Mods which do not fit that easy into the BWP-standard installation
#1
Posted 29 September 2010 - 05:38 AM
http://kerzenburg.ba...925&postcount=1
This thead is meant to figure out (or at least to try to... ) which mods should not automatically be installed in a BWP-standard installation.
I do not want to focus on mods people might consider as boring, too difficult or not fitting together with their ethic values or whatever.
What I want to focus upon are mods which change the game in such a degree that most people do not appreciate this without being warned.
For example, the install.bat already asks if one wants Full Plate and Packing Steel mod, fun mods etc. I would appreciate to be also asked regarding tweak mods and item mods.
My opinion (one might argue about):
Tweaks:
Divine Remix
NPC Tweak
Song and Silence
Throne of Bhaal Refinements
Spell Revisions and Item Revisions are - for sure - also tweak mods, but are still updated (and have several components which could be installed independent of each other), so everybody should decide if he wants them or not.
Merchants and item mods:
Here the question is which merchants do sell overpowered items (which one doesn't have to buy, but which might disturb the atmosphere), which merchants do not, and which mods do change items (what I consider to be especially horrible).
Especially problematic:
Exnem's Vault (change of items)
RPG Dungeon Item Pack (change of items)
Mods I do not know:
Item Mods (???)
Alex Macintosh ??? (merchant mod, imho overbalanced)
BioWare Forum-Only Items ???
Boards o' Magick Item Pack ???
BG2 SoA Item Import ??? (Items are probably not overbalenced since they are from BG1, but might be available too soon?)
Genwas Händlermod ???
Return to Trademeet Item Pack ???
Revised Forgotten Wars Item Pack ???
Sigil's Birthday Mod ???
Sorcerer's Place Collection ???
Stuff of the Magi ??? (items are added to creatures...)
Heart of the Wood ???
Mersetek le Joaillier ???
Improved Volcano ???
Jamella's Diablo2 Item Store ???
Magnificient Magic Shop ???
Realm of the Bhaalspawn Armor Set???
Trovador REO ???
Volcanic Armoury ???
YLItems Pack ???
(I know that not all of them are in the standard installation, but somethimes it is only because they're in a certain language, e.g. Chinese, and might be added later.
Then, there's also the question of the XP-mods (regarding which one might also be asked by the install.bat). However, I think it would be better to discuss this in another thead to prevent too much confusion and discussions about several different themes.
#2
Posted 29 September 2010 - 07:19 AM
Exactly how are the modlists (meaning combinations of the mods not individual mods) decided??
(1) General popular opinion of the mods OR
(2) Relative stability of the combination
With the new BWS allowing modlists to be imported, I'd propose the default BWP lists to be from category (2) - stable mod combinations irrespective of imbaness or stupidity (jokes )
Personal preferences can be edited using the BWS and exported for use by others who can import them
Atm, the BWS has 5 modes, here's what I thought they meant
Minimal - BGI + BGII + all fixes ... NO new content (for the purist)
Recommended - A small set of mods that the BWP guys like (for the cautious first-timer)
Standard - A combination of ALL the stable mods without a huge difficulty increase (for the experimenting first-timer)
Tactical - A combination of ALL the stable mods with a huge difficulty increase (for the "ima-played-BGII-gazillion-times-lololol" types)
Expert - A combination of ALL mods ... stability hits the fan (for freaks like me )
And I'll contribute to the topic with my own personal list of mods that I don't have in my regular installs (list generated with the help of the install.bat's feature that lists all mods not present in the directory )
"I am the smiley addict, yellow and round, this is my grin when I'm usually around .
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"
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#3
Posted 29 September 2010 - 07:45 AM
I have some suggestions:
1. I'd like to see a "recommended" version with "recommended tactics components". What we can choose from right now is just a recommended version without tactics and a tactics version which includes all the mods from the standard version that a player might not be interested in. So "recommended tactics" should be included.
2. I think the list including "all stable mods regardless of imbaness and so on" should not be called "standard version". This could create missunderstandings. I'd say the standard version should contain all the mods which ensure a stable playthrough plus as much balance as possible, using as many mods as possible. What you suggested to be the standard version Lollorian, should instead be called something like "stable-playthrough-regardless-of-content-version" =). The "standard version" should be something between the "recommended" version and the "version using all stable mods regardless of their content".
