Mod Ressurection
#1
Posted 27 July 2011 - 01:21 PM
#2 -Mhek-
Posted 27 July 2011 - 02:14 PM
I'm curious if anyone is still interested in this mod and if it is worthy ressurection. That's what I'd like to know.
It would be great! Maybe the project could be reduced to the part that deals with original quests, making evil ways of solving the quest more fun and rewarding (e.g. In the copper coronet, when you kill Bernard, you should somehow have acess to his special stuff so you are not punished in missing a lot of items if you go the evil route).
#3
Posted 27 July 2011 - 03:52 PM
As for the mod reducing - in my opinion it may be done. It could be divided into at least two parts.. But it is to consider it later. I'll wait for more replies to be sure that it is worth of work.
Edited by EmPhasis, 28 July 2011 - 04:42 AM.
#4 -Lobar-
Posted 22 August 2011 - 07:02 AM
#5 -Enigma-
Posted 24 August 2011 - 09:51 AM
#6
Posted 24 August 2011 - 09:58 AM
#7
Posted 04 September 2011 - 06:47 AM
I am sure people are aware that my storylines were my greatest asset and not the coding.
Still modding the Mod for the Wicked... It is a big project you know... And I got sidetracked (several times) a bit... sorry.
However, as we all know, Evil never really sleeps.
Sentences marking (my) life:
Winds of change... Endure them, and in Enduring grow Stronger
It takes a fool to look for logic in a man's heart
Never question the sanity of the insane
The Harmony of Life is Chaos
Living on Wings of Dreams
(1st march 2009) SHS women over me:
Kat: if there were more guys that looked like you out here, people's offspring wouldnt be so damn ugly
Noctalys: you are adorable
~~ I love it, and I am humbled! Yay! ~~
#8 -Hopeful!-
Posted 16 September 2011 - 11:41 AM
#9 -NineCoronas-
Posted 08 October 2011 - 08:37 AM
#10 -The Tree Hugger-
Posted 01 November 2011 - 05:18 AM
+1It would be great indeed if this mod finally saw the light of day!
Agreed
#11 -RunQ-
Posted 11 November 2011 - 05:03 AM
+1
#12
Posted 11 November 2011 - 09:43 AM
Only to suggest, Anomen and Aerie are the more likely characters to become evil due to their complex, vaylgar could be hardened in his hate for magic (and if Kindred is a NPC from this mod, i don't remember if he belong to mod for the wicked, well... what a combo!). These are my main sugestions, but to add 1 that need some reflection, well Keldorn could take his wife to death along with her lover to maintain law, and that can make some psychological consequences.
I'm not a coder, but i believe that change a existent char (especially a original one) can be a lot easier than make entire new ones.
Edited by kamuizin, 11 November 2011 - 09:44 AM.
#13
Posted 11 November 2011 - 01:34 PM
You'd think that, but you'd be wrong. Not only would you have to create a plausible reason for them to change and write all new banters, quests, interjections, and romances for their new alignments, you would have to find a way to block all of their old material from firing.I'm not a coder, but i believe that change a existent char (especially a original one) can be a lot easier than make entire new ones.
All things considered, it's far, far easier to just create a brand new NPC than it is to undo and remake existing NPCs.
"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde
berelinde's mods
TolkienAcrossTheWater website
TolkienAcrossTheWater Forum
#14
Posted 01 January 2012 - 10:49 AM
#15
Posted 01 January 2012 - 03:37 PM
So -- +1
"I gladly simp for jastey" -- Aza
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Community Contributions
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#16
Posted 03 February 2012 - 12:05 PM
#17 -Karol Maciejewski-
Posted 29 May 2012 - 04:01 AM
#18
Posted 27 March 2013 - 07:06 AM
Well I'm looking back at mine, its all there still saved, so I am seeing if I can get my mod back on its feet. If you'd like to pool our assets Deathsangel let me know. They'd probably mesh well together. Certainly i'd like to do a banter or two at one point if nothing else , wasn't going to say anything yet till i had a more solid version out but its coming along. You can find a bit about what I intended in the sig, but I stress i'm not announcing anything till I have a more workable version out.
Edited by Paareth, 27 March 2013 - 07:07 AM.
#19
Posted 09 January 2014 - 11:26 PM
I loved the new interactions with Xzar
Montaron- Ye live longer if ye don't annoy me. Mayhaps even a week or more.