Major update: NearInfinity v1.36-20150213
This release includes some fundamental internal changes that warrants a new version number (more information in the changelog below). I have taken the opportunity to change the version number format as well.
Changes:
- Internal changes: Implemented a new game profile system which replaces the old and very limited game id system. It is highly flexible, allows to add more features (such as custom labels for individual game installations) and can be easily expanded if Beamdog (or someone else) releases more Infinity Engine games. (Btw, this feature has been on the to-do list since 2013 when Wisp and FredSRichardson were still actively involved in the project.)
- Added more game variants: Tutu, BGT and EET.
- Added Search->Text Search->INI.
- Improved the "Find references" feature:
- Added preselected resource types.
- Added 2DA search target.
- Improved search dialog.
- Fixed a serious bug in "Extended Search" which resulted in missing or wrong search results. (Affected resource types were ITM, SPL and possibly STO.)
- Strref values are shown in front of strings in the tree view of DLG resources (if enabled in Options menu).
- Added WAV resource references for voiced lines in tree view of DLG resources.
- Added "Find references" button for TIS, MVE and WBM resources.
- More informative confirmation messages for "Restore backup".
- Fixed a bug in text search which, in certain cases, was one or more lines off.
- NI's original main window size and position will be preserved across sessions even if you maximize the window.
- Many more smaller changes and bugfixes.
Edited by Argent77, 13 February 2015 - 10:44 AM.