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#1 skygate

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Posted 28 August 2010 - 08:14 PM

Hi,

I am in-progress of installing BWS via version 9.3. I was unable to download Never Ending Journey 2 v42b, BGTNeJ2 v1.1 and NEJ2v602 as the download link website appears to be down. However, I was able to download BGT-Never Ending Journey 2 Compatibility Modification v1.2 and BGTNeJ2 v1.1. My question:

If I just install BGT-Never Ending Journey 2 Compatibility Modification v1.2 and BGTNeJ2 v1.1 without installing Never Ending Journey 2 v42b, BGTNeJ2 v1.1 and NEJ2v602, what will happen ? Can I stll play NEJ? Hope to hear reply soon so I can continue with the installation.

#2 Jarno Mikkola

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Posted 29 August 2010 - 02:49 AM

If I just install BGT-Never Ending Journey 2 Compatibility Modification v1.2 and BGTNeJ2 v1.1 without installing Never Ending Journey 2 v42b, BGTNeJ2 v1.1 and NEJ2v602, what will happen ? Can I still play NEJ?

Well, neither of them were made to contain the whole NeJ2, the BGTNeJ2 contains a few elements, like the custom kits and pictures, but no quests etc. so you you end up with the little pinky finger from the original mod, and the other just made one pair of NeJ2&BGT versions compatible in the past...
It's suggested that you either use the BWS and get the BiG World, or use the latest NeJ 2 and the premade BGT-fit that it is supported with it... now...

We don't support any of the blackwyrmlair.net's Privileged Forums mods, so you are on your own with that stuff, but it was said in their forums a long time ago that this combination would go well:
SoA + ToB + ToB patch + Baldurdash-WeiDU v1.6.6 + BGT v1.05(or v1.01 with the private new setup-BGT.tp2 -file) + BGTTweaks + TS v7.02 + NeJ2 v6.9.1 + the new patch v6.9.4. + BGT Songs.
But I have never heard what came from that. I have the setup-BGT.tp2 file if you are interested... and if you have the latest TS v7.04???, you also need the very old BGT-non_weidu "xppatch".
Attached File  setup-bgt.rar   39.87K   224 downloads
Attached File  xppatch.rar   8.15K   326 downloads

Edited by Jarno Mikkola, 29 August 2010 - 02:50 AM.

Deactivated account. The user today is known as The Imp.


#3 skygate

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Posted 29 August 2010 - 05:05 AM

Thanks for the info. A bit complicated to me so I will skip NEJ installation.

#4 Psalm

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Posted 07 October 2010 - 07:28 PM

Asking here for lack of a better place. Please move if necessary. ^_^

As I'm reading through the BWP Guide v9.4, I look up each mod's readme for further info. I'm not adding NeJ2 v4.2b, but was interested in BGTNeJ2 v1.1. I cannot find a readme for BGTNeJ2 v1.1 that explains the various components -- I've looked on SHS and have even downloaded all NeJ mods just for the readme files to no avail. :(

So would someone please answer these questions or point me to where I can find the answers.


What exaclty do the following components of BGTNeJ2 v1.1 do:

"Priest of Sylvanus (Druid) Kit & Improved Jaheira" -- Just the "Improved" part.

"Boo - Familiar of Minsc"

"Various Enhancements for BG1"

"Merchant League Bank"

"More Items from BG1"

"Tougher Black Talone Elites" - Nevermind on this one (will look it up on SCS readme).

Edited by Psalm, 07 October 2010 - 07:54 PM.


#5 Jourin

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Posted 06 July 2011 - 05:52 PM

Psalm,

I don't know if you every got your question answered, but I had the same questions. Below is the information I was able to piece together.

1. Charming Rogue kit for Imoen (BGT, BG2).
It also optionally allows Imoen to start out the game as a straight thief with a custom kit called the Charming Rogue. She will start with enough XP to either levelup, or to dualclass to a mage. Additionally, she will become a "continuous" character. When the party returns to Amn and Imoen is taken to Spellhold, all the XP and changes made to the character will transfer over to the same character you pick up at Spellhold.

