Jump to content


Photo

Public test release feedback


  • Please log in to reply
226 replies to this topic

#181 Shaitan

Shaitan
  • Member
  • 800 posts

Posted 21 June 2012 - 07:44 PM

Do you have a version 23, that I can grab?

Or a few of the other v 24?

Cheers

#182 Shaitan

Shaitan
  • Member
  • 800 posts

Posted 23 June 2012 - 02:55 PM

I did a test with v 22, and that works swell.

#183 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 23 June 2012 - 04:24 PM

You should be able to find beta 0023 in the release thread bottom of first post. http://www.shsforums...release-thread/

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#184 Shaitan

Shaitan
  • Member
  • 800 posts

Posted 23 June 2012 - 04:45 PM

Hi

That also works like it should.

Hope you can guess what's happening within v24.

BTW this was the latest version I used (which worked): http://www.shsforums...post__p__534310

Edited by Shaitan, 23 June 2012 - 06:20 PM.


#185 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 24 June 2012 - 04:05 PM

My guess would be something troublesome with the new AsmJit.dll used for the math expression compiler. I have no idea why this could be causing a problem, though.

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#186 -pacek-

-pacek-
  • Guest

Posted 25 June 2012 - 08:48 PM

@Shaitan and Ascension, I also had the problem with the MSVCR100.dll message, but also I couldn't uninstall BG2. I have no idea if they are related but 2 things I did was update Installshield and update the C++ redistributable, then completely reinstalled from scratch. This solved my particular problems.

#187 -veyn-

-veyn-
  • Guest

Posted 29 June 2012 - 12:48 PM

Found a problem with apply() function replacement of "use EFF file" effect (function starting at 0x0052FBAE): if reference to effect is invalid, it crashes with AV. The reason is missing null check in replacement function, which is actually present in original one:

BGMain.exe:
...
.text:0052FF89 0E4				 call	AssociatedResource__EFF_getEffect
.text:0052FF8E 0E4				 mov	 [ebp+var_48], eax
.text:0052FF91 0E4				 cmp	 [ebp+var_48], 0
.text:0052FF95 0E4				 jz	  loc_530241
.text:0052FF9B 0E4				 mov	 eax, [ebp+var_D4]
...

TobEx.dll:
...
.text:6B1AD281				 call	sub_6B1C52F0
.text:6B1AD286				 mov	 [ebp+var_48], eax
.text:6B1AD289				 mov	 edx, [ebp+var_70]
...


#188 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 29 June 2012 - 03:34 PM

Thanks, fixed locally.

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#189 AmyAE

AmyAE
  • Member
  • 108 posts

Posted 13 July 2012 - 09:53 PM

I've finally discovered that TobEx version 24 is the cause of the bug detailed here: http://www.shsforums...ons-and-spells/

In short, many mod-added stackable items and rechargeable are listed in stores with a charge of 0. Without TobEx v. 24 installed, they sell for the correct price (as if they were listed as having 1 charge/1 item in the stack). With TobEx v. 24 installed, they sell for 1 gold.

#190 AmyAE

AmyAE
  • Member
  • 108 posts

Posted 14 July 2012 - 06:42 AM

Solved the above problem: this is an issue with the Item Recharge mod. Setting "Item Recharge Mod=0" in TobEx.ini fixes it.

#191 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 14 July 2012 - 06:28 PM

Noted. Do any of the mod-added store items you mention have 0/0/0 set and infinite supply not enabled?

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#192 AmyAE

AmyAE
  • Member
  • 108 posts

Posted 15 July 2012 - 05:06 AM

As far as I can tell, all of the problem items are set to 0/0/0. Some have infinite supply flagged and some don't; the problem occurs regardless.

#193 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 15 July 2012 - 05:24 AM

OK, following on - are all the items you notice with this problem stackable (have a maximum stack size greater than 1)?

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#194 AmyAE

AmyAE
  • Member
  • 108 posts

Posted 15 July 2012 - 05:49 AM

Most are stackable, but some are items that recharge after resting. If I purchase a stackable item that's affected by this bug, it is treated as existing but having a stack size of 0. If I stack the item with others of its kind, the stack size does not increase. If I use the item, the stack size sometimes wraps around to the maximum.

