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BG1 NPCs for SoA & ToB


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#1 Austin

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Posted 14 August 2011 - 07:39 AM

File Name: BG1 NPCs for SoA & ToB
File Submitter: Smiling Imp
File Submitted: 14 Aug 2011
File Category: Miscellaneous Released Mods

This mod adds the majority of the NPCs from Baldur's Gate one into Shadows of Amn along with new items, quests, banters, and a city area. It is broken down into different components so that you can mix and match with other mods.

As of v10.0, this mod is EE and EET compatible.
 

Update History: read this and this as of v.10
 
 

Click here to download this file


Edited by Austin, 25 January 2023 - 12:28 AM.


#2 Crazee

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Posted 14 August 2011 - 09:41 AM

Ye Gods, now that is an ambitious project! Congratulations on all of your hard work, Smiling Imp. I just had a look at the dialogue files and you really have put a lot of effort in, so kudos. I noticed a few typos. When (if :() I get around to playing this, I'll make sure to note them down.

#3 Smiling Imp

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Posted 14 August 2011 - 10:37 AM

Ye Gods, now that is an ambitious project! Congratulations on all of your hard work, Smiling Imp. I just had a look at the dialogue files and you really have put a lot of effort in, so kudos. I noticed a few typos. When (if :() I get around to playing this, I'll make sure to note them down.


Thanks Crazee, I appreciate it. Here is a partial screen shot of the Water Gardens.


Posted Image

Baldur's Gate 1 NPCs in SoA & ToB

 

http://www.baldursga...downfile&id=177

 

Forum:

 

http://www.baldursga...php?board=133.0

 

Smiling Imp Cross Banter Mod

 

http://www.baldursga...a=view;down=196

 

ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA

 

http://archive04.fil...3b/n/ZELINK.ace


#4 Smiling Imp

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Posted 14 August 2011 - 10:48 AM

Here are a few more screenshots.


Posted Image

Posted Image

Posted Image

Baldur's Gate 1 NPCs in SoA & ToB

 

http://www.baldursga...downfile&id=177

 

Forum:

 

http://www.baldursga...php?board=133.0

 

Smiling Imp Cross Banter Mod

 

http://www.baldursga...a=view;down=196

 

ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA

 

http://archive04.fil...3b/n/ZELINK.ace


#5 Leonardo Watson

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Posted 21 August 2011 - 10:08 PM

I found an error (missing parenthesis) in the quayle.dlg file. It should be:

SetGlobalTimer("CircusEnded","GLOBAL",ONE_DAY)

#6 -ludovic-

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Posted 22 August 2011 - 06:19 PM

Hey, just wanted to say I love the mod and btw I am experiencing a bug when I meet eldoth at the graveyard. Skie is in my party. Eldoth says three lines and then the conversation ends. I want him on my team so much ! Did I do something wrong ? What can I try to solve this ?

#7 Xicloing

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Posted 27 August 2011 - 12:59 PM

Hi,

I saw you updated the mod several times at the download section. It would be nice if you added a version number in the description and in the filename.

Thanks.

#8 Smiling Imp

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Posted 27 August 2011 - 07:46 PM

I found an error (missing parenthesis) in the quayle.dlg file. It should be:

SetGlobalTimer("CircusEnded","GLOBAL",ONE_DAY)


Thanks. I changed the way Quayle joins b/c I noticed it was a bit buggy. The new version should fix it. If not let me know.


Hey, just wanted to say I love the mod and btw I am experiencing a bug when I meet eldoth at the graveyard. Skie is in my party. Eldoth says three lines and then the conversation ends. I want him on my team so much ! Did I do something wrong ? What can I try to solve this ?


I just tried it and things seem to be working okay. Just make sure you don't get Eldoth angry or he will attack you. Listen to his story but don't challenge him. At a certain point he will ask you to serve him and if you agree, he will join.

Initially when I created the encounter, Eldoth was not joinable and he would attack you no matter what, but I figured the PC should have the option. I hadn't worked on Eldoth too much, as I hadn't anticipated that he had too many fans out there, but will gladly try to expand in future versions if people want that.


Hi,

I saw you updated the mod several times at the download section. It would be nice if you added a version number in the description and in the filename.

Thanks.


No prob. I'm still kinda new at this, and I guess I updated after of adding something cool or fixing a bug out of excitement, but in the future I will try and put on there what I change/fix.

Edited by Smiling Imp, 27 August 2011 - 07:46 PM.

Baldur's Gate 1 NPCs in SoA & ToB

 

http://www.baldursga...downfile&id=177

 

Forum:

 

http://www.baldursga...php?board=133.0

 

Smiling Imp Cross Banter Mod

 

http://www.baldursga...a=view;down=196

 

ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA

 

http://archive04.fil...3b/n/ZELINK.ace


#9 -femalegameruk-

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Posted 11 October 2011 - 09:54 AM

HEY i downloaded this mod, but for some reason it won't install i have Tutu and i get the error in the pic i uploaded
Posted Image

#10 Sasha Al'Therin

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Posted 11 October 2011 - 11:09 AM

HEY i downloaded this mod, but for some reason it won't install i have Tutu and i get the error in the pic i uploaded

the mod is intended to be installed onto BG2:SoA/ToB not onto TuTu. TuTu uses the BG2 engine to play the BG1 game and as such you already have all the BG1 Npc's in your game. Also, even if it did install properly it is highly unlikely that you would encounter any of the mod's content as it does not add anything to the converted BG1 files.

