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FYI on Stuttering


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#1 greymark

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Posted 22 December 2010 - 02:57 PM

Just thought I would let people know that I did experience the game stuttering over time which I guess is not all that uncommon.  I am aware of the long check list of items to help avoid, identify, or minimize.  One of those items is to not have too many bags of holding.  To be honest, I initially ignored this because I guess I was thinking (not thinking?) that four bags was "too many."

It turns out that for my BWP install even one bag is too many.  I tried reducing items, removing individual bags, all the standard things one would do to test.  Even if I have one empty bag in my inventory I experience stuttering, albeit minimal, still perceivable.  Filling the bag or adding more makes situation quickly worse.

Thought this might help someone else.

EDIT: I was not very clear in my original post, however, if I remove all bags the game works perfectly.  So I will go bagless.

Edited by greymark, 22 December 2010 - 04:39 PM.


#2 Jarno Mikkola

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Posted 22 December 2010 - 03:34 PM

It's probable that there's other reasons why the "one bag is too many", like a script loop that gets cheesed because it looks for an item that then doesn't ever get unnoticed, or the like... and the list is here, in a pinned topic, answer #4.

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#3 Hoppy

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Posted 22 December 2010 - 04:42 PM

It's probable that there's other reasons why the "one bag is too many", like a script loop that gets cheesed because it looks for an item that then doesn't ever get unnoticed, or the like... and the list is here, in a pinned topic, answer #4.


Or there are gigantic amounts of scripts checking for dozens of items at a time...all the time.
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