I have no idea who is to decide what mods fit in what version. I think we may need a topic where people can vote for each mod to be in which version. Is it possible to create such a big poll (somewhere)? Otherwise we could create a topic where people just copy their weidu.log or a topic where people can post their suggestions for each version.
Marvin
#4
Posted 29 September 2010 - 08:03 AM
Italian users: help test the Stivan NPC!
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#5
Posted 29 September 2010 - 10:45 AM
I was just thinking that new or unexperienced users could get confused when reading "standard". But u are right. It is a lot easier if experienced users would publish their favoruite lists, like Lollorian has done in this thread. Maybe we should start a topic where everyone can post their installation + a downloadable exported BWP-Mod-selection + an explanation how the mods installed were chosen, which were left out and why, and so on.
Like this we can easily collect various installation-lists for users to download. What do you think about that?
#6
Posted 29 September 2010 - 11:05 AM
It would be useful, but IMHO this would be better once BWP allows to cherry-pick components (and, obviously, it'll be useless if it ends up as a collection of 30000 slightly different lists, which is what I foresee this will end up as).I was just thinking that new or unexperienced users could get confused when reading "standard". But u are right. It is a lot easier if experienced users would publish their favoruite lists, like Lollorian has done in this thread. Maybe we should start a topic where everyone can post their installation + a downloadable exported BWP-Mod-selection + an explanation how the mods installed were chosen, which were left out and why, and so on.
Like this we can easily collect various installation-lists for users to download. What do you think about that?
Of course, most users will blindly press 'next' without altering whatever settings are offered, so publishing lists won't help them in the slightest.
Italian users: help test the Stivan NPC!
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#7
Posted 29 September 2010 - 11:25 AM
"I am the smiley addict, yellow and round, this is my grin when I'm usually around .
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"
BWP GUIDE - BWP FIXES - impFAQ - NPC LIST - KIT LIST - AREA LIST
GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod
#8
Posted 29 September 2010 - 12:53 PM
And one might upload one's own lists, sure. Question is, how many other people will really use them? I, for example, won't... .
It's actually more to be sure that some "strange" stuff is not included after an inexperienced person chooses an installation type. I'm quite sure that people will not do research regarding every single mod, then have a look in several forums (actually in different languages), just to plan the "super"-installation by customizing the BWS for 2-3 hours...
This shouldn't prevent anybody to upload his personal list, however.
(And I guess that one of the results here will be that we find out that few people really tried the merchant mods...)
Edited by Fennek, 29 September 2010 - 12:54 PM.
#9
Posted 29 September 2010 - 03:19 PM
It would be useful, but IMHO this would be better once BWP allows to cherry-pick components (and, obviously, it'll be useless if it ends up as a collection of 30000 slightly different lists, which is what I foresee this will end up as).
I was just thinking that new or unexperienced users could get confused when reading "standard". But u are right. It is a lot easier if experienced users would publish their favoruite lists, like Lollorian has done in this thread. Maybe we should start a topic where everyone can post their installation + a downloadable exported BWP-Mod-selection + an explanation how the mods installed were chosen, which were left out and why, and so on.
Like this we can easily collect various installation-lists for users to download. What do you think about that?
I'm not so sure... after all, ultimately all we have to go on when choosing mods is others' installs. Having the option for people to offer their own custom installs might be a good way to impose some quality control (my own problem with BWP is that by default it can be seriously unfiltered for quality, but I understand why the maintainers can't do their own quality filter.)
#11
Posted 29 September 2010 - 07:07 PM
I must admit I didn't pay attention to this part of your OP My bad ...... but the batch will still ask some questions, as I said. It will not, imho, be a problem if two more questions are added.
