Ok, to join the rest of you, here's my demo rant: I'll list the pros and cons first, and then I'll try to say something about each one without resorting to the use of expletives to make my point.
PROS:+ Improved World Graphics
+ Improved Spell Animations
+ Improved Combat Animations
The world graphics are pretty good, and they are certainly an improvement over Origins, although we don't get to see that much of them in the demo. There is plenty of material to go around in videos though. I played the demo with 4xAA and 16xAF - I enabled AF from the .ini file & GeForce's profile settings. This change was also reflected in the demo options. If I had a high-end DX11 machine, I'm sure it'd look even better.
The spell and combat animations are much more fluid than they were in Origins, and although the combat AI stutters are still there to some extent, I see this as an improved part of the game. Some of the melee special attack animations are still too jRPGy (it's a word!) for my tastes though.
CONS:- Clunky UI
- Dialogue Wheel
- Partly Subpar Voice Acting
- Changed Darkspawn Visuals
- Poor Attack DMG/Enemy
HP Balance
- Artificial/Plastic Looking Character Faces
- Robotic/Mechanic Character Face Animations
The user interface is really clunky in my opinion, much more so than it was in Origins. Frankly, it gets old really fast - and it's straining to look at for longer periods of time. I don't like it at all. I could say much the same for
some of the voice acting, only that it strains my ears instead of my eyes. The larger part of it is acceptable though, but I wish they had paid more attention to the way the lines are delivered.
The dialogue wheel is a real letdown, it doesn't result in Hawke saying the things you'd expect to hear most of the time. It's a Mass Effect thing, and that's where I'd leave it. Traditional dialogue paths - I want them back, this new age crap isn't working.
What is the world coming to?The darkspawn visual appearance changes are something I was against ever since I first saw the now infamous screenshot. It's just something BioWare absolutely shouldn't have changed. That's all I'm going to say about it.
The way they've changed the combat is just appalling. You now have to whack everyone for 20-30 times, elites probably 100-300 times depending on their class/race (cue ogre roar). And that's only on
normal. Yeah, I don't even want to think about Nightmare. And it's not like you can't beat the enemies - playing as a mage is particularly easy, beating enemies just takes too long, and it becomes very boring very quickly. BioWare didn't get the character attack damage and enemy health points ratio anywhere near correct.
The character faces now look somewhere between artificial
something and plastic. There's absolutely no immersion factor here, and I don't seem to be able to show any emotion towards any of the characters, other than that they annoy me. I feel detached. This fact isn't helped by the mechanical, unnatural animations used for the character faces. See Cassandra's raised eyebrows animation if you don't believe me. It's very easy to spot there. It's an immersion killer, and downright near a gamestopping "bug" if you ask me.
CONCLUSION:Despite its graphical enhancements, I'm pretty disappointed in BioWare's latest offering, and I'm glad that I got the Signature Edition pre-ordered for very little money. I would have cancelled my pre-order if it had been a 60 euro Collector's Edition. Yeah, that's right - I don't like this development at all. That said, Mass Effect 3 will be a good game. For a shooter.
At least the demo didn't bug out on unlocking Hayder's Razor. That's got to be a positive, right? Right? Crud.