All problems below are fixed in released fixpacks. I will save the discussion just for history.
Edited by Suslik, 21 August 2011 - 01:50 PM.
Posted 28 June 2011 - 06:32 AM
Edited by Suslik, 21 August 2011 - 01:50 PM.
Howto: mage in Baldur's Gate. My lame guide.
List of issues I have encountered in BWP 10.3 tactical
Stutter-fixer for Infinity Engine
While you were reading this signature, I have probably edited the post above. Twice.
Posted 28 June 2011 - 07:53 AM
Edited by JustMe, 28 June 2011 - 07:58 AM.
Posted 28 June 2011 - 09:14 AM
thanks a lot. any known fixes? i am really sorry again that i can not google right now.About 3) - This is because of the Turambar fixes mod. Specifically the "slowly break down drow items" component (can't remember the exact name)
Howto: mage in Baldur's Gate. My lame guide.
List of issues I have encountered in BWP 10.3 tactical
Stutter-fixer for Infinity Engine
While you were reading this signature, I have probably edited the post above. Twice.
Posted 28 June 2011 - 09:48 AM
Install Component 2050 [Turambar's slow drow weapon disintegration (a revision of BG2Tweaks code)]?
Posted 29 June 2011 - 04:14 AM
Howto: mage in Baldur's Gate. My lame guide.
List of issues I have encountered in BWP 10.3 tactical
Stutter-fixer for Infinity Engine
While you were reading this signature, I have probably edited the post above. Twice.
Posted 29 June 2011 - 07:23 AM
Posted 29 June 2011 - 10:13 AM
Posted 29 June 2011 - 11:06 AM
Thanks a lot for the information. I assume it's impossible to fix bugged scripts from this mod manually?The pink glow is from Turambar's slow drow weapon disintegration.
The "you can't have multiple contingencies" is also that component.
And yes it bugged me so much that I did a total reinstallation.
whoa, just checked it on my current installation and noticed that my kensai has 3/2 attacks instead of 7! that's real, real bad. please do let me know if you'll discover what mod is causing this problem and how to fix it.Now I have a problem where putting more than 2 proficiencies doesn't give any attack bonus. At least with Wulfgar (Rot) in Chateau Irenicus. He has 5 stars in warhammer, is 8th level, and only has two attacks. He should have three attacks.
Howto: mage in Baldur's Gate. My lame guide.
List of issues I have encountered in BWP 10.3 tactical
Stutter-fixer for Infinity Engine
While you were reading this signature, I have probably edited the post above. Twice.
Posted 29 June 2011 - 01:05 PM
Edited by dabus, 29 June 2011 - 01:08 PM.
Posted 29 June 2011 - 02:14 PM
4) Every time i place a thief's trap(i've tried imoen or protagonist) the thief somehow gains a shapeshift ability and can morph into a jelly, gnoll and other lower-level creatures.
Edited by Cerest, 29 June 2011 - 02:14 PM.
Posted 09 July 2011 - 03:53 AM
4) Every time i place a thief's trap(i've tried imoen or protagonist) the thief somehow gains a shapeshift ability and can morph into a jelly, gnoll and other lower-level creatures.
Hmm... I just noticed I get this too o.o
You can role-play and say thieves are masters at deceiving people and thus have really, really realistic disguises :3
Posted 09 July 2011 - 05:30 AM
It would be great if someone could track down what is causing this tbh. I just noticed I get this too.Ain't that one of SCS 19 / SCS 19 II doings? At least recommended install without them does not produce the symptoms.
Posted 09 July 2011 - 12:34 PM
cd /d path\to\your\game\installation mkdir change-log weidu --change-log INSERT_FILENAME_HERE --out change-log >change-log\change-log.txt
Edited by Wisp, 09 July 2011 - 12:42 PM.
Posted 09 July 2011 - 06:01 PM
[WeiDU.exe] WeiDU version 22900 [WeiDU.exe] Using scripting style "BG2" override/SPCL414.spl bg2fixpack/backup/0/SPCL414.spl override/SPCL414.SPL BGT/Backup/0/SPCL414.SPL override/SPCL414.SPL RR/BACKUP/1/SPCL414.SPL override/spcl414.spl scsii/backup/1000/spcl414.spl Mods affecting SPCL414.SPL: 00000: ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ 0 0 // BG2 Fixpack - Core Fixes: v9.01 BWP Fix 00001: ~SETUP-BGT.TP2~ 0 0 // Baldur's Gate Trilogy - Core: 1.12 (12 Jun 2011) 00002: ~RR/SETUP-RR.TP2~ 0 1 // Thief kit revisions: v4.43 00003: ~SCSII/SETUP-SCSII.TP2~ 0 1000 // Initialise mod (all other components require this): v17
Posted 09 July 2011 - 11:28 PM
Hi,Can someone who is experiencing this issue with traps and shapeshifing abilities open one of the trap spells (e.g., spcl414.spl) ...
Edited by Fouinto, 09 July 2011 - 11:44 PM.
Posted 10 July 2011 - 01:35 PM
Edited by Wisp, 10 July 2011 - 01:42 PM.
Posted 11 July 2011 - 07:04 AM
Because search function doesn't work on SHS, hmm?Polymorph bug was reported alredy, why no one used search function?
Edited by Creepin, 11 July 2011 - 07:04 AM.
The Old Gold - v0.2 WIP (mod for BGT/BWP/BWS)
Posted 11 July 2011 - 08:57 AM
Hi again,Looks like it could be Aurora, then. If no one beats me to it I'll confirm and report it to Miloch when I have a spare moment.
Edited by Fouinto, 11 July 2011 - 08:58 AM.
Posted 11 July 2011 - 09:14 AM
So it'd be a straight mod incompatibility, then. SPIN139 is an open spell slot in vanilla BG2, so Aurora probably does what it does as a way of getting standard-named spells for some purpose. However, the way they do it is unsafe, as is demonstrated in this case, when SCSII has already laid claim on that filename (in a safe manner). Thanks again.Hi again,Looks like it could be Aurora, then. If no one beats me to it I'll confirm and report it to Miloch when I have a spare moment.
setup-aurora.tp2 DO contains SPIN139.SPL in my game :
setup-aurora.tp2:369: ~spwi416.spl~ ~override/spin139.spl~ //Polymorph Self
So, I am not a modder, and don't know what it means... But, I have an idea, so I also think that aurora could be the culprit.
Miloch is the one that can confirm this.
Fouinto
Edited by Wisp, 11 July 2011 - 09:27 AM.