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PC Soundsets


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#1 CaleyM

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Posted 23 July 2010 - 08:19 PM

Could someone make a list of what the context is supposed to be for each file in a soundset? I'm going to make some PC soundsets with HQ equipment. Some, like leadership change, are obvious. A few I don't quite understand from the existing ones.

Edited by CaleyM, 23 July 2010 - 08:21 PM.


#2 Eric P.

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Posted 24 July 2010 - 06:32 AM

Could someone make a list of what the context is supposed to be for each file in a soundset? I'm going to make some PC soundsets with HQ equipment. Some, like leadership change, are obvious. A few I don't quite understand from the existing ones.


Is this what you're looking for?

XXXXXXXa.wav    : Battle Cry
XXXXXXXb.wav    : Becoming Leader
XXXXXXXc.wav    : Tired
XXXXXXXd.wav    : Bored
XXXXXXXe.wav    : Badly Wounded
XXXXXXXf.wav    : Selected 1
XXXXXXXg.wav    : Selected 2
XXXXXXXh.wav    : Selected 3
XXXXXXXi.wav    : Action Acknowledgement 1
XXXXXXXj.wav    : Action Acknowledgement 2
XXXXXXXk.wav    : Action Acknowledgement 3
XXXXXXXl.wav    : Being Hit
XXXXXXXm.wav    : Dying
XXXXXXXn.wav    : In Forest
XXXXXXXo.wav    : In City
XXXXXXXp.wav    : In Dungeon
XXXXXXXq.wav    : Daytime
XXXXXXXr.wav    : Nighttime
XXXXXXXs.wav    : Action Acknowledgement 4
XXXXXXXt.wav    : Action Acknowledgement 5
XXXXXXXu.wav    : Action Acknowledgement 6
XXXXXXXv.wav    : Action Acknowledgement 7
XXXXXXXw.wav    : Reaction to Party Member Death
XXXXXXXx.wav    : Rare Select 1
XXXXXXXy.wav    : Rare Select 2
XXXXXXXz.wav    : Critical Hit Given
XXXXXXX1.wav    : Critical Miss
XXXXXXX2.wav    : Target Immune
XXXXXXX3.wav    : Inventory Full
XXXXXXX4.wav    : Successfully Picked A Pocket
XXXXXXX5.wav    : Successfully Hid In shadows
XXXXXXX6.wav    : Spell Disrupted
XXXXXXX7.wav    : Set A Trap
XXXXXXX8.wav    : Battle Cry 2
XXXXXXX9.wav    : Battle Cry 3
XXXXXXX0.wav    : Selected 6
XXXXXXX_.wav    : Action Acknowledgement 8

Cheers,
Eric

Working and playing on a Mac Pro 6,1 running Mac OS X 10.13.6 High Sierra, and a Mac Pro 3,1 running Mac OS X 10.11.6 El Capitan.

~Buion na 'ell! I serve with joy! Your eyes and ears I shall be. Let us hunt together!~
- Erysseril Gwaethorien: a joinable, romanceable NPC mod for BGII - SoA/ToB, in sporadic development.

A female elf warrior of nature and a Bhaalspawn cross paths during their quests, joining forces to share adventure and companionship. Will they find more?


#3 salomonkane

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Posted 26 July 2010 - 03:16 AM

I refer you to these "furious" :woot: topics, if you have more specific questions do not hesitate, we will try to answer them the best of our knowledge (however limited :lol: ) :

1) About Soundset
2) Customs Sounds Ideas
3) IE Soundset

" music soothes the soul " :whistling:

Sources :

Data Sounds Base

Tool :

PS GUI

SoundSet:

Here is a very good Charac. Sounds Compilation -_- : (Attached Files) :D For Baldur (BG1/BG2)

These are sounds converted (with IWD Voice Pack Converter by Greystar) of Icewind Dale : 1, 2 and Extension ; plus a few guests ...

-To unzip, and to integrate sounds files into the sound directory of the game (BG1 or BG2), and read from the Custom/Sound/Game U.I.,
-Or to read with a Game Editor like Near Infinity (N.I.).,

-Sounds exploitables, also,
for NPCs or other charac/avatars (in the case of a Single, Multiplayer, Single / Multiplayer Game),
for Mods (NPC, KIT, etc) ...

Enjoy, ^_^ !

P.S. :
Also it would be nice of you to tell us what are your skills of engineering sound,
because I like put online a database of different sounds from the role play games and if you actually enjoys a high level of equipment you could attend ...
Also I enjoy more ambient sounds in Baldur, if you have something to offer us at long term it would be great...

N.B.
FYI, if you want a precise correlation between BG and IWD Soundset,
As above for BG2, here are the references of the sounds of IWD2 from the manual of the Game .

Spoiler

Attached Files


Edited by salomonkane, 02 August 2010 - 02:34 AM.

Quo Vadis ?

#4 CaleyM

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Posted 01 August 2010 - 08:18 PM

Eric: Yes.

Salomon: I have an M-Audio cound card and pre-amp and SM58 mic. I use Sound Forge for recording. It was originally for recording songs.

I'm looking to come up with more gnomish/dwarfish/orcish voices lacking in the stock sets of BG2. I just have to take a break from playing to get around to it. Hehe. I will upload it when done. I don't have Icewind Dale 2, btw.

Edited by CaleyM, 01 August 2010 - 08:29 PM.


#5 salomonkane

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Posted 02 August 2010 - 03:03 AM

M-Audio cound card and pre-amp and SM58 mic. I use Sound Forge for recording

- Thank you for these technical details :) ,

I'm looking to come up with more gnomish/dwarfish/orcish

-Nice :rolleyes: .

I will upload it when done

-Cool, I am eager to hearing the results :lol: !

P.S. :

I don't have Icewind Dale 2, btw.

-Regarding Soundset Compilation I uploaded, they are sounds that I converted for Baldur Gate :D ...
Quo Vadis ?

#6 CaleyM

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Posted 08 August 2012 - 11:33 PM

Yeah, so, two years later I'm working on a serious voice set.  The human set is mostly done.  I'm trying to concoct some really goofy stuff for the Orc/Gnome.
Here is what I have so far: http://speedy.sh/23M8a/BG2-Voice-Sets.7z
Please critique.

Edited by CaleyM, 09 August 2012 - 03:01 AM.