When I choose option 2, how do I actually edit the table? There's no documentation for this in the readme. Where can I find the custom tables and what (program) will I need to edit it?
Well, the file will be at the <gamefolder>/override/ -folder, I have no info on it's name except that it has the .2da ending, I suspect it might have the start or a portion of the start of the custom name you set for the kit... and you can open all the .2da files with Notepad or any other .txt editor. There's also very old and sometimes buggy .2da editor in the community, but with the Notepad you can do all good job at editing the files.
Thanks, I managed to figure it out now.
If any other modding newbies like myself want to set up their own HLA table for their custom multi-class here's a short guide for how I did it:
First, find LUABBR.2da file in your override folder and open it with notepad:
Inside you will see a dual-columned list with all the classes on the left side and their index names on the right side. At the bottom of this list will be your custom multi-class. You need to edit that line and replace %kitclassluabbr% with a unique 3 digit index name so that everything lines up with the other classes above yours.
After you do that look through the list and find the base multi-class combo that matches your custom multi-class (example: Kensai/Assassin is Fighter/Thief). Take note of its index name for the next step (example: Fighter/Thief is FT0) then go ahead and save the changes you made to this file.
Now go back to the override folder and find the 2da file that starts with LU followed by the 3 digit index name you took note of in the last step (example: LUFT0.2da is the Fighter/Thief HLA table). Copy and paste this file then rename it to match your custom multiclasses index name that you set earlier. (example: LUXXX.2da)
Your custom multi-class now has it's own HLA table that should match up with it's base multi-class HLA table. If you want to customize it to have the unique HLAs from its base classes, just open the new 2da file you just created and compare it to the 2da files of the base classes which contain the HLAs you want, then copy/paste to merge them. (example: take the first 10 lines from Kensai's HLA table and put them on lines 1-10 of your multi-classes HLA table, then take the first 10 lines of the Asssassin table and put them on lines 11-20 of your multi-classes table.)
Edited by Jad, 29 July 2013 - 08:52 PM.