Khalid mod for BG II released
#61
Posted 26 June 2011 - 10:00 PM
#62
Posted 26 June 2011 - 10:03 PM
- Liam
Modding Projects
Complete:
Arath NPC - Nephele NPC - Xulaye NPC - Iylos NPC - Ninde NPC - Darian NPC - Yeslick NPC - Adrian NPC - Dace NPC - Valerie NPC - Isra NPC
Viconia Friendship - Mazzy Friendship - Imoen Friendship - Yoshimo Friendship - Sarevok Friendship - Neera Expansion
IEP Extended Banter
Sarevok Romance
Haer'Dalis Romance
In Progress:
Khadion NPC - Delainy NPC - Sarine NPC
#63
Posted 26 June 2011 - 10:22 PM
#64
Posted 27 June 2011 - 05:08 AM
As for the Khalid & CHARNAME dialogues you were asking - there were supposed to be more of them and that's how they were coded, but then I had a mishap with files disappearing. Unless I find my notes for the rest of the friendship talks, these won't be added
Senka - the Polish version was the same (and tested for a month) before I did the translation. Then we wasted a month trying to find the source of the .tra bug I fixed yesterday.
It seems a lot of stupid mistakes slipped through, sorry.
I repeat - I'll fix the bugs reported this evening or tomorrow. Thanks for pointing them out.
P.S. I'll try to make it this evening.
EDIT: I fixed the stutter bug and uploaded the fixed file. Later I'll try to fix the interjection with the girl slave.
-------------------------
I think I'll have to upload Khalid anew, but I'll wait with it until all the bugs are caught and killed.
Once again, I am sorry for the bugs not caught in the betatesting.
Edited by Zireael, 27 June 2011 - 05:13 AM.
#65
Posted 27 June 2011 - 06:00 AM
All work fine for me. When I found smth else I let you know
He-he, usually I have got all existing bugs...Once again, I am sorry for the bugs not caught in the betatesting.
#66
Posted 28 June 2011 - 04:05 AM
And Aisha. She ask about book but what is it about?
And all neutral NPC lost their blue circle under the feet. Is it normal?
#67
Posted 28 June 2011 - 04:45 AM
Well, a little strange occuars again. Finishing quest "Jaheira curse' I noticed she got stutter bug: removing her lock of hair cure it. What she wants to say?
And Aisha. She ask about book but what is it about?
And all neutral NPC lost their blue circle under the feet. Is it normal?
1) I won't tell you what Jaheira wants to say - it's for Khalid to know
It is possible that it is just a flirt trying to run.
If it doesn't let up, you can try clicking on her to get her to talk... (hopefully)
The lock of hair should not cause any issues, though. It's been modded a bit, but I won't tell you what it does. And it is not connected to any talk.
2) Aisha is a part of Khalid's quest in SoA - tip: look around in the vicinity of the inn, you should find a person that was not here without Khalid mod installed, go talk to him.
3) I don't know anything about blue circles disappearing, though.
Edited by Zireael, 28 June 2011 - 04:45 AM.
#68
Posted 28 June 2011 - 05:25 AM
I tryed. Don't help.If it doesn't let up, you can try clicking on her to get her to talk... (hopefully)
But...And it is not connected to any talk.
In Trademeet? I very rare use this inn...look around in the vicinity of the inn
#69
Posted 28 June 2011 - 05:57 AM
I tryed. Don't help.If it doesn't let up, you can try clicking on her to get her to talk... (hopefully)
But...And it is not connected to any talk.
In Trademeet? I very rare use this inn...look around in the vicinity of the inn
Yes, in Trademeet. The entire quest takes place in the city.
#71
Posted 28 June 2011 - 07:55 AM
2) I must have missed that banter, thanks.
Edited by Zireael, 28 June 2011 - 07:55 AM.
#73
Posted 28 June 2011 - 10:21 AM
Same stutter, by the look of it - LOCALS vs GLOBAL. Dunno if that's the source of problem though - frankly speaking, I'm not into playtesting the thing.//Fire banters with CHARNAME in ToB
IF
InParty(Myself)
RealGlobalTimerExpired("ZIJaheiraPlayerTime","GLOBAL")
OR (2)
Global("ZIJaheiraPlayer","LOCALS",1)
Global("ZIJaheiraPlayer","LOCALS",3)
THEN
RESPONSE #100
IncrementGlobal("ZIJaheiraPlayer","GLOBAL",1)
Wait(1)
StartDialogueNoSet(Player1)
END
Same thing in jahei25.baf
zishop.d - both states have ~Global("ZIAisha", "GLOBAL", 1)~ trigger. The second one doesn't need it, and the first will obviously not work under ziaisha !=1. Unless you know exactly what you're doing, I'd scrap the second trigger and changed the first to ~True()~, since afaict the merchant is supposed to remain there for all time.
