Atari Loses D&D License
#1
Posted 16 August 2011 - 12:47 PM
This ends an era of Atari rushjobs and other crap that has been going on with the D&D license lately (Mask of the Betrayer being an exception). I don't know what the future holds, but at least it's not Atari.
Does Obsidian have interest in developing Icewind Dale 3 now? I still fear it would be Dark Alliance III, but if anyone can develop IWD3, it's Obsidian.
Press Release @ GameBanshee
#3
Posted 16 August 2011 - 02:14 PM
#5
Posted 27 August 2011 - 07:32 PM
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#6
Posted 29 August 2011 - 11:49 AM
#7
Posted 29 August 2011 - 12:07 PM
Alas, poor JCompton...we could theoretically see an indie game or at least some other serious attempt at a good D&D game other than Obsidian's.
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#8
Posted 20 November 2011 - 09:21 AM
This ends an era of Atari rushjobs and other crap that has been going on with the D&D license lately (Mask of the Betrayer being an exception). I don't know what the future holds, but at least it's not Atari.
i always liked the true turn based gameplay of TOEE to the BG series .... and i still play it to this day (though that has more to do with the hard work by everyone at Co8 than Atari).
edit: balls! i really need to pay attention to the date on these threads. sorry for thread necromancing
Edited by joshuar9476, 20 November 2011 - 11:18 AM.
#9
Posted 20 November 2011 - 06:41 PM
If only the game had action points...
(not to mention grappling, zones of control, attacks of opportunity, tripping, tumbling, 5-foot steps and all that fun stuff)
Knights of the chalice is the only game in the last 5 years that has done justice to the rules (but no multiclassing booooo).
It would be massively sweet to implement a alternative turnbased mode in Gemrb.
Edited by i30817, 20 November 2011 - 06:44 PM.