Strange, I never have seen this. Can you confirm Y?Also after beginning and leaving Chateau Irenicus then the Promenade, gov't west was available along with slums. All parts of the city are supposed to be greyed out to force you to go to the slums to meet gaelen bayle.

Bugs and/or oddities for V1
#21
Posted 02 April 2011 - 05:55 AM
#22
Posted 02 April 2011 - 06:26 AM
//Make Government District Westside visible after Chapter1 IF GlobalGT("Chapter","GLOBAL",1) Global("ysFFT_GDW","GLOBAL",0) THEN RESPONSE #100 RevealAreaOnMap("ys0390") SetGlobal("ysFFT_GDW","GLOBAL",1) Continue() END-so something may have gone wrong with your installation? It's worth checking your baldur.bcs to see if that snippet is in there.
-Y-
'Go for the optics, Chiktikka. GO FOR THE OPTICS!!' - Tali vas Neema
DLTCEP Tutorials Update Page
DLTCEP Tutorials Main Page
Yovaneth's AI Scripts for BG1, BG2-SoA and IWD1
Fishing for Trouble - a quest mod for Shadows of Amn
#23
Posted 29 August 2011 - 06:49 AM
#24
Posted 29 August 2011 - 01:51 PM

-Y-
'Go for the optics, Chiktikka. GO FOR THE OPTICS!!' - Tali vas Neema
DLTCEP Tutorials Update Page
DLTCEP Tutorials Main Page
Yovaneth's AI Scripts for BG1, BG2-SoA and IWD1
Fishing for Trouble - a quest mod for Shadows of Amn
#25
Posted 29 August 2011 - 03:23 PM
#26
Posted 29 August 2011 - 04:39 PM
-Y-
'Go for the optics, Chiktikka. GO FOR THE OPTICS!!' - Tali vas Neema
DLTCEP Tutorials Update Page
DLTCEP Tutorials Main Page
Yovaneth's AI Scripts for BG1, BG2-SoA and IWD1
Fishing for Trouble - a quest mod for Shadows of Amn
#27
Posted 30 August 2011 - 02:14 PM
#28
Posted 31 August 2011 - 11:06 AM
-Y-
'Go for the optics, Chiktikka. GO FOR THE OPTICS!!' - Tali vas Neema
DLTCEP Tutorials Update Page
DLTCEP Tutorials Main Page
Yovaneth's AI Scripts for BG1, BG2-SoA and IWD1
Fishing for Trouble - a quest mod for Shadows of Amn
#29
Posted 02 September 2011 - 11:43 AM
Edited by Stein, 02 September 2011 - 01:55 PM.
#30
Posted 06 September 2011 - 04:28 PM
Edit: Translations @423 and @424 are missing for this script as well.
Edited by ScuD, 06 September 2011 - 04:33 PM.
#31
Posted 07 September 2011 - 01:24 AM
-Y-
'Go for the optics, Chiktikka. GO FOR THE OPTICS!!' - Tali vas Neema
DLTCEP Tutorials Update Page
DLTCEP Tutorials Main Page
Yovaneth's AI Scripts for BG1, BG2-SoA and IWD1
Fishing for Trouble - a quest mod for Shadows of Amn
#32
Posted 07 September 2011 - 01:57 AM
What does it actually do, does it require a reinstallation?One more missing script - YS0370F1.BAF exists, but it is not being compiled in TP2.
Edit: Translations @423 and @424 are missing for this script as well.
Cheers
#33
Posted 07 September 2011 - 03:25 AM
-Y-
'Go for the optics, Chiktikka. GO FOR THE OPTICS!!' - Tali vas Neema
DLTCEP Tutorials Update Page
DLTCEP Tutorials Main Page
Yovaneth's AI Scripts for BG1, BG2-SoA and IWD1
Fishing for Trouble - a quest mod for Shadows of Amn
#34
Posted 07 September 2011 - 12:41 PM
#35
Posted 29 September 2011 - 02:15 AM
Using the latest path, when going to ys0260 for the first time I get transported back. It's nighttime if that helps one bit.
I never saw a Fell Ghast, a Ghoul Lord and three Revenants suddenly teleported to me in the first caves in Porthpentyrch. And the teleport spell gave a graphical glitch. Will you look?


Cheers
Edited by Shaitan, 29 September 2011 - 02:36 AM.
#36
Posted 14 October 2011 - 09:24 AM

-Y-
'Go for the optics, Chiktikka. GO FOR THE OPTICS!!' - Tali vas Neema
DLTCEP Tutorials Update Page
DLTCEP Tutorials Main Page
Yovaneth's AI Scripts for BG1, BG2-SoA and IWD1
Fishing for Trouble - a quest mod for Shadows of Amn
#37
Posted 23 October 2011 - 11:44 PM

Mayb I could look at it tonight...
Cheers
#38
-Erik-
Posted 30 January 2012 - 09:16 AM
#39
-Erik-
Posted 30 January 2012 - 11:08 AM
#40
Posted 24 July 2012 - 10:36 PM
Cheers