Dragon Age II News
#101
Posted 24 August 2010 - 07:22 AM
It was very helpful at times and I can't think what was wrong with it.
#102
Posted 24 August 2010 - 09:44 AM
Edit: The loss of the top-down tactical camera isn't that great either.
Damn, missed that at first. Am angry. Am very angry. Grrr. Well, then, may the people responsible play DA2 in their nightmares till the end of time. Without the top-down view. And their children. And the children of their children. No, scratch that. May they have children until the end of time, so they'll never have time to approach their computers again. I have spoken.
IWD NPC, Xan, The Sellswords, Back to Brynnlaw, Assassinations, Dungeon Crawl, Reunion, Branwen, Coran, Tiax, Xan BG1 Friendship
BG1 NPC, Romantic Encounters
#103
Posted 24 August 2010 - 01:15 PM
Though, I shall miss the view of tactics, it was most useful...
#104
Posted 24 August 2010 - 04:46 PM
Impressions: Dragon Age II Trailer @ Grey Wardens
Dragon Age II: Shaping Personality @ Grey Wardens
Mike Laidlaw Interview: Skill Changes @ Dragon Age Wiki
GamesCom: Dragon Age II Demo Recap @ Grey Wardens
How Can Dragon Age II Improve Sidequesting? @ Grey Wardens
Destiny: Breaking Down the Dragon Age II Trailer @ Grey Wardens
Fernando Melo Interview: New DLC Confirmed @ Dragon Age Wiki
Concerning Tactical Camera: Mike Laidlaw has clarified the situation regarding the tactical camera as follows (never fear, it's actually good news).
Hey folks,
Victor [Wachter, Ed. Note] managed to hunt me down, and I wanted to clear up a few things with regards to what I'm seeing as the two major concerns on this thread.
First off, let's talk about the toolset issue. Obviously in this community there's going to be some concern that we wouldn't release a toolset, so let me clear the air a little: The tools we're using to make Dragon Age 2 are very, very close to the tools you guys have used to make your mods for DA:O. They're not identical, as we've made a few in-house improvements, but they're almost identical. As such, there isn't a new toolset to release, per se.
While we won't be releasing a toolset update in tandem with Dragon Age 2, we ARE investigating what it would take to update the community toolset to match ours, along with providing DA2 content in the future.
As to the subject of tactical view, I can confirm that we will not be doing a tactical view on consoles, though we are looking into some expanded party control that I think will make console players quite happy.
On the PC, however, we are still working with the camera to keep the key elements of the tactical experience there. I was actually playtesting some new camera code when Victor found me, in fact, so I can give you the latest news on that front.
While we likely won't pull as far up as we did in DA:O, I have always felt that the key to tactical play was actually freeing your camera from the character you're controlling to issue precise orders, which is what we're tuning now. So, this means you can still maneuver the camera around the battlefield and issue orders from a remote location, just as you could in Origins.
As you can probably tell from my phrasing, all of this is a bit in-flux right now, so things may change between now and ship, but I wanted to update you guys on the current direction of things.
Mike
Life without Black Adder is incomplete. More to the point, BioWare has stated that they're not ruling out a comeback for the Origins Warden in the future. Pretty slim, and the only thing they said was that they're not saying a definitive "no" to the idea. Take it for what it is.I see what you mean. (Hmm, must check out Black Adder, then!) My only hope is that Baldur's Gate 2 was a continuation, too... but, of course, it's silly of me: in Baldur's Gate 2 you could play the same character and continue your character's story, whereas in Dragon Age, you obviously won't be able to.
No problem, the thread is there to be read.Capital! (In regards to this thread, thank you, Archmage, sir.)
#105
Posted 24 August 2010 - 10:35 PM
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#106
Posted 25 August 2010 - 02:17 AM
The tactical view would be somewhat limited in value with the other platforms, so can't say I'm too sad to see it being looked at this way. That said, I wouldn't say it's the damned camera that's the most pressing issue with standard Bioware game engines - DA and likes in particular. I mean sure, it can be a spoiled child at times, but it's not exactly the biggest drain on replay value to be encountered.
Besides there have been worse cameras on consoles. Far, far worse... mostly for N64 games but still!
Edit: Hello Correction!
Edited by Solar's Harper, 25 August 2010 - 02:20 AM.
Classic Adventures - a Total Conversion compilation dedicated to bringing many of the old and new PnP modules into the wonderfully dangerous world that is Baldur's Gate II. Fancy link button to Downloads page.
CA Forum. Bugs to be squashed, feedback to be welcomed!
Website at: http://classicadventuresmod.com/
~***~***~***~
When in doubt, lockpick a mudcrab!
Beware the nug conspiracy!
