The first one concerns WeiDU v230:
When installing the SpellpackB6 component Fog Cloud the install procedure was caught in an endless loop.
Installing [Fog Cloud] [./override/LCPACKB6.xxx] loaded, 314 bytes Checking for required files ... [Data/25Dialog.bif] found: 705847 bytes Adding spell %add_spell_ids% [./override/SPELL.IDS] loaded, 32651 bytes [./override/add_spell.ids] loaded, 1251 bytes [./override/ADD_SPELL.IDS] loaded, 1251 bytes Copying and patching 1 file ... [SpellPackB6/SpellsAndEffects/Wizard/Level02/ADD_SPELL/LCWI204.spl] loaded, 298 bytes Copied [SpellPackB6/SpellsAndEffects/Wizard/Level02/ADD_SPELL/LCWI204.spl] to [override/spwi204.spl] [./override/add_spell.ids] loaded, 1251 bytes Copying and patching 1 file ... [./override/add_spell.ids] loaded, 1251 bytes Copied [add_spell.ids] to [override/add_spell.ids] (NO BACKUP MADE!) Clearing the IDS map. [*.IDS] forgotten Added spell WIZARD_FOG_CLOUD [./override/SPELL.IDS] loaded, 32651 bytes Appending to files ... [./override/LCLIST_SPELLS.2DA] loaded, 3782 bytes override/LCLIST_SPELLS.2da copied to SpellPackB6/Backup/2204/LCLIST_SPELLS.2da, 3782 bytes Appended text to [LCLIST_SPELLS.2da] Copying and patching 1 file ... [./override/SPWI204.spl] loaded, 298 bytes [./override/25SPELL.sto] loaded, 6588 bytes Copying and patching 1 file ... [./override/25SPELL.sto] loaded, 6588 bytes Patching SCRL88.ITM into store... override/25SPELL.sto copied to SpellPackB6/Backup/2204/25SPELL.sto, 6588 bytes Copied [25SPELL.sto] to [override/25SPELL.sto] BIFF may be in hard-drive CD-path [G:\Black Isle\BGII - SvA\CD5\/DATA/NEJ-STO.BIF] BIFF may be in hard-drive CD-path [G:\Black Isle\BGII - SvA\CD4\/DATA/NEJ-STO.BIF] BIFF may be in hard-drive CD-path [G:\Black Isle\BGII - SvA\CD3\/DATA/NEJ-STO.BIF] BIFF may be in hard-drive CD-path [G:\Black Isle\BGII - SvA\CD2\/DATA/NEJ-STO.BIF] BIFF may be in hard-drive CD-path [G:\Black Isle\BGII - SvA\CD2\/DATA/NEJ-STO.BIF] BIFF may be in hard-drive CD-path [G:\Black Isle\BGII - SvA\CD1\/DATA/NEJ-STO.BIF] BIFF may be in hard-drive CD-path [G:\Black Isle\BGII - SvA\/DATA/NEJ-STO.BIF] [G:\Black Isle\BGII - SvA\/DATA/NEJ-STO.BIF] 119492 bytes, 80 files, 0 tilesets Copying and patching 1 file ... Patching SCRL88.ITM into store... Copied [25SPELL2.sto] to [override/25SPELL2.sto] [./override/BERNARD.sto] loaded, 2844 bytes Copying and patching 1 file ... [./override/BERNARD.sto] loaded, 2844 bytes Patching SCRL88.ITM into store... override/BERNARD.sto copied to SpellPackB6/Backup/2204/BERNARD.sto, 2844 bytes Copied [BERNARD.sto] to [override/BERNARD.sto] [./override/BERNARD2.sto] loaded, 3348 bytes Copying and patching 1 file ... [./override/BERNARD2.sto] loaded, 3348 bytes [./override/BMTHIEF.sto] loaded, 1716 bytes Copying and patching 1 file ... [./override/BMTHIEF.sto] loaded, 1716 bytes Patching SCRL88.ITM into store... override/BMTHIEF.sto copied to SpellPackB6/Backup/2204/BMTHIEF.sto, 1716 bytes Copied [BMTHIEF.sto] to [override/BMTHIEF.sto] [./override/RIBALD.sto] loaded, 4684 bytes Copying and patching 1 file ... [./override/RIBALD.sto] loaded, 4684 bytes Patching SCRL88.ITM into store... Not found space for SCRL88 after SCRL1C SCRL6E SCRL6F SCRL85 SCRL86 SCRL87 SCRL89 SCRL73 SCRL92 SCRL93 SCRL94 SCRL95 SCRL96 SCRL97 SCRL98 SCRL99 SCRLA2 SCRLA3 SCRLAI. override/RIBALD.sto copied to SpellPackB6/Backup/2204/RIBALD.sto, 4684 bytes Copied [RIBALD.sto] to [override/RIBALD.sto] [./override/SCROLLS.sto] loaded, 2092 bytes Copying and patching 1 file ... [./override/SCROLLS.sto] loaded, 2092 bytes [./override/SHOP08.sto] loaded, 2716 bytes Copying and patching 1 file ... [./override/SHOP08.sto] loaded, 2716 bytes [./override/SUELF10.sto] loaded, 3088 bytes Copying and patching 1 file ... [./override/SUELF10.sto] loaded, 3088 bytes Patching SCRL88.ITM into store... override/SUELF10.sto copied to SpellPackB6/Backup/2204/SUELF10.sto, 3088 bytes Copied [SUELF10.sto] to [override/SUELF10.sto] BIFF may be in hard-drive CD-path [G:\Black Isle\BGII - SvA\CD5\/DATA/STORES.BIF] BIFF may be in hard-drive