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#221 Yovaneth

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Posted 02 November 2010 - 04:08 AM

<off topic>sort-of. Does anyone have any idea at all about how to change your email address on EA? You'd think it would be under 'Edit my profile' but no.... the infromation seems to be lurking in a seriously dark and small corner. I had to dispose of my registered email address because someone who had that address in their email book got compromised and suddenly I was sending out viagra spam. Bastard (the hacker, that is).</off topic>.

-Y-

#222 Archmage Silver

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Posted 02 November 2010 - 09:12 AM

<off topic>sort-of. Does anyone have any idea at all about how to change your email address on EA? You'd think it would be under 'Edit my profile' but no.... the infromation seems to be lurking in a seriously dark and small corner. I had to dispose of my registered email address because someone who had that address in their email book got compromised and suddenly I was sending out viagra spam. Bastard (the hacker, that is).</off topic>.

-Y-

Sorry to hear that. I know how to change the EA Master Account email address though:

  • Log in here
  • Click the "About Me" tab
  • Click the "Edit" link after your email address
  • You may need to verify your email account after that
  • Click the "Unverified" link after your email address
  • Click the link in the verification email you just sent yourself
This will change your email address for all EA sites, including BioWare Social, so keep that in mind.

#223 Yovaneth

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Posted 02 November 2010 - 11:07 AM

Many thanks - done!

-Y-

#224 Archmage Silver

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Posted 02 November 2010 - 12:28 PM

No problem, I'm glad you got it sorted out. :)

#225 Cal Jones

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Posted 02 November 2010 - 03:08 PM

Ah, you got spoofed. That happened to me at my last job. I was getting hundreds of mails a day that had been bounced back from their recipients. Pain in the backside.

#226 vilkacis

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Posted 03 November 2010 - 04:59 PM

:lol: @ the growing (and, perhaps, justified) skepticism in this thread.


I know what else is growing.

bethgif.gif

I wouldn't blame wizards, though.

More like "Enchantment!"

#227 WeeRLegion

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Posted 03 November 2010 - 10:55 PM

Enchantment! Now in silicone flavor... xP

#228 Yovaneth

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Posted 04 November 2010 - 09:56 AM

Ah, you got spoofed. That happened to me at my last job. I was getting hundreds of mails a day that had been bounced back from their recipients. Pain in the backside.

Yes. I had to kill two long-standing addresses last week. Fortunately my primary mailbox is tied down so tight that it won't accept anything from anyone unless I authorise their email address before they send anything.

-Y-

#229 Darziak

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Posted 05 November 2010 - 11:22 AM

Dragon Age 2 Teams up with Penny Arcade to Create Hindsight


#230 Archmage Silver

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Posted 05 November 2010 - 02:15 PM

News:
Preview @ Joystiq
The Fex - An Unknown People @ Grey Wardens
Dragon Age II Podcast - Episode 5 With EA2D Producer Ethan Levy & DA II Lead Designer Mike Laidlaw @ BioWare Blog

Dragon Age 2 Teams up with Penny Arcade to Create Hindsight

Yeah, I covered that on the previous page.

Edited by Archmage Silver, 05 November 2010 - 04:28 PM.


#231 Darziak

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Posted 06 November 2010 - 05:17 AM


Dragon Age 2 Teams up with Penny Arcade to Create Hindsight

Yeah, I covered that on the previous page.

oops my bad :D I didn't check to see if you already posted it.

#232 Archmage Silver

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Posted 06 November 2010 - 05:19 PM

So, let's talk companion equipment à la Mass Effect 2. All companions in Dragon Age II will have all of their armor slots combined into one slot, making them only able to use one piece armor suits made specifically for them. You can still change their weapons, shields (where applicable), rings, amulets, and belts.

This is done to allow the use of custom models for each companion, and not just the generic ones like in Origins. Isabela is a good example of this, which is to say, her curvy model is unique to her. You can customize the one piece armor suits by upgrading them through the game (think base stats, materials.) You can also add enchantments and new paddings etc. to them.

First see Hawke's inventory; the normal slots as per Origins.
Posted Image
Then see Isabela's inventory; only one armor slot; separate slots for weapons, shields, belts, amulets, and rings.
Posted Image
And on the side, here's the new ability tree setup with less linear progression.
Posted Image

#233 vilkacis

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Posted 06 November 2010 - 07:42 PM

I spot a tiny mistake in that last shot.

bella.jpg

There, it's fixed.

#234 Galsic

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Posted 06 November 2010 - 08:06 PM

Ah, whatev. I enjoyed ME2 even though it was clearly inferior to ME1. I can only hope for the same from DA2.

And, wow, that's quite seemless work, Vilk :new_thumbs: .
(I like parentheses.)

#235 WeeRLegion

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Posted 07 November 2010 - 02:56 AM

Mmmhh. It's something of an blech thing. I derive morbid pleasure from toting around massive loads of equipment and handing out the best to my trusty sidekicks. o_o
I do also hope this doesn't mean we'll end up getting just the same number of armor drops, but will just have less use for them, cause that'd suck major ass. XP

#236 berelinde

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Posted 07 November 2010 - 03:44 AM

Mmmhh. It's something of an blech thing. I derive morbid pleasure from toting around massive loads of equipment and handing out the best to my trusty sidekicks.

That's my take on it, as well. They say that you will be able to customize your followers' equipment with upgrades and add-ons, but it still feels like laziness. They say they want each follower to have a "signature look," which does not impress me. It means that the followers will be walking around looking sexy and silicone-enhanced while my PC will look like every castle guard and passerby in the Free Marches. They'd really better give us a super-hot male LI after this. Not that it matters. One way or another, Isabella will die at the first opportunity, hopefully at my character's hand. She strikes me as too super-sue to live.

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#237 Solar's Harper

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Posted 07 November 2010 - 04:15 AM

Goodness me, next thing our weapons will evolve with us! Oh wait, Fable did that. Whoops. :rolleyes:

With current information, that's just blumin' lazy of them. It's like walking halfway up the stairs, only to have it turn into a slide and force you back to the bottom.

And while I know they're trying to go for a sex appeal thing here (illogical as it is, we're talking ARMOR here!), can't help but to think they're failing that regard to. Everything's just so... bland. And coming from someone who couldn't give two clicks about graphics, that's something. :blink:

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#238 Cal Jones

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Posted 07 November 2010 - 10:05 AM

Isabela forgot to put her pants on.
Yeah, they seem to have gone all ME2 - and I like ME2 but DA is a different game and I'm not sure the change will be welcome.

#239 Archmage Silver

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Posted 07 November 2010 - 10:48 AM

Dragon Age: Origins may have been marketed as a spiritual successor to Baldur's Gate, but Dragon Age II is clearly a copypasted spiritual successor to Mass Effect 2. Or at least that's what it looks like, them touting the various changes as the evolution of RPGs - I seriously hope I'm wrong though.

And has anyone thought about the fact that everyone in the game, apart from the companions/special characters, will use the standard body models? That's going to look interesting - a dozen identical guards fighting some bunch of wildly different looking companions.

#240 WeeRLegion

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Posted 07 November 2010 - 12:16 PM

Mmm, well I'd expect Biows at least to be able to make the companions blend in somewhat, even if their gear is unique. xP