsc and which confused Minsc. But eventually we sort things out, and finally approach the Keeper of the Portal.
Gameplay note: Actually the first time I went here I didn't have the History of the Nether Scrolls, because I had given it to Finch to keep in her book bag. I ran back to the Elfsong to get it.
We have the book you require.
You have met the requirements to gain entry to our most holy library. It is fine to see the child of Gorion once again within these hallowed grounds. Please have your less civilized friends refrain from causing trouble. We are very strict with the letter of the law, as you well know, Syvishtar.
I feel the old oppression bridling me, and grit my teeth. Damn monks! I just get back and they simply will NOT give me a break!
But hey, we're back in Candlekeep!!
We are immediately approached by a strange man in red.
I am Syvishtar, and I called this place home for many years.
Syvishtar! Then I know you well, though you may be hard pressed to remember. I was last here years ago, and conferred with your foster father as you were off to chores. I am not much your senior, really. I am certain you tire of hearing it, and that legion have told you the same, but Gorion was well known to me. His death has been mourned by many.
I have received sympathy from many a person I have never met before. Who was he to receive such adulation?
Simple respect is all that it is. Gorion did many good things for many people. When last I spoke with him I was barely acquainted with his fellows myself, but those who harp do tend to keep to themselves their affiliations. He was a longstanding member, from what I understand. Likely he said nothing to you because he wished your childhood to be as normal as possible. I suppose all parents wish this, whether the child is theirs or not. I have yet to meet anyone who made claim to achieving it though. How do you wager you have fared?
As well as can be expected, though I have learned much about myself that perhaps was better left unknown.
Would that I had a gold coin for every person I have heard say such a thing. I am sure your troubles vary greatly from my own experience, but we all have trials we must overcome. We all have a side that should not see the light of day too often. What matters is how much strength you wish to let it have. Bah; such words are better saved for classes and meditations, not for reunions. I will take my leave, though perhaps I shall see you again before I am to go. The tomes of Candlekeep are very nearly endless, and I am sure to be here for a tenday at least. There are some within the central keep who wish to speak with you, so it would be wise of you to visit there sometime. Fare well, my friend.
Oh yes, I'm sure there are. Probably some monks wanting to assign me chores! Well they're going to have to wait until the morning, because my companions and I are all tired. All except for Xzar, who just woke up from a magically-induced Sleep.
We cut through the central courtyard to get to the Inn faster. Feldane moves to intercept me, though, so I let him.
You seem hesitant, Feldane. Are these people not to be trusted?
It is not for me to say, but I should keep an eye on your purse strings while here. Three are from the Iron Throne, supposedly the leaders themselves. The others are from Amn. I believe they are representing the Knights of the Shield. They both claim this trip is to discuss future trading relations, because the Iron Throne has grown so much as of late. I know very little of the economics of Baldur's Gate, but I would hazard a guess that both are more than mere businessmen.
What do you mean by that? I have had "dealings" with the Iron Throne, so I would like to know what they are up to.
Oh, I hope you haven't thrown your lot in with them. I hear they are such unsavory types. More into power than commerce. I overheard them talking, and they have actually profited from the iron crisis! That's why the Knights of the Shield are here; the Iron Throne has gained a lot of influence lately and threatens to take over certain Amnish interests. I am surprised that Keeper of the Tomes Ulraunt allowed them entry, but thy have done nothing wrong that can be proved.
I don't suppose you know which rooms they will be using?
I have said too much already. I certainly don't want to seem like a gossip. I should go. Please; we should speak some other time before you go.
I also see good old Phlydia standing by the fountain, so I talk to her too.
Gameplay note: I realize now that I did a little bit of a disservice by skpping the Candlekeep tutorial so very long ago. It means that some Candlekeep names like Phlydia might not be familiar to people who haven't played the game. Sorry! She gave us a fetch quest back when we were level 1 and were into that sort of thing.
Never change, Phlydia. We love you just the way you are.
Why that's enough to make an old woman blush. Gorion sure raised a charmer in you.
When I get into the Candlekeep Inn, I see a dwarf in the common room that I don't recognize. I go up to talk to him.
Heheh, okay there buddy! Just relax!
Then we go talk to ol' Winthrop.
Nine Hells, it's good ta be home! Winthrop, my ol' man!
An' you, littl' missus, owe me a long account, for all my worries after you had run off!
I do... *her eyes water* I know... Oh, damn, I'm so glad to see ya, Puffguts!
Winthrop, you old fool! If I had an arrow for every one of these practical jokes you've played on me, I'd... I'd... I don't know, I'd have a lot of arrows! Well met, my friend.
Yes, ye'd run me right out of the fletching business in a flash, ye would! It's good to see your impish face again! Now fill me in on what it is ye've been doing lately.
I've been trying to get to the bottom of this iron crisis. A merchants' guild is involved, somehow. Iron Throne. Do you know anything about them?
The Iron Throne, child... Why there be no bigger or more dastardly mercantile consortium in all the Western Realms. They've been barred from Cormyr for their unsavory practices but all it's done is make them nastier. Ye'd best steer clear of them as long as ye've still got life in ye.
And then we rest, the true rest of those finally home from a long, lonely wandering.
Five hundred and sixty-two days after our fateful journey's beginning, we're finally, finally back home.
Edited by Usurper, 10 November 2013 - 08:51 PM.