
Syvishtar's Journal
#281
Posted 16 January 2012 - 08:16 PM
Playing the Big World Project Let's Play both here and on the Something Awful forums.
#282
Posted 21 January 2012 - 07:06 AM

I'll be posting another update here pretty soon.
I've also revised my personal biography, if you're interested:




Edited by Usurper, 21 January 2012 - 07:47 AM.
Playing the Big World Project Let's Play both here and on the Something Awful forums.
#283
Posted 21 January 2012 - 12:48 PM

14 Eleint, 1369
I've been reading through my old journal entries. Kinda silly to keep a journal if you don't go back and read them, right? And yet, it's been 4 months since I left Candlekeep and this is the first time I've read the whole thing cover to cover. The thought that came to me the most when reading the entries was that I was a naive little boy. What the hell was I thinking, casting Color Spray at my friends during parties? That shit is dangerous! And I felt like I knew so much about everything back in Candlekeep. I come across as pretty much the master of my domain - tricking monks, talking down to Imoen, mouthing off to injured knights - I could have just slapped myself. I used to be so insufferably happy. I had no idea that real life would involve so much death, so much killing spilling grilling of mine enemies. But there's no getting around it, I must become better at killing if I'm ever able to get anywhere in this life. I must become immune to death, to not miss a breath when my companions spill their blood in the mud with a thud. I am reminded of Xzar's playing, when he fez "I am become death, destroyer of worlds!" He has the right idea, if not the power to back it up. I must also become another death, the foyer of twirls. I must pirouette mine enemies and leave none to stand in one place. They will all dance before me!
We spend the night at Thalantyr's place. He doesn't seem to mind. I guess in this place of relative safety, under the protection of the mage Kivan knows well and where we first met him, Kivan finally feels safe enough to unload a little of what has been on his mind these many months.

Hearing that touches my womanly heart.




Xan doesn't seem to feel so safe here, though.









Gameplay note: Ok, what are we Vulcans now?
It is my first time to try reverie, what I heard Kivan describe and what I have seen Xan do. It is eye-opening. Now I know why I have been so restless laying down in a bed all these many years! Xan and I kneel by the fire, and stay there all night. He shows me wonders beyond my wildest dreams.






I leave to go freshen up then, and run into Kivan. He also has a troubled look on his face, as normal. But this time he wants to talk about it.









Gameplay note: I think I need to show you what options I have for dialogue here. #5 WTF?






Gameplay note: Again I think I need to show the available options. You can tell him that he deserves his suffering, and you can also tell him that he is still Tazok's plaything. Damn those are harsh.



I am surrounded by pain and misery, my elven brethen talking of doom and pain and loss; vengeance and downfall. What a world I live in? What can I do in this valley of the shadow of death?




We pack up and leave.
Playing the Big World Project Let's Play both here and on the Something Awful forums.
#284
Posted 21 January 2012 - 12:49 PM









Sometimes, Xan is a drag. I just have to admit that to myself now. I lead my party back to Beregost, and we wander around for a bit. I contemplate attacking those mercenaries sieging the Song of the Morning Temple, but I'd like to get some more practice together as a group first. There should be another place that we can go to get some fighting experience...

We travel to the Red Canyons without incident. When we get there, Trungle greets us. Was he expecting us?

He is selling some pretty cheap Antidotes at 300 gold each, so we buy two. We will probably run into a lot more spiders here soon. Then we make camp and sleep without incident. In the morning...


Hmm, I wonder where that came from? Oh well. The plan is to keep going west, and head for the coast. I heard there were sirens and other wonders out there. But as we begin to make our way west, Branwen spots some orc archers!

I don't wanna mess around with these guys this time. I summon the Wild Horde while Branwen buffs up Xan.

The bunnies give us the cover and confusion we need to be most effective. Xan shows just what he's made of by getting the first kill.

Branwen is able to take the second one out with a bullet. The third is focusing on hitting a random bunny.

The bunnies are unsummoned as we all close in on the third archer, but it's ok. Their work is done here.

The third one is taken out by Kivan. We are doing well together today!

They had some Arrows of Ice and Arrows +2 on them. Both go to Kivan.

About halfway across the area we encounter more orcs. This time, an orc priest accompanies them.

Branwen thinks it's a good time to give us Aid. She gives it to Xan, myself, and her.