CD-path [G:\Black Isle\BGII - SvA\CD4\/DATA/STORES.BIF] BIFF may be in hard-drive CD-path [G:\Black Isle\BGII - SvA\CD3\/DATA/STORES.BIF] BIFF may be in hard-drive CD-path [G:\Black Isle\BGII - SvA\CD2\/DATA/STORES.BIF] BIFF may be in hard-drive CD-path [G:\Black Isle\BGII - SvA\CD2\/DATA/STORES.BIF] BIFF may be in hard-drive CD-path [G:\Black Isle\BGII - SvA\CD1\/DATA/STORES.BIF] BIFF may be in hard-drive CD-path [G:\Black Isle\BGII - SvA\/DATA/STORES.BIF] [G:\Black Isle\BGII - SvA\/DATA/STORES.BIF] 156344 bytes, 110 files, 0 tilesets Copying and patching 1 file ... Copying and patching 1 file ... Patching SCRL88.ITM into store... Copied [TYPE2.sto] to [override/TYPE2.sto] [./override/UDDROW22.sto] loaded, 2592 bytes Copying and patching 1 file ... [./override/UDDROW22.sto] loaded, 2592 bytes BIFF may be in hard-drive CD-path [G:\Black Isle\BGII - SvA\CD5\/DATA/TDD-RULE.BIF] BIFF may be in hard-drive CD-path [G:\Black Isle\BGII - SvA\CD4\/DATA/TDD-RULE.BIF] BIFF may be in hard-drive CD-path [G:\Black Isle\BGII - SvA\CD3\/DATA/TDD-RULE.BIF] BIFF may be in hard-drive CD-path [G:\Black Isle\BGII - SvA\CD2\/DATA/TDD-RULE.BIF] BIFF may be in hard-drive CD-path [G:\Black Isle\BGII - SvA\CD2\/DATA/TDD-RULE.BIF] BIFF may be in hard-drive CD-path [G:\Black Isle\BGII - SvA\CD1\/DATA/TDD-RULE.BIF] BIFF may be in hard-drive CD-path [G:\Black Isle\BGII - SvA\/DATA/TDD-RULE.BIF] [G:\Black Isle\BGII - SvA\/DATA/TDD-RULE.BIF] 981113 bytes, 349 files, 0 tilesets Copying and patching 1 file ... Appending to files ... [./override/LCLIST_SCROLLS.2DA] loaded, 14 bytes override/LCLIST_SCROLLS.2da copied to SpellPackB6/Backup/2204/LCLIST_SCROLLS.2da, 14 bytes Appended text to [LCLIST_SCROLLS.2da] Copying and patching 13598 files ... [./override/#SALLEAT.ITM] loaded, 498 bytes Copying and patching 13598 files ... [./override/#SALLEAT.ITM] loaded, 498 bytes Copying and patching 13598 files ... [./override/#SALLEAT.ITM] loaded, 498 bytes Copying and patching 13598 files ... [./override/#SALLEAT.ITM] loaded, 498 bytes Copying and patching 13598 files ... [./override/#SALLEAT.ITM] loaded, 498 bytes Copying and patching 13598 files ... [./override/#SALLEAT.ITM] loaded, 498 bytes...and so on and on...
This happens also with all the following itm files. The file is from the Severian mod. But I don't think the file is buggy, but it simply happens because this items is the first file in alphabetical order inside my override. Unnecessary to say that this doesn't happen with WeiDU v229.
The second problem concerns Item Revisions:
I wanted to install IR after BGT and after the big BG2 mods as suggested. However, doing so there arises a new problem with BPv180 and the TOOLTIP.2DA
The TOOLTIP.2DA starts with 3 rows. The big BG2 mods change this system into 10 rows. When installing IR after these mods IR adds some entries with 3 rows on top of TOOLTIP.2DA. BP expects 10 rows inside TOOLTIP.2DA and such the installation fails.
[./override/TOOLTIP.2DA] loaded, 24300 bytes override/TOOLTIP.2DA copied to BPv180/BACKUP/0/TOOLTIP.2DA, 24300 bytes Appended text to [TOOLTIP.2DA] Appending to files ... [./override/TOOLTIP.2DA] loaded, 24358 bytes Appended text to [TOOLTIP.2DA] Appending to files ... [./override/TOOLTIP.2DA] loaded, 24412 bytes Appended text to [TOOLTIP.2DA] Copying and patching 1 file ... [./override/TOOLTIP.2DA] loaded, 24465 bytes ERROR: cannot convert %test% or %%test%% to an integer ERROR: [TOOLTIP.2DA] -> [override] Patching Failed (COPY) (Failure("int_of_string")) Stopping installation because of error.On trial I cut the entries with 3 rows from top of the tooltip and pasted them to the bottom of it and I could istall BP without any error.
Unprofessionally I could imagine one of these solutions::
1. Installing also the IR main components together with all its other components after BP. Is there any reason against it?
2. Changing IR's TOOLTIP.2DA so that it starts with 10 rows
3. Adding IR's entries at the bottom of TOOLTIP.2DA instead of the top
4. Any patch for BP to handle with 3 rows