
But I don't know how. All thief/fighter females available in Shadowkeeper have no hoods.
Posted 04 February 2011 - 03:52 PM
Well, if you don't have Avatar Switcher installed, you can load a save with the Shadow Keeper, switch to Mazzy's character with the button on top of the "Change Portrait" on, then Open the Appearance tab, and switch the Appearance to "Thief Female Human", not an Elf, and there you go.I want to change Mazzy's character appearance to human female form with a hoodie:
But I don't know how. All thief/fighter females available in Shadowkeeper have no hoods.
The Helm that the Thieves hood is, doesn't change the look of the character at all, the avatars hood comes from the Appearance with the leather armor...Hmm, the hood is actually an inventory item -- Thieves' Hood, only wearable by thieves?
Edited by Jarno Mikkola, 04 February 2011 - 11:53 PM.
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Posted 05 February 2011 - 02:26 AM
That's what I've already tried:you can load a save with the Shadow Keeper, switch to Mazzy's character with the button on top of the "Change Portrait" on, then Open the Appearance tab, and switch the Appearance to "Thief Female Human", not an Elf, and there you go.
Posted 05 February 2011 - 02:34 PM
Posted 05 February 2011 - 02:53 PM
Yes, you could, you need a moding tool like the NearInfinity, read the 11 & 11.1 from this, open the ITM file you wish modify and go to edit, find the "Equipped Appearance" line and change it's value to "2A - Leather Armor" and then save it with a custom name (that has maximum of 8 letters) as AAAABBBB, Console it, with this:But this is problematic since leather is a relatively weak armor for a fighter. Any way to work around this issue? Can I create my own leather armor in this game and duplicate the properties of any other armor?
CLUAConsole:CreateItem("AAAABBBB")And there you go.
Edited by Jarno Mikkola, 05 February 2011 - 02:59 PM.
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Posted 05 February 2011 - 05:50 PM
find the "Equipped Appearance" line and change it's value to "2A - Leather Armor" and then save it with a custom name (that has maximum of 8 letters) as AAAABBBB, Console it, with this:
CLUAConsole:CreateItem("AAAABBBB")And there you go.
Posted 06 February 2011 - 01:29 AM
It's the one with the label- "Inventory Icon" and "4A", switch that to "2A" and you should have it...I can't find the equipped appearance
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Posted 06 February 2011 - 03:38 AM
It's the one with the label- "Inventory Icon" and "4A", switch that to "2A" and you should have it...I can't find the equipped appearance
Somehow I got the notion you didn't take the latest NearInfinity that is v1.33beta20, found at the bottom of this page.
Posted 06 February 2011 - 03:46 AM
Which OS do you have, and where did you install the game to ? Uh, and you need to push the "Update value" before the save......but without a hood:
[img]http://i.imgur.com/xGdeV.png[/img]Producers:
Edited by Jarno Mikkola, 06 February 2011 - 04:03 AM.
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Posted 06 February 2011 - 05:25 AM
I didn't know about picture resize. That's why so tiny previews.need to load 3 separate windows
How would you explain this thenin all those pictures, Mazzy seems to be a Fighter,
// Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v9.01 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1000 // BG2 Fixpack - Game Text Update -> GTU Light (by Wisp): v9.01 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #2 // Super Happy Fun Lucky Modder Pack: v9.01 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria: v9.01 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations: v9.01 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #102 // Cromwell's Forging Actually Takes a Day: v9.01 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #103 // Mixed-Use Dagger Fixes: v9.01 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes: v9.01 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes: v9.01 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers and Stalkers: v9.01 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in Wrath Hell Trial: v9.01 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior: v9.01 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes: v9.01 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes: v9.01 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks: v9.01 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes: v9.01 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #114 // Change Free Action to Protect Against Stun: v9.01 // Recently Uninstalled: ~WIDESCREEN/WIDESCREEN.TP2~ #0 #0 // Widescreen Mod -> for the original Infinity Engine (CHOOSE THIS!): Widescreen Mod v2.31 ~WIDESCREEN/WIDESCREEN.TP2~ #0 #0 // Widescreen Mod -> for the original Infinity Engine (CHOOSE THIS!): Widescreen Mod v2.31 ~GENERALIZED_BIFFING/GENERALIZED_BIFFING.TP2~ #0 #0 // generalized biffing: v2
Edited by hellothar, 06 February 2011 - 05:27 AM.
Posted 06 February 2011 - 06:11 AM
Posted 07 February 2011 - 01:15 AM
Well, you can change the characters appearance, but that doesn't matter when you have not changed the characters class, as seen from the User Interface(it has 4 equiped weapons, the Guard icon, backbag sub menu.... but there is no Find(traps), Hide, Steal/Disarm traps icons!!!)...How would you explain this thenin all those pictures, Mazzy seems to be a Fighter,
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