Btw, may you traify dialog files? It is good style, I believe many translators will be happy to translate your mod into their native language.
Thank you for your work!
Edited by Aldark, 24 May 2012 - 08:53 AM.
Posted 24 May 2012 - 08:53 AM
Edited by Aldark, 24 May 2012 - 08:53 AM.
Posted 24 May 2012 - 02:06 PM
Your mod sounds interesting, I hope I will try it soon!
Btw, may you traify dialog files? It is good style, I believe many translators will be happy to translate your mod into their native language.
Thank you for your work!
Edited by Smiling Imp, 24 May 2012 - 02:06 PM.
Baldur's Gate 1 NPCs in SoA & ToB
http://www.baldursga...downfile&id=177
Forum:
http://www.baldursga...php?board=133.0
Smiling Imp Cross Banter Mod
http://www.baldursga...a=view;down=196
ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA
Posted 25 May 2012 - 05:38 AM
AUTO_TRA ~BG1NPCSoA/tra/%s~ LANGUAGE ~English~ ~English~ ~BG1NPCSoA\tra\English\setup.tra~
LANGUAGE ~Russian~ ~Russian~ ~BG1NPCSoA\tra\Russian\setup.tra~
Edited by Aldark, 25 May 2012 - 05:43 AM.
Posted 25 May 2012 - 05:23 PM
Baldur's Gate 1 NPCs in SoA & ToB
http://www.baldursga...downfile&id=177
Forum:
http://www.baldursga...php?board=133.0
Smiling Imp Cross Banter Mod
http://www.baldursga...a=view;down=196
ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA
Posted 25 May 2012 - 05:56 PM
Edited by micbaldur, 25 May 2012 - 05:56 PM.
CHARNAMEs excellent adventures in the world of BWP expert-install here
Thanks to Leonardo Watson for making this possible
Posted 25 May 2012 - 11:17 PM
I encounter one problem in Dran Draggore quest. After killing Dran Draggore when you try to talk to Dalindra she has nothing to say. I think that problem is in Dalindra's ETBNPC2.dlg. You check Dead("7XCRE29") think that it should be Dead("DRANDRA"). At least it work for me after i made the change to dlg-file.
Baldur's Gate 1 NPCs in SoA & ToB
http://www.baldursga...downfile&id=177
Forum:
http://www.baldursga...php?board=133.0
Smiling Imp Cross Banter Mod
http://www.baldursga...a=view;down=196
ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA
Posted 26 May 2012 - 12:38 AM
One question about Dran Draggore (7XCRE29.CRE):
Spoiler
Baldur's Gate 1 NPCs in SoA & ToB
http://www.baldursga...downfile&id=177
Forum:
http://www.baldursga...php?board=133.0
Smiling Imp Cross Banter Mod
http://www.baldursga...a=view;down=196
ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA
Posted 26 May 2012 - 08:49 AM
Well now you mention it. Maybe if you are paladin type.
One question about Dran Draggore (7XCRE29.CRE):Spoiler
Cannot virtue be its own reward?
CHARNAMEs excellent adventures in the world of BWP expert-install here
Thanks to Leonardo Watson for making this possible
Posted 26 May 2012 - 11:35 AM
The Dran Draggore Quest was the one quest I totally tried to rehash since the last version. I was not satisfied with the end result, and Dran would not even appear in the area I originally desired, so I had to change it. I thought I had it down, but after seeing your post yesterday, I did another check and noticed that Branwen was not interjecting properly with the Alcolyte and I mistakenly thought it was an error from the files being TRA-ified,
But it turned out that after I changed the dialog name from which it was to be externed, it worked fine. Keep reporting those bugs and errors! I want this version to be the best (and most error free ) yet! And thanks again for playing.
Edited by micbaldur, 26 May 2012 - 11:37 AM.
CHARNAMEs excellent adventures in the world of BWP expert-install here
Thanks to Leonardo Watson for making this possible
Posted 26 May 2012 - 01:23 PM
Some questions:
Spoiler
Baldur's Gate 1 NPCs in SoA & ToB
http://www.baldursga...downfile&id=177
Forum:
http://www.baldursga...php?board=133.0
Smiling Imp Cross Banter Mod
http://www.baldursga...a=view;down=196
ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA
Posted 30 May 2012 - 03:30 PM
CHARNAMEs excellent adventures in the world of BWP expert-install here
Thanks to Leonardo Watson for making this possible
Posted 31 May 2012 - 03:13 PM
I did find little problem with Xzar quest.
