Anyway, I am downloading. Are you?
Oh, link: http://dragonage.bioware.com/da2/demo
Apparently, they have Russian subtitles, even.
EDIT: AAAAaaand... DONE!
Edited by Kulyok, 22 February 2011 - 11:21 AM.
Posted 22 February 2011 - 09:03 AM
Edited by Kulyok, 22 February 2011 - 11:21 AM.
IWD NPC, Xan, The Sellswords, Back to Brynnlaw, Assassinations, Dungeon Crawl, Reunion, Branwen, Coran, Tiax, Xan BG1 Friendship
BG1 NPC, Romantic Encounters
Posted 22 February 2011 - 11:16 AM
Edited by Archmage Silver, 22 February 2011 - 11:50 AM.
Posted 22 February 2011 - 12:23 PM
The Slithering Menace | Rupert the dye merchant | Lion Warrior kit | Werewarrior kit | The Portable Hole | Sarevok's True Power | High Level ABILITIES
Posted 22 February 2011 - 12:30 PM
You should try Mount and Blade: Warband if you want realistically brutal combat. Both your enemies and you can die / go unconscious with a single well-placed hit.Grunts take too much damage. It was a bother in Origins, and it's a bother here. In the last part, I counted 22 hits from my mage to kill a generic nameless archer. TWENTY FUCKING TWO HITS. With my buff spell up. Not difficult, tedious.
Italian users: help test the Stivan NPC!
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
Posted 22 February 2011 - 12:45 PM
Posted 22 February 2011 - 12:57 PM
Edited by the bigg, 22 February 2011 - 01:05 PM.
Italian users: help test the Stivan NPC!
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
Posted 22 February 2011 - 01:04 PM
"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde
berelinde's mods
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Posted 22 February 2011 - 01:20 PM
I agree, you'd figure that mobs would generally die faster when hit with a sword, provided that they're not wearing full plate. But it is what it is, and most developers don't want go through the trouble of finding a balanced and somewhat-realistic combat system (which I admit can be very hard).M&B:W is an action RPG / RTS hybrid, actually
I don't really care about having a realistic game (magic != realistic), I just find that it detracts from immersion when you need to spend ten minutes hitting an humanoid enemy in the face with a sword before you can drop him (cough Oblivion cough).
Edit: also, what are thee anime-esque androginous people doing in my western RPG?
Posted 22 February 2011 - 01:48 PM
Since the enemies tend to outnumber you two or three to one in every fight, that might also be problematic. Somewhere in between would be ideal.You should try Mount and Blade: Warband if you want realistically brutal combat. Both your enemies and you can die / go unconscious with a single well-placed hit.
I don't care about "realistic" as long as I get "entertaining". Watching my character repeat the same four-hit combo for 30 seconds before the enemy decides to fall over is neither of those.RPGs have never been about realistic combat. There are a few exceptions, but generelly developers don't really bother with it.
Edited by vilkacis, 22 February 2011 - 01:49 PM.
The Slithering Menace | Rupert the dye merchant | Lion Warrior kit | Werewarrior kit | The Portable Hole | Sarevok's True Power | High Level ABILITIES
Posted 22 February 2011 - 02:20 PM
If you're talking about M&B, you can win even against an army that outnumbers you 5 to 1; it depends a lot on your tactics (and the quality of your vs. the enemy troops).Since the enemies tend to outnumber you two or three to one in every fight, that might also be problematic. Somewhere in between would be ideal.
Italian users: help test the Stivan NPC!
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
Posted 22 February 2011 - 02:38 PM
Posted 22 February 2011 - 03:36 PM
Nah, I was thinking about improving DA2. That does sound interesting, though. I should check it out.If you're talking about M&B, you can win even against an army that outnumbers you 5 to 1; it depends a lot on your tactics (and the quality of your vs. the enemy troops).
The Slithering Menace | Rupert the dye merchant | Lion Warrior kit | Werewarrior kit | The Portable Hole | Sarevok's True Power | High Level ABILITIES
Posted 22 February 2011 - 03:55 PM
Check out my gaming oriented Youtube channel >>> https://www.youtube....er/viceiceman85
Posted 22 February 2011 - 04:55 PM
The counter stops after the date changes to March 1st. My guess is that it stops at 00:01 Mountain Standard Time (BioWare's headquarters are located in Edmonton, Alberta, CA).Downloading it now...had to try another demo today first...How long does the counter count for to get to a million for the 2 items or whatever I wonder? Day before it comes out? A week?
Posted 22 February 2011 - 05:23 PM
"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde
berelinde's mods
TolkienAcrossTheWater website
TolkienAcrossTheWater Forum
Posted 22 February 2011 - 05:27 PM
Italian users: help test the Stivan NPC!
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
Posted 22 February 2011 - 05:39 PM
- Lothering's Lament, Book - Demo IF Activations ≥ 1 000 000 By March 1
- The Far Cliffs of Kirkwall, Book - Demo IF Activations ≥ 1 000 000 By March 1
Posted 22 February 2011 - 06:09 PM
Check out my gaming oriented Youtube channel >>> https://www.youtube....er/viceiceman85
Posted 22 February 2011 - 06:21 PM
M&B: W can also be guilty of that actually, try using only a dagger from horseback against a minimum of ten guys lightly armoured, without any backup of your own, yet have them with plenty of missile weapons. Lost twenty minutes I think, but won reject loot without ending up as a sandwich! That's always good right?M&B:W is an action RPG / RTS hybrid, actually
I don't really care about having a realistic game (magic != realistic), I just find that it detracts from immersion when you need to spend ten minutes hitting an humanoid enemy in the face with a sword before you can drop him (cough Oblivion cough).
Edit: also, what are thee anime-esque androginous people doing in my western RPG?
Edited by Solar's Harper, 22 February 2011 - 06:23 PM.
Classic Adventures - a Total Conversion compilation dedicated to bringing many of the old and new PnP modules into the wonderfully dangerous world that is Baldur's Gate II. Fancy link button to Downloads page.
CA Forum. Bugs to be squashed, feedback to be welcomed!
Website at: http://classicadventuresmod.com/
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Beware the nug conspiracy!
Posted 22 February 2011 - 06:47 PM
Yes.The item you get for finishing the demo is Hayder's Razor right?