Nnnnnnice
DSotSC: Castle Daerthmac Level 3 Up (DSC013.ARE) enemies don't spawn at area. Fixed by editing actors. Changed Loading to "CRE not attached(0)" and Expiry Time to "-1". Fixed also trap removal problem at Container 10 (changed "Trap removal difficulty" to "90").
The enemies not spawning thing can be handled by the next lolfixer (the DStoSC areas are all compressed so I can't edit them to fix in the BWPFixpack )
Now as I understand, trap removal difficulties > 100 can be removed by having skill levels above 100 yes?
If a difficulty of 100 is unremovable, then I could like... check if a container has something and maybe lower it to 90 for every trap using the lolfixer:P
If 100+ difficulty traps are removable though... your setting them to 90 would just be a tweak and not a fix