CHARMING ROGUE: This thief kit was especially created for Imoen to reflect her unique personality.

Advantages:
- +1 bonus to AC for every 5 levels of experience
- +1 to hit, and +1 to damage with any missile weapon for every 5 levels
- +1 to movement rate for every 7 levels
- She can specialize in any ranged weapon that a thief can use
- She can cast a limited number of enchanting spells, which become available from her innate slots as she advances levels
- Immune to Charm spells
- She can create illusions

Disadvantages:
- None

2. Imoen's new portrait (BGT, BG2).
I personally dislike the portrait

3. Priest of Sylvanus kit for Jaheira (BGT, BG2).
It also optionally allows Jaheira to start out the game with a custom kit called the Priest of Sylvanus.

PRIEST OF SYLVANUS: This druid kit was especially created for Jaheira to reflect her unique personality.

Advantages:
- She may gain the grand mastery in any missile weapons she can use including light crossbows.
- She gains +1 to hit, and +1 to damage with any missile weapon for every six levels of experience.
- She has access to three innate abilities, which become available from her innate slots as she advances levels:

1. Sylvanus Mental Agility. This spell creates the energetic channel between Jaheira and her god that quickens the thought processes allowing her to cast spells more quickly than normally. Jaheira gains this spell at levels:
Level 1, +1 to casting speed factor for 2 rounds,

Level 6, +2 to casting speed factor for 7 rounds,

Level 12, +3 to casting speed factor for 9 rounds,

Level 18, +4 to casting speed factor for 12 rounds.
2. Sylvanus Physical Agility. This spell quickens Jaheira's reflexes, enabling faster and more effective combat. Jaheira gains this spell at levels:

Level 3, +1 to attack speed factor and dexterity for 2 rounds,
Level 9, +2 to attack speed factor and +1 to dexterity for 7 rounds,

Level 15, +3 to attack speed factor and +1 to dexterity for 9 rounds,
Level 21, +4 to attack speed factor and +2 to dexterity for 11 rounds.
3. Sylvanus Shape Change. Jaheira gains this spell at levels 12th, 24th and 36th. With this spell, she is able to assume the form of a powerful creature (mind flayer, iron golem, greater wolfwere, earth elemental, fire elemental, or giant troll), and becomes the creature she wishes, gaining almost all of its abilities. Thus, she can change into a mind flayer to stun her opponents and then become an earth elemental to crush her foes. These creatures have whatever hit points Jaheira had at the time of the shape change. Each alteration in form requires only a second, and no system shock is incurred. Note that the although the assumed form has the combat characteristics of the real creature, it may not have all of its immunities.

Disadvantages:
- No regular shape shifting abilities.

4. Jaheira's new portrait (BGT, BG2).
Nice portrait. I use it for Imoen instead.

5. Boo - Familiar of Minsc (only in BG2).
Stats:
Strength: 5
Intelligence: 18
Wisdom: 12
Dexterity: 21
Constitution: 16
Charisma: 9
AC: -3
Special Ability: Healy Lick (Cure Light)

Does not work with the UFB Boo kidnapping quest.

6. Two new items in BG1: Fighting Gauntlets and Answerer +2 (BGT).

7. Merchant League bank (including several new container items - bags and vouchers) (BGT).
The vouchers allows to sell your stuff and/or exchange cash in BG and get money from the bank back in BG2.
Must side with ALDETH in cloakwood forest and then save ALDETH at Merchant Bank in Baldur?s gate. ALDETH then offers to exchange your money for bank notes for a 20% commission.

8. More items from BG1 to BG2 (BGT) - relates only to items introduced by this mod.

9. Tougher Black Talon Elites (BGT).
Same as the SCS I change. Doesn't appear to be compatible so only install one.