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Are these self executing mods?
#1
Posted 15 December 2010 - 02:08 PM
So anyways my question is, is he correct or are these mods more simple than that? When I installed Amber mod it just did it super simple took a few minutes, I am hoping he is wrong.
Please help I am dying to play some of these haha:)
#2
Posted 15 December 2010 - 02:30 PM
I cannot get these mods to install so I was going to have a computer repair specialist do it for me, he told me over the phone that for mods each file has to be placed in a specific spot in my existing game files and he charges 98$ an hour.
So anyways my question is, is he correct or are these mods more simple than that? When I installed Amber mod it just did it super simple took a few minutes, I am hoping he is wrong.
Please help I am dying to play some of these haha:)
I used Winrar to unzip it and tried again now it is saying "please run this in you infinity game directory" and also "unable to find dialog.tlk"
#3
Posted 15 December 2010 - 02:45 PM
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All you need to do is unzip the mods to your BGII directory. In my case, that is C:\Program Files\Black Isle\BGII - SoA\. Then you double-click the WeiDU installer, and voila.
Hope that helps!
- Liam
Modding Projects
Complete:
Arath NPC - Nephele NPC - Xulaye NPC - Iylos NPC - Ninde NPC - Darian NPC - Yeslick NPC - Adrian NPC - Dace NPC - Valerie NPC - Isra NPC
Viconia Friendship - Mazzy Friendship - Imoen Friendship - Yoshimo Friendship - Sarevok Friendship - Neera Expansion
IEP Extended Banter
Sarevok Romance
Haer'Dalis Romance
In Progress:
Khadion NPC - Delainy NPC - Sarine NPC
#4
Posted 15 December 2010 - 10:38 PM
1) a .zip file
2) a .rar file
3) a .7z file
4) a .exe file
... as they can all be extracted to the game folder, but the most idiotically coded .exe file(and those are not all the .exe files, but just some), opened with a freeware WinRAR(the 7-zip is another freeware program that can open the 3 archive files). I recommend to have the WinRAR.
Now once that's done, you'll have 2 or 3 items in the game folder, one is the setup-*modname*.exe, the other is the mod files usually in a folder, and there can also be the setup-*modname*.tp2, but that can also be in the mod folder. There's more info about that in the first answer here. All those files and folder need to in the game folder which also has the "dialog.tlk" file... the setup-*modname*.exe is the file which you might need to start to install the mod(or if the package is a .exe, the autounpack-autoexecutor actually opens automatically, if ran).
Well, that's if the game is installed into the C:\Program Files\Black Isle\BGII - SoA\ -folder, and you have a .zip archive, which they are neither in this case, but almost the same approach does go...All you need to do is unzip the mods to your BGII directory. In my case, that is C:\Program Files\Black Isle\BGII - SoA\. Then you double-click the WeiDU installer, and voila.
Edited by Jarno Mikkola, 15 December 2010 - 11:27 PM.
Deactivated account. The user today is known as The Imp.
#5
Posted 16 December 2010 - 08:26 AM
Actually there's 4 forms that the mods can be, all the forms are similar though.
1) a .zip file
2) a .rar file
3) a .7z file
4) a .exe file
... as they can all be extracted to the game folder, but the most idiotically coded .exe file(and those are not all the .exe files, but just some), opened with a freeware WinRAR(the 7-zip is another freeware program that can open the 3 archive files). I recommend to have the WinRAR.
Now once that's done, you'll have 2 or 3 items in the game folder, one is the setup-*modname*.exe, the other is the mod files usually in a folder, and there can also be the setup-*modname*.tp2, but that can also be in the mod folder. There's more info about that in the first answer here. All those files and folder need to in the game folder which also has the "dialog.tlk" file... the setup-*modname*.exe is the file which you might need to start to install the mod(or if the package is a .exe, the autounpack-autoexecutor actually opens automatically, if ran).Well, that's if the game is installed into the C:\Program Files\Black Isle\BGII - SoA\ -folder, and you have a .zip archive, which they are neither in this case, but almost the same approach does go...All you need to do is unzip the mods to your BGII directory. In my case, that is C:\Program Files\Black Isle\BGII - SoA\. Then you double-click the WeiDU installer, and voila.
The Amber one I did first a couple day sago was .exe and I didn't have to do anything, thank you guys for getting me lined out so I can use these awesome mods!!
Chloe and the Loneger Road, I can't wait to get there.
#6
Posted 17 December 2010 - 03:17 AM
Download each mod to your game directory. You will know that you are looking at your game directory because it will have baldur.exe in it. In a default installation, the path is c:\program files\black isle\bgii - soa. You probably should have put it somewhere else if you're on a Vista or Windows7 machine, but nevermind.
Before you install any mods, make sure your game is patched. You can get the patch here, since it looks like BioWare isn't making the patches available on their own site anymore.
Get a copy of WinRAR. You can use it to unpack any of the mod archives.
Mods come packaged in four kinds of archives.
