Alternative BG2 NPC Portraits [By BioWare]
#1
Posted 06 June 2010 - 06:29 PM
Some of the changes are more noticeable than others, but obviously the skin tones have been toned down for all the portraits later in development. Personally I think that most of the female portraits actually looked better early on. And yes, they mirrored Edwin! The alternatives are on the left, and the originals (used in the game) are on the right. Here's a 7-Zip archive with the alternatives in BMP format as well:
BG2BioAltPortraits.7z 2.61MB 908 downloads
#2
Posted 09 June 2010 - 02:57 PM
Anyway... I wonder why they've mirrored Edwin!
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#3
Posted 09 June 2010 - 03:05 PM
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#4
Posted 09 June 2010 - 04:42 PM
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#5
Posted 09 June 2010 - 10:20 PM
Yeah, Yoshimo had a different portrait in the beta version of BGII. UB has had the option to restore that portrait since version 8... I haven't seen the beta portrait in any official game releases so far though (bonus discs et al).Interesting! But somehow I expected to see Yoshi's older portrait, as seen in some veeery old pre-release screenshots (and also seen in... was it Unfinished Business?)
Anyway... I wonder why they've mirrored Edwin!
Yeah, most of the changes are pretty subtle, a telltale sign of the fact that the portraits were almost complete at the time. Anomen's changes are probably the most obvious ones, what with the scar, aging and a different shirt. Cernd's armor is actually different if you take a closer look at it, as is Minsc's. Same with Nalia. Imoen is missing a hairband, and her hairdo is a bit different.At first I thought this was one of those pub games where you're supposed to spot the difference between two photos, and it's like impossible to see any. But after staring a bit, I see that (apart from Edwin and Anomen) they dulled the orangey skintones a bit. Which is, in the case of characters like Viconia and the half-orc who didn't have much to begin with, still pretty hard to spot.
Most of the changes are minute stuff like that, but I think it's pretty interesting to see how the portraits developed, especially the Anomen one (even though I still don't like the guy). Although I guess I've obsessed over the Infinty Engine game art for so many years now that none of this is a surprise to anyone.
#6
Posted 13 June 2010 - 04:50 PM
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#7
Posted 24 June 2010 - 01:52 AM
#8
Posted 25 June 2010 - 02:42 PM
Some of the scarring, in general, is a bit over the top - some scars leave indentations but most tend to be pale and flat (like the one under my lip from where my tooth went right through - another childhood falling over accident!)
The Aerie portraits are indistinguishable but some of the others have more definition - Valygar and Nalia, for instance. Nalia's gem and armour change colour, too.
Thanks for posting, AS.
#9
Posted 15 March 2011 - 05:13 PM
I'm reminded of all the folks who complained about Aerie giving birth in ToB - "There's no labor pain! Have you ever seen a woman give birth?" Well, I've never seen an ELF woman give birth. Maybe the kid was only 8 oz. or so as a normal elven / half-elven newborn?
#10
Posted 16 March 2011 - 12:27 AM
Of course, Imoen may well HAVE lost that eye at one point. There is magical healing in the game, after all. ;-)
I'm reminded of all the folks who complained about Aerie giving birth in ToB - "There's no labor pain! Have you ever seen a woman give birth?" Well, I've never seen an ELF woman give birth. Maybe the kid was only 8 oz. or so as a normal elven / half-elven newborn?
Re: Imoen - that's true.
Re: Aerie - not true. She moans a lot in that scene.
#11
Posted 28 June 2013 - 01:50 AM
How could I install these and use them ingame?