Anyway, if you put it that way, it'd be great if the install.bat could ask if you're installing Divine Remix (and consequently Paladins of Faerun) cause it's a system overhaul like the Full Plate mod
But if you're gonna ask questions, I'd like the install.bat to ask questions about exactly how much XP/loot/money reduction we need (along with recommended settings )
Currently, the mods in question that control these are:
- Stack sizes (MixMod)
XP
- Creature (DEFJAM)
- Quest (DEFJAM)
- Thieving (DEFJAM, BPBalancer)
- Spell learning (DEFJAM, BP-Balancer)
Items
- Random loot (Aurora)
Money
- Quest (Aurora)
- Stores (Aurora)
- Loot (Aurora)
That might send the number of questions skyrocketing though
"I am the smiley addict, yellow and round, this is my grin when I'm usually around .
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"
BWP GUIDE - BWP FIXES - impFAQ - NPC LIST - KIT LIST - AREA LIST
GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod
#12
Posted 29 September 2010 - 08:13 PM
It sounds from the nature of a lot of comments that folks aren't using the BiG World Setup, which allows you to "cherry-pick" components and also import exported modlists. Why isn't this a part of the standard BWP already? I had absolutely no major problems with it in my last install (and is a lot easier than editing arcane batch files that aren't written in any batch language I'm familiar with). That also, incidentally, lets you specify the exact settings for your XP/gold reduction components or anything else like that for that matter.
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"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#13
Posted 30 September 2010 - 03:15 AM
I agree that too many slightly different lists could be a problem.
On the other hand I have to agree with DavidWallace. The only point of referrence are other people's experiences with mods. When I choose my installation I always consult the review thread over at the German forum. This helps a lot. The description of the mods do not help all the time, since they don't point out specific problems that one can have with the mod.
I think it would be useful to include more questions within the BWS, like Fennek suggested. Also, I think, certain mods that alter the game significantly should be quoted in the BWS at some point. With so many mods it takes just very long to read all the descriptionds or readmes an so on.
At the same time I would anyway try to collect installation lists from users, perferrably from "prominent modders/users" of the comunity. I'm really interested in what selection of mods create the best BG-experience, in YOUR opinion, and why. Thebigg suggested e.g. not using xpmod because you practically do not get rewarded for hours and hours of killing monsters and solving quests. I had the same thought at some point, but didn't want to destroy the balance, so I always ended up installing it.
I wanna know all about your installs =)
Marvin
#14
Posted 30 September 2010 - 04:09 AM
If you want to add more text/tags/groups to the mods, the BWS is ready for it.
As Arkenor said, I'll include his selection in the next release.
But I don't know when I'll have enough time to go through the changes from 9.3 to 9.4, which I'd like to do before the next release.
#15
Posted 30 September 2010 - 04:32 AM
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#16
Posted 12 October 2010 - 02:30 AM
Otherwise I think one might sum up that
a) one should have a look on the merchant mods, tweak mods, XP mods, money mods and item mods
b) there should be a place where experienced players can post their customized lists so that newcomer etc. get an idea what one might install
#17
Posted 12 October 2010 - 11:48 PM
Continuing to play the game over-modded, I must say that what takes more balance to the game, are the magical objects. Not the XP, not gold, but the objects.
At the end of BG1, my 6 characters had AC -21, -16, -6, -9, -9, -7. Not to mention that I possessed the weapons could well afford to face a vanilla TOB ...
The levels achieved were not excessive (I was around 500000 XP per character), of course, far above the normal cap TOTSC, but characters of 8° or 11° does not make a big difference ...
Edited by masterdisorder, 18 October 2010 - 04:30 AM.
#18
Posted 13 October 2010 - 06:01 AM
If you are interested i wrote the mod that I've inserted and removed from my installation of BW tactic here.
Continuing to play the game over-modded, I must say that what takes more balance to the game, are the magical objects. Not the XP, not gold, but the objects.
At the end of BG1, my 6 characters had AC -21, -16, -6, -9, -9, -7. Not to mention that I possessed the weapons could well afford to face a vanilla TOB ...
The levels achieved were not excessive (I was around 500000 XP per character), of course, far above the normal cap TOTSC, but characters of 8° or 11° does not make a big difference ...
Totally agree: XP-gaining is even without xpmod quite balanced. Items (from item/ mechant/ big mods) kill the balance though.