If this game were to really take place 30 years later, as mentioned earlier in this thread, I think it would be an interesting addition if the PC had children and those children could be NPCs that could join the party, or at least affect the game in some way. Also, it would be interesting if Sarevok could be brought back to the city of Baldur's Gate as an NPC. His interaction with the city could make for an interesting story-line in itself.
Right. You do realise there are people who choose to make their PC to be a god rather than a mortal. What possible story can come out from that ending then? Let the great saga end in peace. There is nothing wrong with story that's ended. I would hate to see BG series to turn into one of those drag-on-to-get-more-money.
I didn't like the ending because I had to choose between breaking up with Viconia to become a god or becoming mortal and staying with her for a few years only for her to be murdered. Viconia is my favorite NPC, so I really cared what happened to her by the time I finished TOB and thought those choices were a terrible way for the game to end. I personally would have preferred to become a god, stay with Viconia, and have her not be murdered, but unfortunately that wasn't an option. I think it would still work for the game to continue even if the PC did become a god. S/he could potentially have conflicts with other gods, for instance.
Also, I know from reading the Drizzt novels that sometime after the BG storyline ended there was an event on Faerun called the Spellplague that severely messed up magic and caused the avatars of some gods, Lolth for instance, to wander around Faerun similar to how Bhaal did around the time he was killed. The PC could be a god that was forced to roam Faerun because of the Spellplague, and therefore lost some but not all of of his/her powers as a result. There could also be the option of continuing as a mortal, which could have the advantage of not having enemies of the god trying to kill him/her while s/he is weakened.
Edit: I don't see the conflict in having the PC's children be playable NPCs if the PC became a god. Obviously gods can have children or else the PC and all the other Bhaalspawn would never have existed. If you didn't want to actually play as the PC from BG1 and 2 then maybe there could be an option to play as the PC's half-god child, who might have powers similar to the PC in the earlier games and would be leaving home as a young adult to make his/her way in the world, which is what most young adults do. In a fantasy setting such as Faerun, this could lead to adventuring.
Personally, I would find it more interesting to continue playing as the same character and with the same party, but with the PC's child becoming a playable NPC, however, I can see the option of making the child of the BG2 PC into the BG3 PC being an enjoyable game as well and one that wouldn't conflict with any existing storyline from the previous games.
Edited by ARKdeEREH, 05 November 2011 - 04:24 AM.