Nixie Brightstream doesn't take Mulahey's Holy Symbol (other 5 items are taken) when you talk to her. Heh... Not that it breaks anything but little bug is bug also.
Edited by Smiling Imp, 31 May 2012 - 03:20 PM.
Baldur's Gate 1 NPCs in SoA & ToB
http://www.baldursga...downfile&id=177
Forum:
http://www.baldursga...php?board=133.0
Smiling Imp Cross Banter Mod
http://www.baldursga...a=view;down=196
ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA
Posted 31 May 2012 - 10:21 PM
I did find little problem with Xzar quest.
Nixie Brightstream doesn't take Mulahey's Holy Symbol (other 5 items are taken) when you talk to her. Heh... Not that it breaks anything but little bug is bug also.
Got it! Thanks! Looks like I'm going to have to give you credit as a play-tester!
Keep posting those bugs! Hopefully the next version will be out be the end of this next weeked, fully TRA-ified and ready for translation! In the meantime, I'm off to the Five Flagons to enjoy a pint. See you all there!
CHARNAMEs excellent adventures in the world of BWP expert-install here
Thanks to Leonardo Watson for making this possible
Posted 01 June 2012 - 02:00 AM
Edited by Smiling Imp, 01 June 2012 - 02:01 AM.
Baldur's Gate 1 NPCs in SoA & ToB
http://www.baldursga...downfile&id=177
Forum:
http://www.baldursga...php?board=133.0
Smiling Imp Cross Banter Mod
http://www.baldursga...a=view;down=196
ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA
Posted 01 June 2012 - 04:57 PM
Posted 01 June 2012 - 05:12 PM
Sorry Smiling Imp.Hello all,
I would like to report an amazing bug with the quest of Ricster Hawklight :
When I go to see Galoomp the bookeeper he says waits for the night for the deamon : waiting for the night and then Firebead Elvenhair is spawning... but it doesn't stop spawning having the screen filled with clone of the elven dude.
It's a bit embarrassing because every time a clone is spawning he starts to speak with me and join my party...
I just got the bug, didn't try to do anything yet to fix it, but any advice is welcome.
As I'm pretty new with modding i dont know what kind of text file i can show you here...
Thx
IF !Exists("7XCRE33")!Exists("7XCRE46") TimeOfDay("NIGHT") Global("BG1X5","GLOBAL",5) THEN RESPONSE #100 CreateCreature("7XCRE33",[4953.670],<img src='http://www.shsforums.net/public/style_emoticons/<#EMO_DIR#>/cool.png' class='bbc_emoticon' alt='8)' /> CreateCreature("7XCRE46",[3708.1079],3) Continue() END
IF !Exists("7XCRE33") !Exists("7XCRE46") TimeOfDay(NIGHT) Global("BG1X5","GLOBAL",5) !Global("7XCRE35","AR0700",1) !Global("7XCRE46","AR0700",1) THEN RESPONSE #100 CreateCreature("7XCRE35",[4953.670],<img src='http://www.shsforums.net/public/style_emoticons/<#EMO_DIR#>/cool.png' class='bbc_emoticon' alt='8)' /> // Bookkeeper CreateCreature("7XCRE46",[3708.1079],3) // Firebead Elvenhair SetGlobal("7XCRE35","AR0700",1) SetGlobal("7XCRE46","AR0700",1) Continue() END
Edited by micbaldur, 01 June 2012 - 05:13 PM.
CHARNAMEs excellent adventures in the world of BWP expert-install here
Thanks to Leonardo Watson for making this possible
Posted 01 June 2012 - 06:24 PM
Posted 01 June 2012 - 09:49 PM
CHARNAMEs excellent adventures in the world of BWP expert-install here
Thanks to Leonardo Watson for making this possible
Posted 02 June 2012 - 02:31 PM
Only the Lady Heloise and Uncle Fulbert quest remains.
Baldur's Gate 1 NPCs in SoA & ToB
http://www.baldursga...downfile&id=177
Forum:
http://www.baldursga...php?board=133.0
Smiling Imp Cross Banter Mod
http://www.baldursga...a=view;down=196
ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA
Posted 02 June 2012 - 05:18 PM
I have done that already but i have nothing bad to report about that quest because it went ok.I may have forgotten to mention the quest that Maralie Fiddlebender gives you in the Jansen home to help get Oswald's airship.
CHARNAMEs excellent adventures in the world of BWP expert-install here
Thanks to Leonardo Watson for making this possible