Btw Item Revisions v3 uses the very same spot to restore the Trademeet's fletcher, who was cut from the game. No technical incompatibility though, just two people sitting next to each other.
Check gameplay settings maybe? The "Feedback" submenu, "Marker Feedback" scale - by default it's pre-maximum, at least in my installs.And all neutral NPC lost their blue circle under the feet. Is it normal?
Edited by GeN1e, 28 June 2011 - 10:29 AM.
Retired from modding.
#74
Posted 28 June 2011 - 10:47 AM
Gen1e - thanks. Another thing my betatesters didn't catch...
EDIT: Tomorrow I'm busy. Expect the fixes by Thursday the earliest.
Edited by Zireael, 28 June 2011 - 10:47 AM.
#75
Posted 28 June 2011 - 12:01 PM
Exactly . I've forgotten I reinstalled BG2...Check gameplay settings maybe? The "Feedback" submenu, "Marker Feedback" scale - by default it's pre-maximum, at least in my installs.
Ok, I will do another questsEDIT: Tomorrow I'm busy. Expect the fixes by Thursday the earliest.
#76
Posted 29 June 2011 - 06:13 AM
I was surprised Khalid says nothing om whole Jaheira quest. It seems he could react on her returning on Harper Hold at least...
And second. I see this banter third time. Is it normal?
And Khalid keeps silence. I remember one conversation with Jaheira and discussion about Ployer. That's all.
#77
Posted 29 June 2011 - 07:42 AM
As for the banter - this is the last friendship talk that actually did not disappear. But it shouldn't keep repeating. I'll look into it tomorrow.
*looks into the script* Timer for Jaheira's romance talks is set to 1800 (unless my memory is off, it means 30 minutes). The next talk after the 'Ployer dead' one should be started by Jaheira.
...Oh.. I think I see where the problem might be. Code wizards, please come and tell me: is this block of script okay? What it does should be obvious from the comments on top.
//Talks started by Jaheira
IF
!AreaType(Dungeon)
CombatCounter(0)
InParty(Myself)
InParty("JAHEIRA")
See("JAHEIRA")
RealGlobalTimerExpired("ZIJaheiraTalkTime","GLOBAL")
OR(5)
Global("ZIJaheiraTalk","GLOBAL",5)
Global("ZIJaheiraTalk","GLOBAL",7)
Global("ZIJaheiraTalk","GLOBAL",11)
Global("ZIJaheiraTalk","GLOBAL",16)
Global("ZIJaheiraTalk","GLOBAL",19)
Global("ZIJaheiraTalk","GLOBAL",25)
THEN
RESPONSE #100
IncrementGlobal("ZIJaheiraTalk","GLOBAL",1)
PlaySong(0)
PlaySound("POPOST")
WAIT(1)
ActionOverride("JAHEIRA", Interact("ZIKhalid"))
END
BTW Senka, did you have the flirts or just the two romance conversations (the one about Mosstone and the one after Ployer is killed)? If just those two and nothing else, it means the flirts are acting up again...
EDIT: Sanctifier, did you have any issues so far?
Edited by Zireael, 29 June 2011 - 07:43 AM.
#78
Posted 29 June 2011 - 08:38 AM
With Galvarey only.When Galvarey, Terminsel, Meronia talked, he did not cut in?
Yes. But nothing more.BTW Senka, did you have the flirts or just the two romance conversations (the one about Mosstone and the one after Ployer is killed)?
I told you about stutter bug, related with lock of hairThe next talk after the 'Ployer dead' one should be started by Jaheira.
Well, time by time Jaheira and Khalid wants to say smth but don't.
#79
Posted 29 June 2011 - 11:15 AM
With Galvarey only.When Galvarey, Terminsel, Meronia talked, he did not cut in?
Yes. But nothing more.BTW Senka, did you have the flirts or just the two romance conversations (the one about Mosstone and the one after Ployer is killed)?
I told you about stutter bug, related with lock of hairThe next talk after the 'Ployer dead' one should be started by Jaheira.
Well, time by time Jaheira and Khalid wants to say smth but don't.
Weird. Maybe there's something wrong with the other interjections... or maybe I didn't put them where I wanted to. I'll check them tomorrow.
The stutter bug almost certainly is related to the flirts then. I'll tell you what, they were the biggest annoyance.
---------------------
I just had a brainwave - Senka, try moving
above OR(5) in the zikhal.baf. It should remove the bug with the romance.Global("ZIJaheiraTalk","GLOBAL",5)
I'll fix the file in a mo', but I'd like to know first if it works. Correcting something x times in a row is an annoyance.
#80
Posted 29 June 2011 - 12:47 PM