#107
Posted 25 August 2010 - 01:41 PM
#109
Posted 26 August 2010 - 11:20 PM
IWD NPC, Xan, The Sellswords, Back to Brynnlaw, Assassinations, Dungeon Crawl, Reunion, Branwen, Coran, Tiax, Xan BG1 Friendship
BG1 NPC, Romantic Encounters
#110
Posted 27 August 2010 - 03:02 PM
Popular:
Mike Laidlaw & David Silverman 9 Minute Interview @ YouTube
Dragon Age II Director's Cut "Destiny" Trailer [1080p HD] @ YouTube
Dragon Age II Director's Cut "Destiny" Trailer With Comments [1080p HD] @ GameTrailers
The Director's Cut is 43 seconds longer. It's also worth watching the GameTrailers version, as they reveal some interesting details while the trailer rolls.
#111
Posted 28 August 2010 - 06:00 AM
Edited by Darziak, 29 August 2010 - 03:02 AM.
#112
Posted 28 August 2010 - 07:21 AM
Well that was very intersting to watch.
Wow your not kidding...Im certainly now starting to look forward to this game with the bits of info that have been released and I assume hopefully it can only get better!
Check out my gaming oriented Youtube channel >>> https://www.youtube....er/viceiceman85
#113
Posted 28 August 2010 - 05:59 PM
News:
Three Concerns @ Bitmob
Preview @ Nightmare Mode
Trailer Makers @ Dicic Pictures
David Gaider Interview Part 3 @ Bitmob
Extended Trailer Article @ Grey Wardens
Feminism And Dragon Age II @ Grey Wardens
Edit: Added a preview.
Edited by Archmage Silver, 29 August 2010 - 03:06 AM.
#114
Posted 04 September 2010 - 10:11 AM
News:
Preview @ VideoGamer
Podcast 3 @ BioWare Blog
Bones of Tevinter Article @ Grey Wardens
Female Hawke Premieres At Pax @ VG247
Two Dragon Age II Interviews @ Grey Wardens
Interview: BioWare Co-Founders @ Grey Wardens
Edit: Added some interviews.
Edited by Archmage Silver, 04 September 2010 - 10:22 AM.
#115
Posted 08 September 2010 - 06:45 AM
Developer info
David Gaider did a little Q&A with some fans who threw out a variety of questions. Bitmob had a breakdown [AMS Note: Read it!] of some (I don’t think all) of the questions. Here's a couple of interesting answers and tidbits of notes:
- Hawke’s father was an apostate mage and tutored Bethany (and Hawke if he’s a mage) in the art.
- If a toolset is released, it will likely be done later as an add-on for DA2.
- Hawke’s red-eyed spellcasting (seen in the banner at the top of the article) during the Destiny trailer is Blood Magic.
- Will Justice make a return?: "Maybe."
- There will be a smaller number of spells to choose from for mages but those spells will be customizable.
- Alistair may make an appearance in some form, likely depending on your decisions made in Origins.
- The Dalish will return "prominently" (according to Bitmob) in DA2.
Edited by Archmage Silver, 08 September 2010 - 07:18 AM.
#116
Posted 08 September 2010 - 12:17 PM
Oh, and someone needs to tell her. "'Scuse me, Miss, you've got a mark on your nose. No, a little higher than that. That's it."
Back from the brink.
Like RPGs? Like Star Wars? Think combining the two would be fun? Read Darths and Droids, and discover the line "Jar Jar, you're a genius".
These, in the day when heaven was falling,
The hour when earth's foundations fled,
Followed their mercenary calling
And took their wages and are dead.
#117
Posted 08 September 2010 - 02:56 PM
#118
Posted 08 September 2010 - 09:28 PM
DA2 - shorter than DA:O? Come on, DA:O was short as it was!
Too bad that Dalish would figure prominently BUT the player won't be able to be Dalish. Damn. (And who the hell is Bethany? Is this someone like Imoen, I wonder? Gods, I hope they're not forcing another sister figure on us. I'll decapitate her myself.)
IWD NPC, Xan, The Sellswords, Back to Brynnlaw, Assassinations, Dungeon Crawl, Reunion, Branwen, Coran, Tiax, Xan BG1 Friendship
BG1 NPC, Romantic Encounters
#119
Posted 09 September 2010 - 06:32 AM
PAX Hands-On @ VG247
PAX Hands-On @ FileFront
You don't know yet? Bethany has been discussed previously and has appeared in several previews so far. Dragon Age II Known Characters:Excellent Q&A, thank you! Gaider wrote for the Witch Hunt? That's great! Oh, and looking forward to meeting Alistair as a drunk, heheh. See? That what happens when you betray your comrades on the eve of battle, too afraid to risk your life for the motherland!
DA2 - shorter than DA:O? Come on, DA:O was short as it was!
Too bad that Dalish would figure prominently BUT the player won't be able to be Dalish. Damn. (And who the hell is Bethany? Is this someone like Imoen, I wonder? Gods, I hope they're not forcing another sister figure on us. I'll decapitate her myself.)
Bethany is Hawke's sister and an apostate mage. It is known she will accompany you in your journey as a companion member.
Edited by Archmage Silver, 09 September 2010 - 06:33 AM.
#120 -Feylock-
Posted 09 September 2010 - 08:18 AM
now the preset female Hawke turns out looking like Squall from Final Fantasy VIII
LOL, she does . . .
I guess we'll see if Bethany is an Imoen clone; I hope she's more original, myself.