Here's what I have so far, it should cover most of the major questlines less the Storyline, Stronghold and NPC-only Quests.
Note that I tried my best not to add interjection points, just using what was with Bioware, although it was at times a judgment call not to provide. Even then, some DLGs without interjection points are included under comments so that a modder can find the file and add it.
For Modders, it to be easily usable, mainly involves replacing " ZZT" with " XXX" where XXX is the prefix of the mod
"000 ~" can be replaced by "J-filename IF ~(conditions used)~ THEN ~"
eg. "Z#KOVAJ IF ~InParty("Kova") InMyArea("Kova")~ THEN ~"
Of course you can be more (or even less?) stringent with the interjection conditions.
Hope it might be helpful. Meantime I will continue working on the rest of the SoA Interjection points, relating to the main plot (ie Aran Linvail, Bodhi, Saemon, Spellhold etc etc)
Note that it does start out with a whole bunch of comments for novice writers, modders can just skip that section.
Feel free to comment, and yes I might have missed some interjection points, though as mentioned, some are intentionally omitted.
(oh and no interest to include Chateau Irenicus' [interjections... ^^;; )
Edit 01 : updated to include passback to KALAH2 and TOLGER interjections before Cutscenes, Trademeet Interjection points, and Trademeet Fortune Teller / Crazy Celvan interjection points.
Included a separate RAR file for other File types, like JoinLeave, Banter, and PC Banters (quite complicated)
Edit 02: included misc non-interjection references in Firkraag's Quest and Shadelord (Samia, Werewolf pretending to be Human, Tazok, Anath the Werewolf, Amauna & Guards, Shadow Dragon, Shadelord, Ranger), this for ease of Modders using the file. included storyline interjections from chapter 2 onwards to end of Sahuagin City.
Attached Files
Edited by Zyraen, 06 August 2011 - 09:35 AM.