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Problem with installing Big World Project


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#1 -Darkknight-

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Posted 12 September 2011 - 09:29 AM

Hello there after successful install on my Pc, I tried to install Big World Project on another Pc. I had 2 problems during installation.
First one

after the first process of patching files...

Next the zeroed offsets in all cre files will be replaced.
weidu.exe weidu version 22600
weidu.exe using scripting style 'BG2'

Installing creature offset checker v1
Big world Fixpack/_utils/find: ./NMR/5/+-+-+- no such a file or directory
Big world Fixpack/_utils/find: ./PPK/Language/Korean/?:@?:@:@:? no such a file or directory

then it continued the installation and

5. BGT
[setup-BGT.exe] WeiDU version 22900
[setup-BGT.exe] Using scripting style "BG2"
Using Language [English]

Installing [Baldur's Gate Trilogy - Core] [1.12 (12 Jun 2011)]
Creating 1 directory
Copying 1 file ...
Copying and patching 1 file ...
Copying 1 file ...
------------------------------------------------------
Enter the full path to your Baldur's Gate installation
then press Enter.
------------------------------------------------------
Checking C:/Program Files/Black Isle/Baldur's Gate
----------------------------------------------------------------
Invalid Baldur's Gate directory, or
incorrect Baldur's Gate installation.

It is safe to abort this installation by closing this window, or
pressing Ctrl+Break three times.
----------------------------------------------------------------
------------------------------------------------------

Any ideas?

PS I had already installed BG at C:/Games/Baldur's Gate
and C:/Games/BGII - SoA

and the Ansi code is 1252

Thanx a lot for your time...

#2 Jarno Mikkola

Jarno Mikkola

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Posted 12 September 2011 - 10:42 AM

5. BGT
Any ideas?

The only thing you need to do is follow the instructions:

Enter the full path to your Baldur's Gate installation
then press Enter.

The BWP idiotically doesn't set the right path... so you need to redo it.

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#3 -Darkknight-

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Posted 12 September 2011 - 10:48 AM

For the first problem any ideas?
you said ''Enter the full path to your Baldur's Gate installation then press Enter''
I have to do it during the installation?How I am going to freeze the installation and enter the right path?

Thanx a lot...

#4 Jarno Mikkola

Jarno Mikkola

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Posted 12 September 2011 - 12:23 PM

For the first problem any ideas?

Not good ones.

I have to do it during the installation? How I am going to freeze the installation and enter the right path?

Well if you use the BWP Install .bat, you can edit it before it's run so that it installs any mods. You can edit it and set your path instead of the
%IFNG% %IFNH% echo "C:\Program Files\Black Isle\Baldur's Gate"> BWP_BGT_input.txt
%IFG% echo "C:\Programme/Black Isle\Baldur's Gate"> BWP_BGT_input.txt
%IFH% echo "C:\Archivos de programa\Black Isle\Baldur's Gate"> BWP_BGT_input.txt
one in it, or you can just put a stop for the while you manually install the BGT with editing this:
Call %INST% BGT "0" "TYPE BWP_BGT_input.txt"
To be this:
::Call %INST% BGT "0" "TYPE BWP_BGT_input.txt"
pause

Edited by Jarno Mikkola, 12 September 2011 - 12:25 PM.

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#5 -Darkknight-

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Posted 14 September 2011 - 10:12 AM

Hello there, thank you very much for the advices , it worked perfectly. I want to ask you how can I reinstall only the widescreen mod because I made a mistake, when it asks me the x coordinate i put 1080 instead of 1920.

Thanx in advance

#6 Maldrach

Maldrach
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Posted 08 November 2011 - 04:44 AM

Hello there !

I have encountered the same problem while trying to install a megamod with the help of the big world setup. BGT would not install, and after a verification, I assume this is because of the path name.

However, I have tried to modified the BWP install bat in my SOa directory, but nothing changes. So I would like to know how to do it and keep using the custom megamod I designed?

When should I modify the file and how am I supposed to do it?

thanks in advance