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Trimpack - hunk failed


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#1 figurefive

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Posted 28 October 2010 - 11:44 AM

Just curious what the "hunk #x failed" messages mean when running the Trimpack and whether the errors pose a problem to continuing with a megamod install

#2 Jarno Mikkola

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Posted 28 October 2010 - 11:59 AM

Just curious what the "hunk #x failed" messages mean when running the Trimpack and whether the errors pose a problem to continuing with a megamod install

Most likely, the hunk was made to update older version of the mod that is currently in usage, so the hunk fails, but as this is part of the "intelligent fixing" of those problems, the BiG World Install is actually more error free the more it fails, unless the fixes need to be remade, and hopefully that's unlikely.

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#3 figurefive

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Posted 28 October 2010 - 03:11 PM

Just curious what the "hunk #x failed" messages mean when running the Trimpack and whether the errors pose a problem to continuing with a megamod install

Most likely, the hunk was made to update older version of the mod that is currently in usage, so the hunk fails, but as this is part of the "intelligent fixing" of those problems, the BiG World Install is actually more error free the more it fails, unless the fixes need to be remade, and hopefully that's unlikely.


Got it. Good to know.

Interestingly, TDD had the largest amount of script in its .rej taken from its tp2 file. When I installed it, it hit some errors and while "restoring" the original data it completely deleted my override folder. Restoring from backup now. Perhaps TDD needs to be run with an older WeiDU as well?

#4 Lollorian

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Posted 28 October 2010 - 04:34 PM

If there's a BiG World Debug.txt file in your BGII-SoA folder, could you please zip/rar it up and attach it here?? :) The newer trimpack was supposed to overwrite stuff so there shouldn't actually be any hunk fails :unsure:

PS: Are you doing a manual install?? This is the new trimpack btw ...

Edited by Lollorian, 28 October 2010 - 04:36 PM.

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#5 figurefive

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Posted 28 October 2010 - 08:22 PM

If there's a BiG World Debug.txt file in your BGII-SoA folder, could you please zip/rar it up and attach it here?? :) The newer trimpack was supposed to overwrite stuff so there shouldn't actually be any hunk fails :unsure:

PS: Are you doing a manual install?? This is the new trimpack btw ...


Heh, I already blew out the debug going back to vanilla to start over. I am doing a manual install because Big World Setup kept tripping up. Thanks for the link. Giving it all another go.