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Game not loading after installation


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#1 Hanzou

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Posted 23 May 2010 - 07:02 PM

Hello i am new here. I've been trying to get a standard version of the BWP to work for a couple of nights now. I installed i geuss the lazy way just what was clicked. I've read through the forums and found no help for this question. after everything is said and done and installed, the BWP says its working fine but when i go to start my game from BGMain.exe it loads for a second and disapears im not really sure what i should do. should i start over or can you guys/gals help me fix the problem? Ive also included my weidu log for help and if im posting in the wrong place i do apolagize. Yet anyway thanks ahead of time for any help provided

Attached Files



#2 Ikki

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Posted 24 May 2010 - 01:01 AM

You?re missing the hack for dealing with large songlist

So you can install the component from tob_hacks ?Increase songlist limit to 500?

Or you can activate the same feature in TOBEX because it is not activated in the safe ini you installed
You must edit the file TobEx.ini and change
[Songlist200]
Enabled=0
To
[Songlist200]
Enabled=1
But then don?t forget to load the game with TobExLoader.exe

#3 Hanzou

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Posted 24 May 2010 - 01:22 AM

You?re missing the hack for dealing with large songlist

So you can install the component from tob_hacks  ?Increase songlist limit to 500?

Or you can activate the same feature in TOBEX because it is not activated in the safe ini you installed
You must edit the file TobEx.ini and change

[Songlist200]
Enabled=0
To
[Songlist200]
Enabled=1
But then don?t forget to load the game with TobExLoader.exe



I thank you for replying but i tryed what you said and it did not work
here is my TobEx.ini file. is this correct or did i do something wrong?
EDIT:ok it seems i cannot upload that kind of file so i will copy and paste i hope its helpful and yet again thank you for replying

/////////////////////////////////////////////////////////////////////////////
//Patches
/////////////////////////////////////////////////////////////////////////////

//--ENABLE SOUND FOR CHARMED/DOMINATED CREATURES--
//Allows dialogue with charmed/dominated creatures
//Charmed/dominated creatures also keep their soundsets
[A6CharmPatch]
Enabled=1

[A6CharmPatch]
Enabled=1


//--CORRECT EXPERIENCE GAIN--
//Corrects reporting of experience (originally reports 110% actual gained experience)
//Corrects gain of experience from original 110% to 100%
[A6XPPatch]
Enabled=1


//--CORRECT OPCODE AWAKEN 0x2--
//Fixes awaken opcode to remove Sleep opcode, not itself
[OpcodeAwaken]
Enabled=1


//--CORRECT OPCODE CURE DRUNKENNESS 0xA4--
//Identical to Taimon's ToB hacks
//Fixed cure drunkenness opcode to remove Drunk opcode, not itself
[OpcodeCureDrunk]
Enabled=0


//--99 ROWS FOR RND***.2DA--
//Allows use of 99 rows for all RND 2DA files
//For modder use
[RandomTreasure99]
Enabled=1


//--CORRECT OPCODE INVISIBLE 0x14--
//Corrects application of improved invisibility under permanent until death timing
[OpcodeInvisible]
Enabled=1


//--STAY INVISIBLE AFTER SUCCESSFUL PICKPOCKET--
//Based on Taimon's ToB hacks
//!!!!! DO NOT USE WITH TOB HACKS COMPONENT !!!!!
[PickpocketSuccessInvisible]
Enabled=0


//--FIX PICKPOCKETFAILED() TRIGGER--
//Identical to Taimon's ToB hacks
[PickpocketFailed]
Enabled=0


//--DISABLE STONESKIN COLOURING--
//Identical to Taimon's ToB hacks
[NormalStoneskin]
Enabled=0


//--CORRECT OPCODE DISPEL EFFECTS 0x3A--
//Based on Taimon's ToB hacks, corrects formulae
//!!!!! DO NOT USE WITH TOB HACKS COMPONENT !!!!!
[FixDispelFormula]
Enabled=0


//--CORRECT OPCODE MIRROR IMAGE 0x77--
//Identical to Taimon's ToB hacks
//The effect keeps its caster level to allow dispel formulae to work
[MirrorImageLevel]
Enabled=0


//--ENLARGE TOOLTIP SCROLL--
//Requires: toolscrl.bam, installed with component 'Required files for enlarge tooltip scroll'
//Identical to Taimon's ToB hacks
[BiggerToolTip]
Enabled=0


//--APPLY CASTING LEVEL BONUS--
//Applies CASTINGLEVELBONUSMAGE and CASTINGLEVELBONUSCLERIC bonuses when casting spells
//Identical to Taimon's ToB hacks
[CastLevelBonus]
Enabled=0


//--QUINTUPLE NUMBER OF ALLOWED KITS--
//Multiples the maximum total kits allowed (256) by 5 for use with KitScroll
[KitExtend]
Enabled=1


//--CORRECT ANIMATION SOUNDS--
//Fixes an engine bug that prevented any sounds in the middle of the animation sound lists from playing
[AnimSound]
Enabled=1


/////////////////////////////////////////////////////////////////////////////
//Combo
/////////////////////////////////////////////////////////////////////////////

//--SCROLLABLE KIT SELECTION PANEL--
//REQUIRES: Component 'Required files for scrollable kit selection'
//Adds scroll bars to kit selection panel
//Does not add scroll bars to mage specialties
//Does not allow more than 256 total kits (kits over 256 will crash game when clicking SKILLS button)
[KitScroll]
Enabled=1


//--DOUBLE SIZE LIMIT OF SONGLIST.2DA--
//!!!!! DO NOT USE WITH TOB HACKS 'Increase songlist limit to 500' COMPONENT !!!!!
//Allows 200 rows to SONGLIST.2DA
//PlaySong() recognises the change
//Recognises song number coded into ARE files
[Songlist200]
Enabled=1


