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installation error and shar teel bug


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#1 Turambar

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Posted 18 June 2010 - 06:47 AM

I read I had to install this mod due to a bug in DSOTSC. But the installation was not successful. Here's a part of the debug file:


Appending cols to [spawngrp.2da] because it does NOT contain [RDDead]
Appended text to [spawngrp.2da] column-wise
Copying and patching 1 file ...
[./override/spawngrp.2da] loaded, 70329 bytes
Copied [spawngrp.2da] to [override/SPAWNGRP.2DA]
Appending to files ...
[./override/TOOLTIP.2DA] loaded, 9255 bytes
override/TOOLTIP.2DA copied to BPv180/BACKUP/0/TOOLTIP.2DA, 9255 bytes
Appended text to [TOOLTIP.2DA]
Appending to files ...
[./override/TOOLTIP.2DA] loaded, 9313 bytes
Appended text to [TOOLTIP.2DA]
Appending to files ...
[./override/TOOLTIP.2DA] loaded, 9367 bytes
Appended text to [TOOLTIP.2DA]
Copying and patching 1 file ...
[./override/TOOLTIP.2DA] loaded, 9420 bytes
ERROR: [TOOLTIP.2DA] -> [override] Patching Failed (COPY) (Failure("int_of_string"))
Stopping installation because of error.

ERROR Installing [Big Picture AI/Enhancement Mod, version 180], rolling back to previous state



And here's my WEIDU log (in that moment, as it had uninstalled some mods for the gui):

Spoiler

Edited by Turambar, 18 June 2010 - 10:27 AM.

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#2 Jarno Mikkola

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Posted 18 June 2010 - 08:03 AM

~SETUP-BGT.TP2~ #5 #0 // Baldur's Gate Trilogy - Principale: 1.09 (8 May 10)
~SETUP-BGTMUSIC.TP2~ #4 #2 // Baldur's Gate Trilogy - Musica -> Musica completa Baldur's Gate/Shadows of Amn/Throne of Bhaal (ATTENZIONE: modifica BGMain.exe)
~SETUP-DSOTSC.TP2~ #3 #0 // DSotSC per BGT-Weidu: v215

That's a bad mistake... the BGT-music should be installed after a lot more mods... I would install it just before the setup-GUI mod and Widescreen mod.

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#3 Turambar

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Posted 18 June 2010 - 08:14 AM

~SETUP-BGT.TP2~ #5 #0 // Baldur's Gate Trilogy - Principale: 1.09 (8 May 10)
~SETUP-BGTMUSIC.TP2~ #4 #2 // Baldur's Gate Trilogy - Musica -> Musica completa Baldur's Gate/Shadows of Amn/Throne of Bhaal (ATTENZIONE: modifica BGMain.exe)
~SETUP-DSOTSC.TP2~ #3 #0 // DSotSC per BGT-Weidu: v215

That's a bad mistake... the BGT-music should be installed after a lot more mods... I would install it just before the setup-GUI mod and Widescreen mod.



I had no problems and I didn't want to uninstall all; if I have any, I'll follow your suggestions, thanks. Anyway, tooltip.2da apparently has to do with items, so I don't think that can be the problem...

do you know what kind of error is "int_of_string"?

Edited by Turambar, 18 June 2010 - 08:20 AM.

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#4 Jarno Mikkola

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Posted 18 June 2010 - 08:48 AM

do you know what kind of error is "int_of_string"?

I don't... but it seems like something might have botched the file even before the file got to BP... could you --change-log it? The how is here, the answer #6.

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#5 Turambar

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Posted 18 June 2010 - 09:30 AM

do you know what kind of error is "int_of_string"?

I don't... but it seems like something might have botched the file even before the file got to BP... could you --change-log it? The how is here, the answer #6.


This is what the log says.



Mods affecting TOOLTIP.2DA:
00000: ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ 6 0 // BG2 Fixpack - Correzioni principali: v9.01
00001: ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ 6 3 // Correzioni principali in fase BETA (leggere il readme prima di installare questa componente!): v9.01
00002: ~SETUP-SOS.TP2~ 4 0 // Shadows Over Soubar: 1.13
00003: /* from game biffs */ ~SETUP-DSOTSC.TP2~ 3 0 // DSotSC per BGT-Weidu: v215
00004: /* from game biffs */ ~SETUP-NTOTSC.TP2~ 4 0 // NTotSC per BGT-Weidu: v1.70a
00005: /* from game biffs */ ~ITEM_REV/ITEM_REV.TP2~ 0 13 // Halberds Can Slash, Too: v2

Edited by Turambar, 18 June 2010 - 09:30 AM.

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#6 Turambar

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Posted 18 June 2010 - 10:27 AM

Besides, I've just noticed another, and even worse, bug.

I cancelled those lines which created that problem from the tp2 (they had to do with objects, so i don't think that created this problem) and installed the mod.

While I was testing, I met Shar Teel, started the fight and... she immediately turned hostile (so, she didn't surrender), and she was unkillable due to some other mod.

After fighting for some minutes (I was using a tob charachter, she half-killed it... :) ), I uninstalled the mod, tried again, and everything was right.

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#7 Jarno Mikkola

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Posted 18 June 2010 - 10:49 AM

While I was testing, I met Shar Teel, started the fight and... she immediately turned hostile (so, she didn't surrender), and she was unkillable due to some other mod.
After fighting for some minutes,

I don't remember how it exactly went, but make sure that no one else but the male character Shar Teel attacks her, and if she is "almost dead" run away for a few seconds, she should realize her state...

I uninstalled the mod, tried again, and everything was right.

Erhm, what mod? The BP, or?

And where did you hear this:

I read I had to install this mod due to a bug in DSOTSC.

??? -Just wondering... Ahh, it was there...

Edited by Jarno Mikkola, 18 June 2010 - 10:56 AM.

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#8 Turambar

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Posted 18 June 2010 - 11:57 AM

I don't remember how it exactly went, but make sure that no one else but the male character Shar Teel attacks her, and if she is "almost dead" run away for a few seconds, she should realize her state...


Well, in order to test it, I imported the TOB warrior alone, so no-one else arrived there.

I tried it several times, and every time, the first time I hit her, the circle became red.

When I uninstalled the mod, I did exactly the same thing. When I first hit her, the circle remained blue, and after 2 or three hits she spoke to me to surrender.

Erhm, what mod? The BP, or?


Yes, just the BP's first component (Big Picture AI/Enhancement).

And where did you hear this:

I read I had to install this mod due to a bug in DSOTSC.

??? -Just wondering... Ahh, it was there...


Turambar

Currently supporting: DSotSC for BGT, NTotSC - forum

Turambar's fixes and tweaks for BG2, BGT, DSotSC, NTotSC, SoBH and more!

 

Before posting questions (even regarding posts written by myself), please look at Jarno Mikkola's FAQs for the Megamods!
(how to correctly report CTDs)

 


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