
About trap of living.
#1
-_CrUsHeR-
Posted 02 March 2011 - 07:03 PM
#2
Posted 03 March 2011 - 01:32 AM
Where were you when drinking?after drinking a potion of undead I'm cursed and continue to be teleported into the cave. I do not know what to do. What do I do to solve this puzzle?
Cheers
Edited by Yovaneth, 03 March 2011 - 03:33 AM.
#3
-_CrUsHeR_-
Posted 04 March 2011 - 05:06 AM
Very cool quests in the game, the zombie was very well done, and new areas are awesome =)
#4
Posted 04 March 2011 - 05:17 AM
The rest I don't remember clearly, but
Ohh I do agree about the areas. I've just arrived at Porthpentyrch in a heavily modded game.
Cheers
#5
-_CrUsHeR_-
Posted 04 March 2011 - 05:44 AM
The only problem is that my portrait has disappeared, how do I recover it?
#6
Posted 04 March 2011 - 06:59 AM
Edited by Shaitan, 04 March 2011 - 07:08 AM.
#7
Posted 04 March 2011 - 09:31 AM
It's not a bug - it was a problem we couldn't resolve, but I was reluctant to mention it in the readme for fear of spoiling the mod. You should be able to get your original portrait back by going to the character record and selecting it (Bioware or custom).thank you, now I'm back to being a human after talking with Elminster!
The only problem is that my portrait has disappeared, how do I recover it?
-Y-
'Go for the optics, Chiktikka. GO FOR THE OPTICS!!' - Tali vas Neema
DLTCEP Tutorials Update Page
DLTCEP Tutorials Main Page
Yovaneth's AI Scripts for BG1, BG2-SoA and IWD1
Fishing for Trouble - a quest mod for Shadows of Amn
#8
-maximus-
Posted 06 March 2011 - 12:22 PM
#9
Posted 06 March 2011 - 11:47 PM
I never use mega mods only many mods. I've no experience with mega mods, sorry.Shaitan you mentioned a heavily modded game, as in a mega mod? I ask because it would be nice to try FFT in a big install especially since it looks like there is a worldmap fix.
#10
-Gerri-
Posted 18 April 2011 - 07:41 PM
I am translating in german and playing FFT at the moment. I have Problems to get access to the dungeon under the village. I have the tool to dig and the door symbol appears after digging. But its so small that the cursor shows this door only very rare. If I want to pass with my party, it doesn`t work.
Additional there is no hint where the tool (pickhammer) can be finded. Its boring to search the whole map and finding it near the man in the small house.
By the way... A very good mod for BGT! Congratulations!
The story fits well enough.
Greetings
Gerri
#11
Posted 19 April 2011 - 03:16 AM
-Y-
'Go for the optics, Chiktikka. GO FOR THE OPTICS!!' - Tali vas Neema
DLTCEP Tutorials Update Page
DLTCEP Tutorials Main Page
Yovaneth's AI Scripts for BG1, BG2-SoA and IWD1
Fishing for Trouble - a quest mod for Shadows of Amn