//--AWAKEN CREATURE WHEN HIT--
//Creatures have Sleep opcode removed if damage opcode is applied
//i.e. sleeping creatures wake up when hurt
//Opcode Awaken automatically corrected with this hack
[DamageAwaken]
Enabled=1


//--EXTERNALISE LOGGING--
//REQUIRES: 'Logging On=1' under baldur.ini [Program Options]
//Prints all logging text onto console and writes into TobEx.log
[ExternLog]
Enabled=0


//--USE FIRST_LEVEL on PROFSMAX.2DA--
//Enables proficiency restrictions at level one
[ProfsMax]
Enabled=1


//--EXTERNALISE HARD-CODED RACE STRREF--
//REQUIRES: racetext.2da, installed with component 'Required files for externalising race StrRefs to RACETEXT.2DA'
//Externalises hard-coded race StrRefs to RACETEXT.2DA
//!!!!! DO NOT USE WITH TOB HACKS COMPONENT !!!!!
[RaceStrRef]
Enabled=0


//--SCROLLABLE MAGE BOOK KNOWN SPELLS--
//REQUIRES: Component 'Required files for scrollable mage book known spells'
//Adds scroll buttons to mage book known spells panel
//Scrolls only when number of spells > 20
//!!!!! DO NOT USE WITH TOB HACKS COMPONENT !!!!!
[MageScroll]
Enabled=0


//--SCROLLABLE PRIEST BOOK KNOWN SPELLS--
//REQUIRES: Component 'Required files for scrollable priest book known spells'
//Adds scroll buttons to priest book known spells panel
//Scrolls only when number of spells > 20
//!!!!! DO NOT USE WITH TOB HACKS COMPONENT !!!!!
[PriestScroll]
Enabled=0


/////////////////////////////////////////////////////////////////////////////
//Hooks
/////////////////////////////////////////////////////////////////////////////

//--ENABLE SUBTITLES FOR CUSTOM SOUNDSETS--
//Shows subtitles for custom soundsets
//Driven by appending CSOUND.2DA
//For a demonstration of this, install component 'Subtitles for stock Bioware soundsets'
//Vanilla compatible: if no column present in CSOUND.2DA, no subtitles used
//Before disabling in your game, please switch soundset back to Default
[SoundsetSubtitles]
Enabled=1


//--LOG CRITICAL ASSERTION FAILED ERRORS--
//A more complete logging of failed assertion errors
//Failed assertions details displayed in console and log
//Unlike the Bioware version, also shows the return address for debugging
//Bypasses need to set "Logging On=1" in baldur.ini
[LogAssertFails]
Enabled=1


//--LOG ASSERTION FAILED WARNINGS--
//Failed assertions that are ignored by the game displayed in console and log
//Does not mean your game has errors
//May be useful for debugging
[LogAssertWarnings]
Enabled=0


//--ADD EFFECT 0x13E--
//REQUIRES: a60x013e.itm, installed with component 'Required files for effect 0x13E'
//Spawn the item and use its ability to test
//Currently displays a message in the dialogue bar
[Effect013E]
Description="Adds effect 0x13E (displays a message in status box, test with A60x013E.ITM)"
Enabled=1


//--NON-CUMULATIVE BLINDNESS THAC0 PENALTY--
//Corrects blindness to prevent cumulative -10 to hit penalty
//This hack overrides the component below if both are enabled
//!!!!! DO NOT USE WITH TOB HACKS COMPONENT !!!!!
[BlindCumPen]
Enabled=0


//--CORRECT OPCODE BLINDNESS 0x4A--
//Corrects opcode blindness to its original behaviour as per game description
//-4 to hit, 4 point armor penalty
//!!!!! DO NOT USE WITH TOB HACKS COMPONENT !!!!!
[OpcodeBlindOrig]
Enabled=0


//--CORRECT OPCODE MAGIC RESISTANCE MODIFIER 0xA6--
//Fixes magic resistance modifier opcode to allow for permanent timing, and adds percentage modifier (type 2)
//
//NEW DESCRIPTION
//#166 (0x0A6)  Stat: Magical Resistance Modifier [166]
//Parameter #1: Statistic Modifier
//Parameter #2: Type
//Description:
//Applies the modifier value specified by the 'Statistic Modifier' field in the style specified by the 'Type' field.
//Known values for 'Type' are:
//0   Cumulative Modifier -> Value = Value + 'Statistic Modifier' value
//1   Flat Value Modifier -> Value = 'Statistic Modifier' value
//2   Percentage Modifier -> Value = (Value * 'Statistic Modifier' value) / 100
[MagicResistMod]
Enabled=1

// EOF

#4 Ikki

Ikki
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Posted 24 May 2010 - 02:45 AM

Yep your edit it is right
If you get a particular error message, then could you post it?
( and did you patch your game with the last patch before running your install ?)

edit typo in the patch number

Edited by Ikki, 24 May 2010 - 04:09 AM.


#5 Hanzou

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Posted 24 May 2010 - 03:40 AM

Yep your edit it is right
If you get a particular error message, then could you post it?
( and did you patch your game with the 2.5.26461 patch before running your install ?)




i do not get a error message and i used the patch "BGII-ThroneofBhaal_Patch_26498_ENGLISH.exe"
if this is what you are talking about then yes i patched it first.
what happens is it trys to load, the exe....baldur program on your start bar shows up for about a second and then it dissapears. i am at a complete loss i tried bgmain.exe,baldur.exe,and the one you suggested it still did the same thing. thank you though for helping in anycase if i can or should i say "we" as in people on this website + me fix this i would be sooooooooo happy but if not oh shucks ill reinstall