- ZIP, RAR, 7z: Right-click on the archive and choose "Extract here." When you are done, you will have a file called setup-mymod.exe, a folder called mymod, and maybe a few other files. You need setup-mymod.exe. Double-click on that to install the mod.
- EXE: this is a self-extracting archive. All you need to do is double-click on it and the mod will install by itself.
There are some self-extracting mods that don't install by themselves for whatever reason, but if you look for setup-mymod.exe, you can still install the mod by double-clicking on setup-mymod.exe.
If you hit an error that says "dialog.tlk not found," you aren't in the game directory. Either the modder put the mod inside another folder or you extracted the mod to the wrong place. It's no big deal. You just move the files to your game directory and proceed.
Let us know how you make out.
"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde
berelinde's mods
TolkienAcrossTheWater website
TolkienAcrossTheWater Forum
#7
Posted 17 December 2010 - 07:53 AM
Thanks to everyone!Jarno's instructions can be a bit tough to follow sometimes, so here's a recap.
Download each mod to your game directory. You will know that you are looking at your game directory because it will have baldur.exe in it. In a default installation, the path is c:\program files\black isle\bgii - soa. You probably should have put it somewhere else if you're on a Vista or Windows7 machine, but nevermind.
Before you install any mods, make sure your game is patched. You can get the patch here, since it looks like BioWare isn't making the patches available on their own site anymore.
Get a copy of WinRAR. You can use it to unpack any of the mod archives.
Mods come packaged in four kinds of archives.
- ZIP, RAR, 7z: Right-click on the archive and choose "Extract here." When you are done, you will have a file called setup-mymod.exe, a folder called mymod, and maybe a few other files. You need setup-mymod.exe. Double-click on that to install the mod.
- EXE: this is a self-extracting archive. All you need to do is double-click on it and the mod will install by itself.
There are some self-extracting mods that don't install by themselves for whatever reason, but if you look for setup-mymod.exe, you can still install the mod by double-clicking on setup-mymod.exe.
If you hit an error that says "dialog.tlk not found," you aren't in the game directory. Either the modder put the mod inside another folder or you extracted the mod to the wrong place. It's no big deal. You just move the files to your game directory and proceed.
Let us know how you make out.
I made out like a Freshman on Prom night!! Up and running an all girl party with Chloe, let the Lesbian innuendo begin!! Escándalo!
#8
Posted 17 December 2010 - 08:32 AM
Actually, it's not ... as by default the Windows 7 x64-bit OS puts the game to the C:\Program Files (x84)\Black Isle\BGII - SoA\ -folder.In a default installation, the path is c:\program files\black isle\bgii - soa.
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That folder should be fine with the read/write protections the OS has, according to several people... but I still advice people to not install there.
And the double left click on an archive file usually starts the default archive manager(that can be changed from the default programs), so why advise people to use the right click ? No reason, the right click does provide extra actions, but usually they are not even needed...
And have them in the game folder eating your hard drive, and glottering(sp?) your game files, while still quite invisible when you wonder, did I download this or the other file when you have 300 other archive files there, when you can put them in the "C:\BWP\BiG World Downloads" -folder,Download each mod to your game directory.
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Edited by Jarno Mikkola, 17 December 2010 - 08:39 AM.
Deactivated account. The user today is known as The Imp.
#9
Posted 17 December 2010 - 02:16 PM
"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde
berelinde's mods
TolkienAcrossTheWater website
TolkienAcrossTheWater Forum
#10
Posted 17 December 2010 - 02:26 PM
Well, the basic principle still remains, all the games mods should be in one location that's not in the game folder... why it's should be outside is, because you might need to uninstall the game and also erase the game folder so you have a clean re-install folder. See, it was a joke, but, a considered one in that.Not everyone uses a Big World Project installation. Since getting one of them up and running is a little more than hamau23 needs to take on right now, let's get him (or her) set up with a basic installation and then worry about installing every mod under the sun when he (or she) is a little more comfortable installing mods.
Edited by Jarno Mikkola, 17 December 2010 - 02:36 PM.
Deactivated account. The user today is known as The Imp.
#11
Posted 19 December 2010 - 07:50 AM
Yeah I would like to do the big world some day, if that is the bg 3 install I have "bg I" still mint in an unopened box but I figured it wouldn't work on vista. After I beat this beast again (first time in 8 years) I might try taking on some bigger stuff. As for now I am enjoying Shadows of Amn quests and loving my two new characters!!Not everyone uses a Big World Project installation. Since getting one of them up and running is a little more than hamau23 needs to take on right now, let's get him (or her) set up with a basic installation and then worry about installing every mod under the sun when he (or she) is a little more comfortable installing mods.
Thank you guys for being there and it is amazing there are still people working on the greatest game ever made.
BTW can you believe I made a typo when creating my forums account, I meant for my username to be Hamanu as in the Lion King of Urik:( Is there a mod that can change that? HAHA
Edited by hamau23, 19 December 2010 - 07:52 AM.
#12
Posted 19 December 2010 - 08:15 AM
"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde
berelinde's mods
TolkienAcrossTheWater website
TolkienAcrossTheWater Forum