Confirmed it works? Can we see a screenshot?Thanks again for spell turning functionality + animation fixes.
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Posted 21 January 2012 - 10:12 AM
Confirmed it works? Can we see a screenshot?Thanks again for spell turning functionality + animation fixes.
Posted 28 January 2012 - 09:22 AM
Posted 28 January 2012 - 04:07 PM
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Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
Posted 31 January 2012 - 10:30 PM
Edited by phordicus, 31 January 2012 - 10:31 PM.
Posted 31 January 2012 - 11:15 PM
If you look at WSPATCK.2DA, you'll notice the attacks bonus is dependent on both level and number of proficiency stars. I'm afraid 'Weapon Specialisation and Level-associated Number of Attacks is even more of a mouthful...re:Weapon Specialisation-associated Number of Attacks
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Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
Posted 01 February 2012 - 09:33 PM
True, but I'm glad I was wrong as I can now CLAB in APR penalties for non-warriors and get just the weapon spec w/o level bonuses. I love my fallibility.If you look at WSPATCK.2DA, you'll notice the attacks bonus is dependent on both level and number of proficiency stars. I'm afraid 'Weapon Specialisation and Level-associated Number of Attacks is even more of a mouthful...re:Weapon Specialisation-associated Number of Attacks
Posted 02 February 2012 - 12:19 AM
I think the Bigg has already done that for you in the Bigg Tweaks.True, but I'm glad I was wrong as I can now CLAB in APR penalties for non-warriors and get just the weapon spec w/o level bonuses. I love my fallibility.
If you look at WSPATCK.2DA, you'll notice the attacks bonus is dependent on both level and number of proficiency stars. I'm afraid 'Weapon Specialisation and Level-associated Number of Attacks is even more of a mouthful...re:Weapon Specialisation-associated Number of Attacks
Posted 02 February 2012 - 12:55 AM
And APR calculations seem a bit weirded up in vanilla code. Still need to look at that.True, but I'm glad I was wrong as I can now CLAB in APR penalties for non-warriors and get just the weapon spec w/o level bonuses. I love my fallibility.
If you look at WSPATCK.2DA, you'll notice the attacks bonus is dependent on both level and number of proficiency stars. I'm afraid 'Weapon Specialisation and Level-associated Number of Attacks is even more of a mouthful...re:Weapon Specialisation-associated Number of Attacks
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Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
Posted 04 February 2012 - 05:16 AM
-Enable PickpocketFailed Trigger: Re-implemented the hack, now sends PickPocketFailed() in addition to the original AttackedBy() trigger, moved to core hacks, now overrides tob_hacks
Posted 04 February 2012 - 03:06 PM
This is the issue. The AttackedBy() trigger is required for the target creature to understand that a hostile reaction has taken place and become enemy accordingly. Additionally, the AttackedBy() trigger is also required to prevent the fake talk exploit. It is a bit tricky, overall. How do you intend to use the trigger? Note that both triggers are passed in the same script round, so either will return true. Previously, the PickPocketFailed() tweak wouldn't turn a creature hostile if there was no specific code, unless you found otherwise.-Enable PickpocketFailed Trigger: Re-implemented the hack, now sends PickPocketFailed() in addition to the original AttackedBy() trigger, moved to core hacks, now overrides tob_hacks
I hope there is still a way of disabling the AttackedBy() from being sent on a failed pickpocket check.
The Revised Thievery component of Rogue Rebalancing (and a similar implementation in Aurora) rely on that.
Edited by Ascension64, 04 February 2012 - 03:07 PM.
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Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
Posted 04 February 2012 - 03:21 PM
Edited by aVENGER, 04 February 2012 - 03:27 PM.
Posted 04 February 2012 - 04:02 PM
This (rr/lib/tobexfix.tph) is probably out of date since version 0021 fixed all these issues.// This file checks for TobEx and disables the Magic Resistance Mod Fix and Damage Fix options in TobExCore.ini if it is installed.
// Currently, the abovementioned option doesn't seem to work as intended
// Hopefully, this issue will be corrected in some future version of TobEx and this file will become obsolete
ACTION_IF FILE_EXISTS_IN_GAME ~tobex_ini/tobexcore.ini~ BEGIN // if TobEx is installed
COPY ~tobex_ini/tobexcore.ini~ ~tobex_ini~
REPLACE_TEXTUALLY CASE_INSENSITIVE EXACT_MATCH ~Magic Resistance Mod Fix=1~ ~Magic Resistance Mod Fix=0~
REPLACE_TEXTUALLY CASE_INSENSITIVE EXACT_MATCH ~Damage Fix=1~ ~Damage Fix=0~
REPLACE_TEXTUALLY CASE_INSENSITIVE EXACT_MATCH ~Disintegrate Fix=1~ ~Disintegrate Fix=0~
REPLACE_TEXTUALLY CASE_INSENSITIVE EXACT_MATCH ~Strength Mod=1~ ~Strength Mod=0~
REPLACE_TEXTUALLY CASE_INSENSITIVE EXACT_MATCH ~Correct Experience Reporting=1~ ~Correct Experience Reporting=0~
BUT_ONLY_IF_IT_CHANGES
END
Edited by Ascension64, 04 February 2012 - 04:11 PM.
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Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
Posted 04 February 2012 - 10:05 PM
I see, the core behaviour will be to send both triggers. I'll keep a tweak that sends PickPocketFailed() only..
Do you enable the tweak in the RR setup (in relation to changing the name of the tweak)?
This (rr/lib/tobexfix.tph) is probably out of date since version 0021 fixed all these issues.
Edited by aVENGER, 05 February 2012 - 01:59 AM.
Posted 05 February 2012 - 12:25 AM
Great, the name of the tweak is "Trigger:PickpocketFailed Trigger Only=0" found in "TobEx_ini/TobExTweak.ini". I have also updated so that it a failed pickpocket will always prevent the fake talk exploit so that actions can occur straight away.Yes, RR currently sets Enable PickpocketFailed Trigger=1 and Remain Hidden On Pickpocket Success=1 but I can easily update that.
--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
Posted 05 February 2012 - 07:13 AM
Posted 05 February 2012 - 09:16 AM
Posted 05 February 2012 - 02:40 PM
Posted 05 February 2012 - 05:54 PM
Posted 05 February 2012 - 06:01 PM
*bytes i30817*wtf - a extra byte?
Edited by Dakk, 05 February 2012 - 06:01 PM.
Posted 05 February 2012 - 11:40 PM
Edited by i30817, 05 February 2012 - 11:42 PM.