I was interested to try this mod, but it needed some serious work to adapt to
BGT properly. I've made it an automatic install that will use the resources from both
TotSC and BGII music packages, and install them in
BGT. Fixed a few minor problems along the way. Not fully tested, so please use at your own risk for now.
Copy-paste from the small readme included in the archive:
This package contains an automated
BGT-compatible
weidu installer for the 1PP: High Quality Music mods (
TotSC/BGII). It will add audio from both
BG1 and
BG2 1PP packages into the game and optionally patch all areas to make full use of added music.
Usage:
- Download the
1pp_hq_music_ToSC_110 audio package
- Download the
1pp_hq_music_II_130 audio package
- Extract both packages above into the
BGT folder, but do NOT install them (you can safely delete their .exe installers)
- Extract the attached package into the same folder, and run setup-1pp_hq_music_BGT.exe to install
Note 1: For area patching, BGTMusic mod must installed - specifically the component "Full Baldur's Gate/Shadows of Amn/Throne of Bhaal Music"
Note 2: 1PP HQ music should be installed after all mods that add new ACM audio into the game, which means most
NPC and quest mods (see the original readme in BGII package for more details on the conversion process and potential pitfalls)
Most notable changes from v1.30 of 1pp_hq_music_BGII (which was used as basis for making this package):
- Full BGT support, including patching of BGT areas to enable new music tracks
- New songs are added using ADD_MUSIC, instead of using fixed songlist.2da IDs (some of those are already occupied in BGT)
- Existing song IDs for BGT areas are dynamically extracted from current songlist.2da, instead of using fixed values (this generally won't work with BGT very well)
- Automated installation: the installer will patch the exe, back up the music folder, upsample any acm tracks in music folder that need upsampling to 44.1kHz, install all necessary files from appropriate 1PP HQ Music packages, and, optionally, patch the areas. Upon uninstallation, backed up music folder is restored, reversing the upscaling.
- Split patch/don't patch areas choice into subcomponents for ease of automatic installs via BWP/BWS
- Fixed various problems in several .mus files: CRED.MUS, BD1.mus, BL1.mus, DREAM2.MUS, BM2.MUS, BP1.MUS, MB.MUS, VB.MUS
- Area patching is no longer done using fj_are_structure - it was setting every omitted parameter field in the songlist structure to default values, effectively removing ambients from patched areas
- Added a tiny component to allow restoring BG2 main menu theme at/after BGT transition