I am planing to add all quest related mods (big and small for bg1 and bg2), NPC-s that add content to the game through quests and banters. Problem is that I am not sure about item and tweak mods for standard version. I was thinking of removing all item mods, but I am not sure about standard tweak mods, kit mods and simmilar. Can someone who has more exp with this mods give me some clue wich of these are 'must have', good or 'avoid by all means'. Wich ones are buggy or cause CTD's . Or give me their general idea what mods ruin game balance and experiance. I don't want a game where I will get something without any effort, like finding +2 items in every second container. Or some unreal components like 'rest anywhere' and so on...
Edited by Februarius, 22 November 2010 - 09:52 AM.