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No attack, no nothing


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#1 Stuntiz

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Posted 06 August 2011 - 06:54 AM

Another problem I have is that some critters just stand there, they don't attack or do anything,ex Skeletons ,Vampiric Wolf Lord.

Any help would be appreciated.

Thanks
Humiz

Weidu log

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Edited by Stuntiz, 06 August 2011 - 06:55 AM.


#2 Jarno Mikkola

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Posted 06 August 2011 - 07:04 AM

It's only some monsters that don't attach... right. Well, you have the BP without SCS'es ... so other people don't have to manually download the weidu.log ...
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#3 Stuntiz

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Posted 06 August 2011 - 07:23 AM

Thank's Jarno Mikkola for you're quick answer.

Am I to understand that BP is the problem ?
If so, can it be fixed or do I have to do a new install ?

I have installed and played Mega Mod Install several times without this problem, never had SCS installed either.

Thanks
Humiz

#4 Miloch

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Posted 06 August 2011 - 12:44 PM

I don't think BP is the issue (not by itself anyway). You also have this:
~SETUP-TURAMBAR_FIXES_TWEAKS.TP2~ #0 #12 // Inactive creatures fix: v1.8
So maybe Turambar needs to put in a "More inactive creatures fix" :D.

Then there's this:
~SETUP-BGSPAWN.TP2~ #0 #2 // Vampiric Wolf Lord (inspired to DavidW Wolf of Ulcaster) NOTE: this changes some Vampiric Wolf in the game. It's used by BGSpawn-system: 1.10
Which, if you say that creature doesn't attack, leads me to believe it's an issue with BGSpawn. Someone would have to figure out which .cre that is and look at its scripts - possibly it doesn't have any that tell it to attack, or it uses one from SCS (which is useless without SCS). Not sure about the skeletons, there are many of those so you'd have to figure out which ones (where are they etc.).

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#5 Stuntiz

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Posted 06 August 2011 - 01:00 PM

I thank you Miloch for you're quick answer.

What I found so far is that it only affects Undead.
So far ALL Undead at areas 3900,3901 and in the other areas before that.
(From Friendly arm inn ---> Nashkel Mines).
In Area 3900 Narcillicus Harwilliger Neen and He's Mustard Jelly's Work fine.

Thanks
Humiz

Edited by Stuntiz, 06 August 2011 - 01:04 PM.


#6 Miloch

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Posted 06 August 2011 - 08:20 PM

That is very odd, all I can think is maybe some mod (or kit?) has some effect where undead ignore you. If you can figure out how to use an editor (Near Infinity/DLTCEP) you can do some detective work and look at the undead creature files (like skelet_c.cre) and then look at the scripts associated in those files to see if there's something wrong with them (or post them here at least so someone can look at them).

Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle


#7 Stuntiz

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Posted 07 August 2011 - 04:00 AM

Ok Miloch I see if I can find something in Near Infinity and DLTCEP and thank you for the help.

I went with both my undead hunter and my tripple class F/Mu/Th, same thing, no reaction.

Thanks
Humiz

#8 Stuntiz

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Posted 07 August 2011 - 12:09 PM

Here are the Cre file and scripts.

Thanks
Humiz

Attached Files


Edited by Stuntiz, 07 August 2011 - 12:10 PM.