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23 Flamerule, 1369
Gameplay note: So i upgraded to BWP 10.2.1 and re-played everything up to this point as fast and cheaty as possible. I was also helped along by an unseen and unknown benefactor! Some of the character classes that I changed during my first run-through were already the default in this verison of BWP. I think someone on the BWP team might be reading this Let's Play!
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Just as I get ready to open my mouth to speak to this new creature, I am hit with one more flash of one more metaphysical leaf. This time I feel it on my body as well as in my mind. I see myself standing on the path to the Song of the Morning Temple, and I am with Gavin and Haiass. And I am golden.
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That couldn't have really happened though... Gavin only got one messenger while with us, right? We were instructed to kill the mad mage Mutamin and we did so. I don't remember a second messenger. Also, my clothes and skin were all completely golden in that dream, so it could not possibly have been real because
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HOLY FUCK! RHIALTO SAVE ME! IT WAS ALL REAL! PEEL! STEAL!
I look around and find myself in a small featureless room with no discernable exits. Now I know I am losing my mind. My jaw drops open and I am frozen in place. My brain, my brain seems stuck on something. I don't know what to do. I don't know how to... where do... why...
My companions seem to not notice my condition.
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Somehow their innocuous banter brings me back to reality. The tenuous, paper-thin facsimile that we call reality, anyway. I tap my staff tentatively on the ground. Nothing tears. I cough. I do not fall apart. I take a deep breath, and then gaze down at my glorious golden form. It might not be so bad to live in a fragile illusion which may be rent asunder at any moment if I can be so amazingly awesome. I mean, look at me!
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Yah baby, yeah!
Gameplay note: It was a random wild surge while re-bribing Finch to re-join the group. I'm pretty happy with it
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I tell everybody to bed down for the night, and in the morning everything will be fine. They look at each other uncomfortably, and then Viconia tells me that we already slept. Like she is talking to a child, or perhaps a communicative mold. I make up some bullshit about me needing to re-memorize some spells, and then stare her down. My radiant visage wins over and she lowers her eyes. Yah, that's right. Syvishtar the Golden God has spoken! We sleep for 8 hours more.
Before I go to sleep, I suddenly realize that we are in Shaundakul's sanctuary, and I have the portal key. With an audible sigh of relief, I relax and lose consciousness. Sleep washes over me, a welcome relief.
The next morning, I make sure everyone is ready and touch the arch. I see my companions tense up and prepare for battle. Why are they...
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Oh. Kobolds. Right. That is where we currently are in the infinite shattered facets of the brittle, cracking cosmos. Yes. Right. Kill kobolds. I hope I don't break existence.
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Imoen takes most of them out with her bow. She's doing pretty good. After the fight I remember this slime creature we were talking to before, Mur'neth. I give him a good once-over, and then make a decision.
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Gameplay note: Kicking her out brings our rep to 11! Branwen can love us now!
Then I once again talk to the disgusting likeness of a man before me.
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Then, I guess because his talky part is done, he immediately melts into a puddle on the floor and begins to ooze east.
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We all move east. Mur'neth lags behind us in his true, hideous form, and so he un-melts and becomes a man-shaped thing again. I put him on the front line with Minsc and I. I find that I'm not really concerned with whether or not he can handle being on the front line. We advance until we come to a tiny little bridge over something that is not quite water.
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I send Imoen out ahead to see what's going on. She reports kobolds ahead.
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I tell Minsc to charge in first. As he creates a skirmish line on the north side of the lake, I sneak around the south side. I see a magic user that needs my Ring of Energy. In fact, that kobold shaman casts Slow on the party.
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My bolt of energy lances out at the kobold shaman as he moves up closer. I try to maneuver so that it can catch other kobolds as well.
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Minsc seems to be taking a lot of arrows, but Finch casts Aid on him, so I guess that helps.
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I successfully hit another couple kobolds with my energy beam. One falls while another gets too scared to fight. But the kobold succeeds in what it set out to do - put Minsc to sleep!
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In addition to my energy beam, I also quickly suck some life out of the shaman.
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Imoen and Xzar also throw some Magic Missiles at him.
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He falls to Imoen's missiles. Now we just have to deal with all the fire arrow-shooting commandos, without Minsc. Xzar and I give it our best shot.
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Xzar is all out of everything but arrows, but I still have a few tricks up my sleeve...
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And seeing that my daggers didn't completely take care of the problem, I move in to let my Serpent Shaft handle it.
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Seeing as how there is only one kobold left, and he is retreating down the hallway, I order the ranged attackers to focus on him, while I go after the scared guy in the back. Minsc awakes, and joins me. But my plan seems to have a flaw...
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When will I stop underestimating these kobold commandos? He one-shot Xzar for Rhialto's sake!
Oh wait, it's a chieftain!
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I send Haiass in to take him out. Meanwhile, Minsc manages to finish what I started at the back of the cave.
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When I try to back up my wolf in the final fight, I realize why the chieftain had backed into the hallway. Traps!
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My wolf hadn't triggered them, probably because of his superior wolven instincts. I should just let him take care of the chieftain. But the chieftain doesn't want to be taken care of. He slips deeper into the hallway and just... disappears.
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Gameplay note: It looks like he retreated to the next map. I guess that's possible. Also, since we are almost to the final fight, and everyone just had a huge debate about keeping Xzar in the party to see what his quest is like down here, I will just go back to Nashkel, resurrect him, and complete the quest in this update.
I instruct Minsc to pick up Xzar's things and his body. Minsc doesn't seem to have any trouble with that at all. Xzar looks like nothing more than a pile of loose firewood wrapped in a green robe in Minsc's hands. Maybe that's what he is? I have to suppress an suddenly intense desire to cut him open and look for sticks. This reality isn't real, after all. Anything is possible! But without letting on what I'm thinking, I just lead the party back up to the surface, and back to Nashkel. We have to resurrect the bag of sticks.
Our trip to the surface was uneventful, as was the 8-hour journey to Nashkel proper.
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It is 200 gold to raise the necromancer. I wonder if necromancers enjoy their dead-time?
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We are all completely exhausted, and we sleep for a full day in the Temple's generous rooms. Then, feeling that we are almost to the end of the mystery, we go back.
Imoen finds us a safe path when we do.
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At the end of the long, dark passageway we find the kobold chieftain. We surround him and begin to eviscerate him.
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