Hi... I'm interesting in Arpist Kit but is is poland?
And I see in Tp2 there are lines not trayfied
What do you mean? The translation for both kits is included and all lines should be traified. If you could tell me what's left untranslated?
Posted 30 January 2012 - 10:50 AM
Hi... I'm interesting in Arpist Kit but is is poland?
And I see in Tp2 there are lines not trayfied
Posted 30 January 2012 - 11:31 AM
Posted 02 February 2012 - 02:22 AM
If you see in Tp2 at @67 lines are in polish and are twice I think this is the problem...
Posted 03 February 2012 - 07:51 AM
Baldur's Gate 1 NPCs in SoA & ToB
http://www.baldursga...downfile&id=177
Forum:
http://www.baldursga...php?board=133.0
Smiling Imp Cross Banter Mod
http://www.baldursga...a=view;down=196
ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA
Posted 04 February 2012 - 03:19 AM
What's up Zireael.. Smiling Imp here. Just wanted to know if you would be interested in colloborating in some crossbanter stuff with Khalid in the future. Honestly, I have never done this kind of stuff before so I would have to learn how, and I would have to check my GLOBALS for any dialogs that I may have written that mention him as being deceased, but I think it would be cool as hell to have him bantering with his old chums from BG1.
http://www.shsforums...1-npcs-for-soa/
Posted 04 February 2012 - 04:48 AM
It would be great to fix the traify of your mod, Thebigg made a tool to traify automtically a mod: traify tool.
If you see in Tp2 at @67 lines are in polish and are twice I think this is the problem...
Oh. So I'm asking more experienced modders to help me fix it. Traifying the mod has turned out to be my Achilles' heel. And I don't want to screw it further...
Posted 04 February 2012 - 06:03 AM
I would be very interested in crossbanter for Khalid.
I have contemplated making a Safana and a Dynaheir mod, but then I ran out of time and you started your project, so I'm not likely to do them...
Edited by Smiling Imp, 04 February 2012 - 06:04 AM.
Baldur's Gate 1 NPCs in SoA & ToB
http://www.baldursga...downfile&id=177
Forum:
http://www.baldursga...php?board=133.0
Smiling Imp Cross Banter Mod
http://www.baldursga...a=view;down=196
ZELINK (Zelda x Link) mod for Baldur's Gate 2 SOA
Posted 19 February 2012 - 02:02 AM
Posted 13 March 2012 - 08:50 AM
Edited by Shaitan, 13 March 2012 - 09:11 PM.
Posted 13 March 2012 - 10:14 PM
WeiDU v 23100 Log
Setup-Khalid.exe
[./CHITIN.KEY] loaded, 606483 bytes
[./CHITIN.KEY] 184 BIFFs, 42927 resources
[dialog.tlk] loaded, 16606951 bytes
[dialog.tlk] 126058 string entries
[./Autorun.ini] loaded, 1452 bytes
[./baldur.ini] loaded, 3233 bytes
Possible HD/CD Path: [C:\Hans\Spil\Baldurs Gate 2\]
Possible HD/CD Path: [C:\Hans\Spil\Baldurs Gate 2\English\]
Possible HD/CD Path: [C:\Hans\Spil\Baldurs Gate 2\CD1\]
Possible HD/CD Path: [C:\Hans\Spil\Baldurs Gate 2\CD2\]
Possible HD/CD Path: [C:\Hans\Spil\Baldurs Gate 2\English\]
Possible HD/CD Path: [C:\Hans\Spil\Baldurs Gate 2\CD2\]
Possible HD/CD Path: [C:\Hans\Spil\Baldurs Gate 2\English\]
Possible HD/CD Path: [C:\Hans\Spil\Baldurs Gate 2\CD3\]
Possible HD/CD Path: [C:\Hans\Spil\Baldurs Gate 2\English\]
Possible HD/CD Path: [C:\Hans\Spil\Baldurs Gate 2\CD4\]
Possible HD/CD Path: [C:\Hans\Spil\Baldurs Gate 2\CD5\]
[./Keymap.ini] loaded, 5615 bytes
[./Mplaynow.ini] loaded, 230 bytes
[Setup-Khalid.exe] Using scripting style "BG2"
[dialog.tlk] claims to be writeable.
[dialog.tlk] claims to be a regular file.
[KHALID.TP2] PARSE ERROR at line 675 column 1-10
Near Text: EXTEND_TOP
GLR parse error
[KHALID.TP2] ERROR at line 675 column 1-10
Near Text: EXTEND_TOP
Parsing.Parse_error
ERROR: parsing [KHALID.TP2]: Parsing.Parse_error
ERROR: problem parsing TP file [KHALID.TP2]: Parsing.Parse_error
FATAL ERROR: Parsing.Parse_error
WeiDU Timings
load TLK 0.000
Parsing TP2 files 0.015
parsing .log files 0.016
loading files 0.032
unmarshal KEY 0.062
unmarshal TLK 0.234
stuff not covered elsewhere 0.795
TOTAL 1.154
Edited by Shaitan, 13 March 2012 - 10:20 PM.
Posted 14 March 2012 - 05:11 AM
Posted 15 March 2012 - 08:46 AM
Posted 15 March 2012 - 11:53 AM
Posted 18 March 2012 - 05:03 AM
Posted 20 March 2012 - 11:38 PM
Posted 21 March 2012 - 08:54 AM
Edited by Shaitan, 21 March 2012 - 08:57 AM.
Posted 30 March 2012 - 03:53 AM
Posted 31 March 2012 - 11:00 AM
A dialogue which should be above ground: Baldr014.bmp 4.12MB 276 downloads
Cheers
Posted 31 March 2012 - 11:56 PM
Posted 23 April 2012 - 11:24 PM
Edited by Shaitan, 24 April 2012 - 12:44 AM.