Shadow Keeper and BGT Weidu
#1 -Skrivar-
Posted 08 June 2010 - 06:40 AM
I recently started a new game with BGT, and I wanted to edit a few stuff with Shadow Keeper. From the few posts that I have read on the internet, it is my understanding that SK doesn't recognize saves from the BG1 portion of the game. Am I right so far ?
I also noticed on SHS forums a post where infinity engine savegame editor is mentioned. However, the only link that I found (http://frostportal.com/IESE.html) is dead right now.
So, I'm sorry if the question has already been answered (the search option seems to be broken on SHS), but can I make SK work for BGT ? or is there a link I didn't know about to another editor ?
Sorry if my english is not perfect
#2
Posted 08 June 2010 - 07:24 AM
Well, the BGT-WeiDU is a BG2 mod, so the game you are actually playing is started from the BG2 folder, so ShadowKeeper works just fine with it.can I make SK work for BGT ? or is there a link I didn't know about to another editor ?
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#3 -Skrivar-
Posted 08 June 2010 - 08:30 AM
I made a regular save and it appeared on Shadow Keeper.
Thank you anyway
#4
Posted 08 June 2010 - 10:58 AM
Well, you would just had to enable that, and you do that by opening the ShadowKeeper -> Settings -> Miscellaneous... -> And tag the "Enable editing of quick and auto saves."Ok, my bad. I just realized it wasn't working because I only had an auto save and a quicksave.
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#5
Posted 09 February 2011 - 03:51 AM
That is weird cause in the KitsListZ_9.5 it is said it is possible to do so using shadow keeper, and its even weirder cause kits are listed in game (mainly TDD ones).
#6
Posted 09 February 2011 - 04:11 AM
Well, what you can do is make a game that has the main character that has the kit you wish to use, save the game, and open that save with the Shadowkeeper, then push the Set Value, copy the 0xyyyy value to a piece of paper or just open the other save, go to the character you wish to set the kit to, and again push the Set Value and paste the value from the other save, save to changed game and play it...that's how the KitsListsZ should tell you to do the change....I m trying to modify my character kits with shadow keeper but they are absolutely none of them on the list in shadow keeper except the regular BG II ones.
That is weird cause in the KitsListZ_9.5 it is said it is possible to do so using shadow keeper, and its even weirder cause kits are listed in game (mainly TDD ones).
Edited by Jarno Mikkola, 09 February 2011 - 04:12 AM.
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#7
Posted 09 February 2011 - 05:51 AM
Cause i d like to play kits not in the character generation screen actually.
#8
Posted 09 February 2011 - 05:55 AM
No, as the list changes when you add or remove a kit... and not everyone installs the same list.Isnt there a list already with all values in a BWP 9.7 game?
Cause i d like to play kits not in the character generation screen actually.
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#9
Posted 09 February 2011 - 06:03 AM
because it is said i could do so in the Kitzlistz pdf.
Maybeu could do so with another character editor?
#10
Posted 09 February 2011 - 06:25 AM
What exactly are you trying to do ?so there is no way to change a kit while using shadow keeper then? any new other kits arent on the list in shadowkeeper? or is it just me?
because it is said i could do so in the Kitzlistz pdf.
Maybeu could do so with another character editor?
Like said, you can change the kit, if you know to which kit to change to... even in Shadowkeeper, it gives you the Unknown Value, as it only has the original ones programmed into.
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#11
Posted 09 February 2011 - 06:57 AM
If there is a maximum of 255 kits in the game (if i well understood), there might be 255 values possible?
cause i m actually trying to find them, trying the value one by one, and then figuring out in game, what kit it is.
Im just trying to set another kit class for my character, that is not listed in the character generator screen, as its already fulfilled entirely with TDD kits.
#12
Posted 09 February 2011 - 07:12 AM
Use the ToBEx and you don't need to find out... and with ToBEx the limit is actually ~1280. And if that mod is already installed, you just need to start the game with the ToBLauncher.exe, especially not the baldur.exe, nor the BGMain.exe .im just trying to change kit through shadow keeper.
If there is a maximum of 255 kits in the game (if i well understood), there might be 255 values possible?
cause i m actually trying to find them, trying the value one by one, and then figuring out in game, what kit it is.
Im just trying to set another kit class for my character, that is not listed in the character generator screen, as its already fulfilled entirely with TDD kits.
Edited by Jarno Mikkola, 09 February 2011 - 07:16 AM.
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#13
Posted 09 February 2011 - 09:15 AM
thanks for the heads up!