Advantages: This class gains the following inate abilitys at lv 1 Nhals reckless dwomener extra one every 4 levels
chromatic orb extra one every 2 levels
summon cow 2 times at level 5
Limited wish 2 times at level 13
Teleport Field 1 at level 6
Chaos 1 at level 10
Wish 2 times at level 20
Prismatic Spray 2 times at level 15
Sphere Of chaos 3 times at level 18
Maze 5 times at level 16
Time Stop 3 times at level 25
Shapechange and imprisonment 1 time at level 30
Create Chaos dagger at level 7: This ability gives a permanent dagger that can only be used by the madman this weapon is +3 it will do a random type of damage when it hits a monster (such as Lightnig fire acid and cold damage) it has a fifteen percent chance of doing all at the same time.(this ability creates a permanant dagger and the ability is never used again
Create Chaos bolts At level 7: These are bolts for use with a crossbow the do the same thing as the chaos dagger but explode when shot and are +3 bolts this ammo will also hurt party members (Refer to above paragraph)
Can pick pockets 100 at creation
At the 20th level he can create a deck of many things
Diadvantages:
gets a -2 to his charisma
can only use Daggers and Cross bows but put 3 stars in each
can only have up to 15 strength
cant wear any kind of armour not even mage robes
can only write illusion spells into his mage book
can only have up to 15 constitution
can not gain the high level abilitys of any class
Edited by Vaxal300, 28 May 2011 - 06:39 PM.