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Mobs not attacking


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#1 waargrin

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Posted 26 June 2010 - 12:18 PM

I have noticed that about 10% of the mobs i run into just stand there and let me kill them without trying to fight me.

anyone seen that before?

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Edited by waargrin, 26 June 2010 - 12:20 PM.


#2 Jarno Mikkola

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Posted 26 June 2010 - 12:40 PM

Are we talking about the hostile targets, or neutral(blue circle) monsters? And are you in the BG1 part of the adventure or in the BG2 part(Amn et surroundings)?

And you have BWS game with the BP AI only game... OR the BP&SCSII AI ?

Edited by Jarno Mikkola, 26 June 2010 - 12:45 PM.

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#3 waargrin

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Posted 26 June 2010 - 06:48 PM

Are we talking about the hostile targets, or neutral(blue circle) monsters? And are you in the BG1 part of the adventure or in the BG2 part(Amn et surroundings)?

And you have BWS game with the BP AI only game... OR the BP&SCSII AI ?


I am in BG1 part of the game

BiG World Install gave me three options: AI for both BP and SCS, B for just BP and just hit enter for SCS. i Hit enter.

I am certain that i chose the option that was just hit enter...I am not certain that was SCS...i think so.

Blues are not supposed to attack anyway...they'er not agro...though some come talk to you and then turn agro. the ones who do that, like the assassins who start blue and then talk to you and then attack, none of those have failed to turn agro.

however, some of the red circles, about 10% of them (a total guess), just dont attack.

so far i have seen this in several of the areas that were part of the vanilla game.

also, i am in bald hill right now, and so far all of the orcs in bald hill have failed to fight me(north of sir billybobs)

also, i have noticed several more oddities,

1. if i save before i see some reds, then go fight them, then reload and go fight them again, different, all, or none of them might fail to agro in the two cases. that is, it seems to be something that is random effect, not predetermined. if i save and rerun a fight, i might have to fight more, less, or the same number of the reds.

2. most (but not all!!) of the time when i quicksave, when i come back to the game, beyond my sight range is now blocky and blacked out entirely, instead of grainy at the edges and just darkened where i have revealed the map but its still beyond my line of sight.

3. i can make it look correct by viewing the map and then coming back to the game.

4. area maps are not behaving correctly, i have to take the green rectangle and drag it around the map to reveal the parts of the map that i have walked over. if i close the map and then reopen it, i have to do that again.

otherwise its running fine, no crashes, etc.

Edited by waargrin, 26 June 2010 - 06:51 PM.


#4 Chevalier

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Posted 26 June 2010 - 08:26 PM

This Topic should be moved to Mega Mod Help. You do not have BP installed.

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#5 waargrin

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Posted 26 June 2010 - 08:49 PM

I dont?

i thought I did. It was definitely on the list of things that BiG World Install found in my BGII - SoA folder. why would it not be installed?

more information:

specifically on the orc map (bald hill), orcs never agro, but their leaders did. also, i am pretty sure that orcs that turned yellow 9morale failure) and tried to run but couldnt get away, they would then attack.

on the thieves den map, bandits would attack, and spiders, but not guards.

on the tri top map wargs and wolves are attacking, but not gnolls. the gnolls in the middle of the m,ap (theres about 25 of them) move towards me like they are on some script, but they dont attack me when they see me, just keep on walking.

also, battle music wont stop until i either save, go to the area map, or somehting similar.

Edited by waargrin, 26 June 2010 - 09:10 PM.


#6 Chevalier

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Posted 26 June 2010 - 09:15 PM

Sorry, You do have it installed. I didn't see it the first time I looked at your WeiDU.log I still think it should be moved. It is not a BP bug, maybe a conflict between BP and SCS & SCSII which/if is to be worked out will be done there.

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#7 Miloch

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Posted 27 June 2010 - 10:00 AM

Sounds like most of the issues are actually in Bone Hill (probably not "Bald Hill" though :P).

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#8 waargrin

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Posted 28 June 2010 - 10:16 PM

Sounds like most of the issues are actually in Bone Hill (probably not "Bald Hill" though :P).


Miloch:

No.

In fact, as i stated before, all of these issues are occurring in many of the non-mod maps as well. Clearly, it is not just related to Bonehill.

Furthermore, Bald Hill is a map in the Bone Hill mod, so your comment makes no sense.

Chevalier:
I will copy the relevant stuff to another board, but, do you have any suggestions as to how to fix the problem?

#9 Chevalier

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Posted 28 June 2010 - 10:23 PM

Chevalier:
I will copy the relevant stuff to another board, but, do you have any suggestions as to how to fix the problem?

Yes, reinstall with only BP or SCS & SCSII. Or reinstall with only some SCS components. Check out my WieDU.log I get very few just standing around bad guys.

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