There are other, non-stackble or non-charged items that are listed with a charge of 0/0/0. As far as I can tell, these are not affected.

#195 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 15 July 2012 - 02:56 PM

Great. I have fixed the stackable items locally. Can you give an example of an item that recharges after resting that is selling for 1 gp (file and mod, please)? If you buy that item, do you sell for 1 gp also. Does it recharge on resting?

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#196 Beleg33

Beleg33

    AKA Adanedhel on G3

  • Member
  • 521 posts

Posted 15 July 2012 - 04:48 PM

According to the thread where he reported the issue, it was mainly affecting added-to-store DSotSc items (also "food mod" but I have no idea what that is).
I've never encountered that issue honestly and all my installs include DSotSC and ToBEx (with the relevant fix activated)
Random spambot #8434678 said :

you should liquor multiplying great deal supplment your to office apparel predicated copy may possibly be an go through check out this behave as more busy den has an interest in pc


#197 Ascension64

Ascension64
  • Modder
  • 5983 posts

Posted 16 July 2012 - 05:19 PM

I have confirmed the issue with stackable items (like that in the food mod - you can google this and find it yourself if interested). I don't have time to trawl through all the DSotSC items to find the ones with the issue, so I want some specific pointers.

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#198 AmyAE

AmyAE
  • Member
  • 108 posts

Posted 16 July 2012 - 07:25 PM

Sorry, I'm having trouble replicating the issue with rechargeable items in my current installation. I know it happened and I'm not going nuts, but it might take me a little while to find an example.

#199 Beleg33

Beleg33

    AKA Adanedhel on G3

  • Member
  • 521 posts

Posted 26 July 2012 - 12:20 AM

I found one example, DSotSC adds 2 scrolls of Tenser Transformation (SCRL7G) to HIGHHEDG.STO with 0/0/0 charges. With item recharge mod activated they sell for 1g.

EDIT: Was DSotSC actually I read the log in wrong order~ and that goes for all scrolls added by DSotSC :
ADD_STORE_ITEM ~SCRL1J~ #0 #0 #0 ~IDENTIFIED~ #2
  ADD_STORE_ITEM ~SCRL7G~ #0 #0 #0 ~IDENTIFIED~ #2
  ADD_STORE_ITEM ~SCRLA5~ #0 #0 #0 ~IDENTIFIED~ #2
  ADD_STORE_ITEM ~SCRLDS11~ #0 #0 #0 ~IDENTIFIED~ #2
  ADD_STORE_ITEM ~SCRLDS21~ #0 #0 #0 ~IDENTIFIED~ #2
  ADD_STORE_ITEM ~SCRLDS22~ #0 #0 #0 ~IDENTIFIED~ #2
  ADD_STORE_ITEM ~SCRLDS23~ #0 #0 #0 ~IDENTIFIED~ #2
  ADD_STORE_ITEM ~SCRLDS31~ #0 #0 #0 ~IDENTIFIED~ #2
  ADD_STORE_ITEM ~SCRLDS32~ #0 #0 #0 ~IDENTIFIED~ #2
  ADD_STORE_ITEM ~SCRLDS41~ #0 #0 #0 ~IDENTIFIED~ #2
  ADD_STORE_ITEM ~SCRLDS42~ #0 #0 #0 ~IDENTIFIED~ #2

Oh well that's not what you were looking for~ Haven't found a non stackable / rechargeable item that sells for 1g yet

Edited by Beleg33, 26 July 2012 - 12:59 AM.

Random spambot #8434678 said :

you should liquor multiplying great deal supplment your to office apparel predicated copy may possibly be an go through check out this behave as more busy den has an interest in pc


#200 DrAzTiK

DrAzTiK
  • Member
  • 86 posts

Posted 27 August 2012 - 07:56 AM

Hello,

Sorry,I use TobEx_Beta0021_test_110709 but I am not sure about how to configure Backstab On Condition.

from the readme :

-----130 Configurable Backstab Every Hit [C, M]
(Incompatible with tob_hacks)
Modifies the backstab every hit opcode parameter 2 to configure whether STATE_INVISIBLE and position matters in a backstab


So In my TobExCore.ini, I have configured : Backstab Every Hit=2 but where is the type field in order toI chose backstabcondition .( I want to try option 4)

thanks