Then we move in. I note that the orc goes into a barbarian rage, which sounds pretty dangerous. I tell everybody to target him first.

Our first attacks go pretty well, although Branwen eats an arrow as well.

The orc, in his rage and fury, rushes at Xan. Xan, with his Moonblade and the Shield of the Falling Stars, meets him. I get flashbacks to the last time Xan faced down a raging orc - he died. It is probably on his mind too. Why then does he not look scared?

I decide to borrow a page out of Narcillicus Harwilliger Neen's playbook and reach through Nahal's for Blindness. I throw it at him.

The Weave surges through me and pours out of my fingertips, much stronger than a simple Blindness spell would warrant. As Kivan kills the berserker, the orc priest gets off his last spell and then... simply stops moving. But so does Xan.

I almost shout in jubilation, but a second later the Orc priest begins to cast another spell. I guess it didn't stick? A ninja-to suddenly appears sticking out of the orc priest's back, and then Imoen appears holding it. I guess she didn't want to take any chances with him? Despite that, he manages to get another spell off, and I am Held.

Kivan makes sure to negate whatever advantage the orcs had by straight up killing the priest in one hit.

And also, the very next round, he murderizes the orc archer too.

Imoen finds a magical cloak on the orc priest, but we cannot identify it right now. We'll have to wait until tomorrow. Despite our definite victory, Xan doesn't seem happy with the way things went.



Branwen doesn't really have time to ponder this, however, because she is distracted by something with her armor.

We manage to make it the rest of the way through the Red Canyons without any more orcs stopping us, and prepare for the longer journey ahead of us. When I lived in Candlekeep they often spoke of the lighthouse to the south of the castle, and I've always wanted to see it. Now, we will!

We arrive without incident. And, of course, we have to make camp first. It definitely was a long journey.

After sleeping, we begin to make our way to the lighthouse in the distance. We can see it towering over the trees. But partway there we run into a nice old lady.





Before we can go to the worgs' location, however, Xan turns to me.








How can I convince this elf that I'm not going to die in the next fight? We approach the lighthouse and see the worgs.
Playing the Big World Project Let's Play both here and on the Something Awful forums.
#285
Posted 21 January 2012 - 12:50 PM

It doesn't work. So he just rushes away and murders it instead.

I very carefully only enter melee after Xan engages the worgs. Kivan very carefully destroys a second worg just like the first.

And finally Kivan very carefully kills the third worg. Why are the rest of us here again?

Now wasn't there supposed to be a kid around here somewhere?









Sirines? So the stories are true!


We immediately return the boy to his mother.




Most of my companions seem to approve of what we have accomplished here today.

I'm kinda intrigued about what that guy said about sirines, so I go back to ask him some more questions.








As I'm talking with this guy, Imoen seems to fade from view and finds a room in the back. It has nothing but food, though. Boring.

She does snag something good on the way out, though, a +1 sling.

We check out the lighthouse, but it is bare.

But the building to the left is much more intriguing.

There is nothing but an old chainmail in the corner, but there is a stairway leading down... it takes us to a basement.

We find a few gold and some throwing axes down there. Imoen decides that now is a good time to identify that orc cloak we got off the healer.

It is almost completely disgusting, and I don't think anybody here wants to wear it. We stick it on the mule. With nothing else to do, we go searching through the rest of the immediate area.



That woman does strange things to me. And immediately after that, all hot and bothered, I run into Safana.



What am I, chopped liver?




Gameplay note: And with that, she offers to join our party. Let's take a look at her. She is, of course, a Treasure Hunter, which is a thief kit!


She also has a Charm Person spell called Flirt. It works exactly the same as Imoen's Charm Person. All in all a solid thief.
What should we do with this oversexed thief?
1. We should send her back to the Jovial Juggler for later.
2. We should take her on temporarily and do her treasure hunt, then send her away.
3. We should take her on as a permanent member of the party.
If you answered 2 or 3, who should she replace?
A. Replace Xan. He's not nearly as sexy.
B. Replace Branwen. She's not nearly as sexy.
C. Replace Imoen. Imoen is charming, yes, but she doesn't hunt treasure professionally.
D. Replace Kivan. Killshots aside, the guy is suicidal. It's such a drag.
E. Replace Mur'neth. He's kindof a lump in the party right now.
Playing the Big World Project Let's Play both here and on the Something Awful forums.
#286
Posted 21 January 2012 - 01:30 PM
3. We should take her on as a permanent member of the party.
E. Replace Mur'neth. He's kindof a lump in the party right now.
#287
Posted 21 January 2012 - 07:38 PM

