
Where in ToB shall I stop?
#1
-Althernai-
Posted 11 September 2002 - 11:20 AM
#2
Posted 11 September 2002 - 11:34 AM
May I askies what difficulty level you're playing on? :)
Me thinkies it's Core, but not knows :D

#3
Posted 11 September 2002 - 12:23 PM
I would reccomend that you start from the beginning of ToB.
Past: Ascension, Return to Windspear, Imoen Relationship, The Broken Hourglass
"Perfection has no deadline"
#4
-Althernai-
Posted 11 September 2002 - 12:42 PM
I'm playing on Core - I'll stop now and if the mod seems too easy, I'll turn the difficulty up to compensate. Maybe I'll start from the beginning next time - the screenshots looked like the player was being torn to shreds.
#5
Posted 11 September 2002 - 01:40 PM
Cuv
#6
Posted 11 September 2002 - 02:08 PM
You can on Easy though, I thinkies? ?:)

#7
Posted 11 September 2002 - 03:36 PM
#8
-Althernai-
Posted 11 September 2002 - 04:03 PM
Do you mean no resting AT ALL? Or limited resting restricted to a couple of rooms or somehting of the sort? Not resting would not be that much of a problem (I went through all of Watcher's Keep without resting or using Wish) - BG2 has an obscene amount of Healing potions and ToB has even more. Use spells for only the toughest fights. But this is with my current, warrior-heavy party -- what if you are playing with mostly spell-casters?*purrs* Core might be crazy-ish, sir.... no resting methinks
You can on Easy though, I thinkies? ?
#9
Posted 11 September 2002 - 05:48 PM
Yiss, I meant only resting in certain rooms... :)
I thinkies you'd be fine then, if you stopped where you are *purrs* ^_^

#10
Posted 11 September 2002 - 05:49 PM
I've been testing it with a fighter-heavy party, but also alot of spell use with my PC. Here is the party I am using:
PC: Fighter/Mage- Gram +5, Robe of Vecna
Sarevok: Psions Blade +5, Helm of Charm protection(heh:p)
Keldorn: Hand of Torm +5
Minsc: 2Handed Sword +3, Shuruppak's plate
Anomen: Crom Faeyr
Imoen: SoM, Answerer +4
I would suggest several tanks for RTW.... but you also need a good rogue, cleric and spellcasters. You will want items that give bonus to saving throws on your tanks... due to the nature of many of the enemies.
Cuv
#11
Posted 11 September 2002 - 05:57 PM

#12
Posted 11 September 2002 - 08:20 PM
Ooops....yesHand of Torm, sir? *purrs* New weapon?

Cant say anything more about that right now.
Cuv
#13
Posted 12 September 2002 - 06:44 AM
That's fine, sir :)

#14
Posted 12 September 2002 - 07:55 AM
Now THIS sounds really cool! Great idea.... and there will be a new feature to allow you to set your own individual difficulty independent of the difficulty slider. You can request a greater challenge... or less if you like.
#15
Posted 24 October 2002 - 01:55 PM
I heard earlier that you couldn't get the message to start the quest until you came by the place where the Tethir soldiers attacked you. Has this changed?The mod difficulty is currently being worked out, and toned down. Difficulty cannot be sorted out till the AI and areas are sorted, and this has not yet been completed.
I would reccomend that you start from the beginning of ToB.
#16
Posted 24 October 2002 - 04:22 PM
#17
Posted 24 October 2002 - 04:22 PM
Changed, sir? :D Methinks it was never said :DI heard earlier that you couldn't get the message to start the quest until you came by the place where the Tethir soldiers attacked you. Has this changed?
It's where the Yaga Gugu soldiers are attacking the merchants ^_^

#18
Posted 27 October 2002 - 08:44 AM
#19
Posted 27 October 2002 - 08:59 AM
#20
Posted 30 October 2002 - 07:34 PM
It was said, back on the BIS message boards a long time ago I think."Changed, sir?
Methinks it was never said
"