Area Modding Advice
#1
Posted 20 April 2011 - 10:43 PM
Contributor~MOD in progress Valiant's City MOD
#2
Posted 20 April 2011 - 11:37 PM
Good luck, area editing/creation is one of the harder things in modding.
Her locks were as yellow as gold
Her skin was white as leprosy.
The Nightmare Life-in-Death was she,
Who thicks man's blood with cold.
Samuel Taylor Coleridge
http://teambg.net
The Undying
#3
Posted 20 April 2011 - 11:44 PM
Contributor~MOD in progress Valiant's City MOD
#4
Posted 21 April 2011 - 03:59 AM
-Y-
'Go for the optics, Chiktikka. GO FOR THE OPTICS!!' - Tali vas Neema
DLTCEP Tutorials Update Page
DLTCEP Tutorials Main Page
Yovaneth's AI Scripts for BG1, BG2-SoA and IWD1
Fishing for Trouble - a quest mod for Shadows of Amn
#5
Posted 21 April 2011 - 09:46 AM
Thank you, this should help a lot.Here and here. You'll need to create your own walls - try dumping out the main areas for Baldur's Gate and cutting/copying/pasting/modifying the city walls.
-Y-
Contributor~MOD in progress Valiant's City MOD
#6
Posted 21 April 2011 - 06:35 PM
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
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Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#7
Posted 22 April 2011 - 01:48 AM
-Y-
'Go for the optics, Chiktikka. GO FOR THE OPTICS!!' - Tali vas Neema
DLTCEP Tutorials Update Page
DLTCEP Tutorials Main Page
Yovaneth's AI Scripts for BG1, BG2-SoA and IWD1
Fishing for Trouble - a quest mod for Shadows of Amn