But I would probably replace Mur'neth with Safana too. Or maybe Xan but I dunno if you have a mage apart from him.
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#288
Posted 21 January 2012 - 08:06 PM

I vote:
2. We should take her on temporarily and do her treasure hunt, then send her away.
E. Replace Mur'neth. He's kindof a lump in the party right now.
It makes more sense to drop Imoen to pick up Safana.
But a) I like Imoen

b) Mur'neth has been awfully quiet and
c) I am loving the whole "Club for chronically depressed elves" you got going there, so the rest stay.
Edited by Argumentative, 21 January 2012 - 08:06 PM.
#289
Posted 21 January 2012 - 11:54 PM
2. E.
#290
Posted 21 January 2012 - 11:59 PM
I'm confused, because it looks like you're playing as Faldorn and Branwen is hitting on you
.
But I would probably replace Mur'neth with Safana too. Or maybe Xan but I dunno if you have a mage apart from him.
Well there was this thing with a wild surge and I turned into a woman, but before then Branwen liked me and I guess she doesn't mind my current body? And I used to look a lot like Xan but then when I changed I ended up looking Faldornish.
Playing the Big World Project Let's Play both here and on the Something Awful forums.
#291
Posted 22 January 2012 - 12:16 AM
Oh ok, that makes sense. Hmm, I suppose Branwen probably wouldn't mind, though the whole thing about squeezing biceps and talking about manliness is kinda odd in that case - if that's from BG1NPC someone should probably look into the potential for sexchange heh.Well there was this thing with a wild surge and I turned into a woman, but before then Branwen liked me and I guess she doesn't mind my current body? And I used to look a lot like Xan but then when I changed I ended up looking Faldornish.
This is a very entertaining thread btw - haven't had time to read all of it but I do look at it from time to time - kudos on all the detail, graphics and whatnot, must be a lot of work.
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#292
Posted 22 January 2012 - 12:39 AM
Did u change her with SK or was it a Divine Remix thing ? On my playthrough, I installed spell rvisions instead DR, and they are incompatible. Begining to regreat

#293
Posted 22 January 2012 - 12:59 AM
Also, the wild surge sex change actually wore off after 24 hours or so, but I also made that permanent with Shadowkeeper (Shhh, don't tell the main thread!). It is the best way I could think of to show off the most mod content, which is the most important purpose of the Let's Play. There's no way I was going to try to fiddle with all the variables to turn Xan's (or Coran's!) romances homosexual. Too risky. I'll keep being female until another wild surge turns me back to male, if that ever happens... But until then, Branwen and perhaps Shar-Teel will be flirting and romancing a woman.
Playing the Big World Project Let's Play both here and on the Something Awful forums.
#294
Posted 22 January 2012 - 10:05 AM
Alright, I vote:
3. Take her on as a permanent party member, and E. Replace Mur'neth with her because Mur'neth has been really quiet.
#295
Posted 23 January 2012 - 07:59 AM
#296
Posted 29 January 2012 - 03:25 AM
What should we do with this oversexed thief? 1. Back to the Jovial Juggler 2. Do her treasure hunt only ................. 3. Taker her on permanently .................... A. Replace Xan .... B. Replace Branwen C. Replace Imoen D. Replace Kivan E. Replace Mur'neth .................................
I'll start working on the next update now.
Playing the Big World Project Let's Play both here and on the Something Awful forums.
#297
Posted 29 January 2012 - 04:48 AM

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#298
Posted 29 January 2012 - 08:42 AM
Playing the Big World Project Let's Play both here and on the Something Awful forums.
#299
Posted 29 January 2012 - 08:43 AM

17 Eleint, 1369
Gameplay note: :siren: :siren: This update is rated PG-13 by the Action Text Rating Board. *Action Text Rating Board scrutinizes you* If you find Action Text descriptions of almost-kissing to be disconcerting, please be prepared to skip some paragraphs. :siren: :siren:
I feel a little dubious about this obviously over-sexed woman standing in front of us, but she did mention treasure. I've never found myself to be someone who passes up treasure. So, with some relief, I turn to Mur'neth and ask him to take a break back at the Jovial Juggler for a while longer. I remind him to not eat anyone while he's there. Then I welcome Safana into the party with a warm smile.
She said the treasure was just south of Candlekeep. That means we should head north. I hope this doesn't get us into trouble. We follow the path to the north. We are met with a woman in a gray robe.




