Bug in Windspear Hills
#1 -malfael-
Posted 30 July 2010 - 09:43 AM
I just encountered a bug in Windspear Hills, wherein if you use the key looted from Firkraag's mage's corpse on the cell door before actually speaking to Garren's (?) daughter, she does not respond to either the door being opened or Firkraag's own death. Instead, she just repeats that you should get the key and help her flee this place. Stupidly enough, I saved after opening the cell door, making the bug more serious than it had any right to be.
Is there anything I can do to 'force' the issue?
Thanks in advance.
PS. I'm running a Recommended BWS with Check the Bodies installed instead of TDD.
#2
Posted 30 July 2010 - 02:04 PM
Try the following console commands (Hit Ctrl & Enter to open the console):Hello all.
I just encountered a bug in Windspear Hills, wherein if you use the key looted from Firkraag's mage's corpse on the cell door before actually speaking to Garren's (?) daughter, she does not respond to either the door being opened or Firkraag's own death. Instead, she just repeats that you should get the key and help her flee this place. Stupidly enough, I saved after opening the cell door, making the bug more serious than it had any right to be.
Is there anything I can do to 'force' the issue?
Thanks in advance.
PS. I'm running a Recommended BWS with Check the Bodies installed instead of TDD.
CLUAConsole:SetGlobal("GarKidReleased","GLOBAL",1)
CLUAConsole:SetGlobal("Kidnap","GLOBAL",3)
You should now get the correct response from Iltha (Garren's Daughter)
#3 -malfael-
Posted 30 July 2010 - 06:35 PM
Try the following console commands (Hit Ctrl & Enter to open the console):
Hello all.
I just encountered a bug in Windspear Hills, wherein if you use the key looted from Firkraag's mage's corpse on the cell door before actually speaking to Garren's (?) daughter, she does not respond to either the door being opened or Firkraag's own death. Instead, she just repeats that you should get the key and help her flee this place. Stupidly enough, I saved after opening the cell door, making the bug more serious than it had any right to be.
Is there anything I can do to 'force' the issue?
Thanks in advance.
PS. I'm running a Recommended BWS with Check the Bodies installed instead of TDD.
CLUAConsole:SetGlobal("GarKidReleased","GLOBAL",1)
CLUAConsole:SetGlobal("Kidnap","GLOBAL",3)
You should now get the correct response from Iltha (Garren's Daughter)
Many thanks!
That worked!
#4 -list-
Posted 19 November 2013 - 05:16 AM
i had the same problem, thx for the help guys