My working mods:
an AI Party Script for BG2 game engine DOWNLOAD LINK ONLY!
Interactive Tweaks for BG series with some IWD support. DOWNLOAD LINK ONLY!
Rest For 8 Hours an IWD mod
-------------------------------------------
My contributions: BG1Fixpack, BG1Tweaks
On Hold: Solestia an NPC for SOA
-------------------------------------------
My website: http://sasha-altheri...s.com/index.htm


#11 femalegamer

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Posted 11 October 2011 - 11:30 AM

ahh i see. THanks for the quick responce, i thought it added stuff. Sorry guess i didn't read the fine print hehe.
I just thought this came with the Ajantis romance mod for bg1. Guess its the other one with the similar name.

#12 berelinde

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Posted 12 October 2011 - 09:01 AM

Yes, femalegamer, this is the mod you are looking for. Enjoy! It's a wonderful mod.

"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde

berelinde's mods
TolkienAcrossTheWater website
TolkienAcrossTheWater Forum


#13 femalegamer

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Posted 12 October 2011 - 11:19 AM

yea i have that, i also have ajantis for bg2 romance which is still in beta, not sure if anyone mods anymore since it an old game

#14 berelinde

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Posted 12 October 2011 - 11:26 AM

Oh, yeah, people still mod it all right. Probably more people write "story content" mods for BG/BG2 than newer games because the old games are just so modder friendly. Yeah, you're stuck with 2D graphics, no real-time rendering, etc., but you can have 30 mods installed and not run into compatibility problems. And you don't need an advanced degree in C++ to learn how to mod BG2.

"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde

berelinde's mods
TolkienAcrossTheWater website
TolkienAcrossTheWater Forum


#15 femalegamer

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Posted 12 October 2011 - 11:52 AM

that is nice to hear, i thought it stopped because of its old engine. But its good it still active

#16 Smiling Imp

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Posted 22 October 2011 - 05:35 AM

that is nice to hear, i thought it stopped because of its old engine. But its good it still active


Ever since I found out that such customisation was possible in Baldur's Gate it has become a hobby of mine. Plus I finally got Throne of Bhaal last month, so the next version will include at the very least, versions of Shar-Teel, Skie, Branwen, Garrick, Yeslick and Eldoth that are playable until the end of TOB with banters and interjections. Quests... mmmm? Maybe in the future.

Baldur's Gate 1 NPCs in SoA & ToB

 

http://www.baldursga...downfile&id=177

 

Forum:

 

http://www.baldursga...php?board=133.0

 

Smiling Imp Cross Banter Mod

 

http://www.baldursga...a=view;down=196

 

ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA

 

http://archive04.fil...3b/n/ZELINK.ace


#17 Smiling Imp

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Posted 22 October 2011 - 06:20 AM

New version will bring all the NPCs from the SoA version of the Mod into Throne of Bhaal. Have all the Fate Summoning and join/leave dialogs down, but have not started on banters or interjections yet.

Edited by Smiling Imp, 01 December 2011 - 03:30 PM.

Baldur's Gate 1 NPCs in SoA & ToB

 

http://www.baldursga...downfile&id=177

 

Forum:

 

http://www.baldursga...php?board=133.0

 

Smiling Imp Cross Banter Mod

 

http://www.baldursga...a=view;down=196

 

ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA

 

http://archive04.fil...3b/n/ZELINK.ace


#18 -Mos Anted-

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Posted 28 November 2011 - 07:21 PM

Did you kit any of the returning npc's? If so, which kits did you use?

#19 Reverendratbastard

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Posted 29 November 2011 - 03:26 PM

Plus I finally got Throne of Bhaal last month,


ah, the envy! wish i could selectively wipe my memory... RPing ignorance/innocence is one thing, but to be fresh and new again... *sigh*

and thanks much for the efforts! checking them out after my next Tutu run (which begins today)
FAVORITE BUMPERSTICKER:

~ god was my co-pilot but we crashed in the mountains and i had to eat him ~

#20 Smiling Imp

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Posted 01 December 2011 - 03:35 PM

Did you kit any of the returning npc's? If so, which kits did you use?


No, custom kits are still something I have not tried yet. Perhaps in the future..

and thanks much for the efforts! checking them out after my next Tutu run (which begins today)


Thank you for trying the mod out. The new version will have the rest of the NPCs added to Throne of Bhaal. I have most of them down but as of right now, but they are pretty quiet other then when joining or leaving. I plan on having a version out before Christmas that will change that.

Edited by Smiling Imp, 01 December 2011 - 07:32 PM.

Baldur's Gate 1 NPCs in SoA & ToB

 

http://www.baldursga...downfile&id=177

 

Forum:

 

http://www.baldursga...php?board=133.0

 

Smiling Imp Cross Banter Mod

 

http://www.baldursga...a=view;down=196

 

ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA

 

http://archive04.fil...3b/n/ZELINK.ace