I am more interested in what this sage says, though. I kinda miss talking to smart people.






Gameplay note: Ladies and gentlemen, Baldur's Gate II and Icewind Dale II references, here for your amusement. I'm pretty sure Icewind Dale I happened hundreds of years ago right?










But even though he acts like he doesn't want to talk about it, not five minutes later Xan speaks up again.











But he comes back a few minutes later. :siren: :siren:







Gameplay note: I think it's important to show which choices I'm presented with here, and to remind you that the thread voted to have Syvishtar(a), as chaotic neutral, try to screw everything that moves.



Gameplay note: I guess... we didn't kiss him then? Retroactive action text gets really confusing really fast.


Gameplay note: There is also no change to my stats. I think this qualifies Xan as a ward-tease.
We pull ourselves together, go back to the group, and we are patrolling in short order again. I hear some dogs through the forest, and Kivan rushes out to tame one.

Kivan takes out one worg, and Xan takes out the other.

The two dogs are done in by Imoen. Hardly a fight at all. We get back to work.


I'm still a little hot and bothered because of Xan, and kinda mad too. I want to make him jealous.


Xan doesn't react.
Edited by Usurper, 12 February 2012 - 05:21 PM.
Playing the Big World Project Let's Play both here and on the Something Awful forums.
#300
Posted 29 January 2012 - 08:44 AM

I think I can see Candlekeep far to the north! I gaze at it for a while, then turn away wistfully. I can never go home. I lead my companions across the cliffs, where we eventually find... hobgoblins?

Kivan takes one out even before I cast my first spell.

I feel pretty proud of myself when I'm able to take out the second one just after I finish casting.

The elite hobgoblin never even had a chance.

And neither did the other one.

The rest of the battle is a slaughter barely worth mentioning. The gulls cry out their glee at our victory. When it is over, and Kivan has cleaned up the mess, Imoen pipes up. I turn to her out of habit but she isn't speaking to me.













I hope he lets her do it. Xan could use some cheering up. I decide to lead us back down the cliff face, and at the bottom is a pack of worgs. We attack. They attack. Everybody attack-tacks.

Kivan kills 1 and Xan kills 3. The battle is nothing to write home about.
Branwen says she sees something dangerous on the beach - many women standing about with bows. I'm a little leery of that kind of situation, so I send Kivan in to investigate.

He sees that the beach is full of sirines. Don't they charm people? It seems quite dangerous to go down there. Kivan continues up the coast, though, and I don't stop him. I can't even see him to talk to him anyways.







On the way back, Kivan checks to make sure the sirines on the beach are no longer angry. They seem to be fine. He comes back and tells us everything. We decide that Sil must be talking about the guy in the lighthouse, so we go back to give him her message.







But I don't want to give up this easily. I open my mouth to say more.


Kind of nasty of him to say he is being attacked before he attacks us, but his comrades appear from behind the screen nevertheless.

I have no patience for this, so I cast Rhialto's Holy Missiles at the one that looks like a mage. He drops.

Kivan is the one to kill that stupid old man.

One of the now-obviously-pirates jumps out of the shadows to stab Xan in the back, but she fails. I suck the life out of her in retaliation.

Branwen takes out the next one with her hammer.

The close quarters have caused Kivan to switch to his spear. I can tell because I see little flashes of flame when he hits someone. Right next to him, Xan cuts down the assassin-pirate that attacked him.

Kivan manages to burn the next one to death with his Spear of Fire.

And Imoen brings her own share of the pain by taking out the last one. The room is ours.

There is a lot of junk on the bodies, and also a Studded Leather Armor +1. I give it to Safana.

We leave to go tell Sil that the pirates are dead. But when we arrive it is night, and she is not there. We decide to camp out on the beach to wait for her to return.
Playing the Big World Project Let's Play both here and on the Something Awful forums.