I choose to retreat this time, however.
At the site of our most recent battle, I decide to make my stand. Perhaps all the corpse piles around will make them think twice about adding to them. Fabio adds in some confusion and we begin to pick off whoever we can see.
I want to try to help, but I have no spells left. So I try to reach for some Melf's Minute Meteors through Nahal's. But I get severely burned for my trouble.
It takes a potion of healing and Branwen's healing touch to get me back into fighting condition. Meanwhile, all my friends are slowly picking off confused bandits.
We know we are done when no more come. I suggest we rest. I am tired, sleepy, and I badly need some rest. We all agree to make camp.Gameplay note: Ok, the question of the day is when should we dual-class Imoen to mage, or should we at all? Imoen has 17 INT and a healthy interest in magic. Also, it is a plot point that she becomes a mage some time before
BG2 starts. It is not necessary but it is tradition. And it is tradition because she makes a good mage. I mean, just look at her!
And remember, she has the Charming Rogue kit:
As I said earlier, because she gets a movement speed bonus at level 7, I wanted to wait until that level to dual-class her. Also I was hoping to get her Move Silently skill up a little higher. But its going to take double the total amount of
xp she has earned so far before she gets to be level 7, and of course then she'll have to get 40,000
xp in her second class before she gets her Charming Rogue powers back. I'm pretty sure we can make it before the end of Baldur's Gate, but who knows? I mean I'm only level 5 myself! So lets put it to a vote.
What should we do with our bestest buddy and kid sister Imoen's training?A. Teach her to be a mage ASAP. Dual-class her today!
B. Wait until she gets level 7, then dual-class her.
C. I like her as a Charming Rogue, keep her this way forever.
D. Why not wait until level 10? She'll get +2 to hit and damage with any ranged weapon.
E. Why not wait until level 14? She'll get +2 to hit and damage and also +2 movement rate.
F. I have another idea that I'll explain in my post.