I don't know what is causing this friendly fire or something else. I myself are busy at killing orcs too.
Nor do I, frankly. I've never observed this before, so its interesting.
Maybe looking at their offensive / target acquisition scripts will give some nice results.
Other problem i encounter was that sometimes spawning Orc Champion, Warlord or Chieftain can't move (he he they walk at same place like Michael Jackson). They are also invunerable at at that time luckily i have some powerful weapons like Sanchuudoku +4: Acidic Katana from Kuroisan (BP mod).
Yeah this is quite a bug that I will have to fix.
It involves an engine Rehaul so its no mean feat, but the draft is all but done.
Interested in battling enemy Thieves and Ranger squads?
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And spellcasters in place of Warlords, but with the same health and regen rate? (think something like the Warden's role for the Orcs, but better AI)
CHARNAME is quite powerful at this point, i'm ready to go Spellhold.
I'll probably need to do something about this.
Even in the revised AI script, at the T2 where Charname is level 14-20 or so, the CREs are really outclassed, they gain nothing but a few bonuses, Kits don't really give very much, and their regen is not a lot higher. Whereas this is the part where CHARNAME typically has the most crazy gear.
To be fair, the Sylmar Battlefield orcs have none of these. Very elementary stuff, really.
PS : I did have some ideas for new items, but they would be really hard to get. And the setting will be different, maybe you have to step through some portal or something, that will strip you of all your Gear, and a new set of gear will be provided on the other side, with customisation options based on what you had in the game previously.
Edited by Zyraen, 18 August 2011 - 12:21 AM.