Conflicts
#1
Posted 23 May 2010 - 01:59 AM
#2
Posted 23 May 2010 - 04:33 AM
The intention of the IEP was always to enhance the game experience, not to change it, so all those involved in that phase of the project, K'aeloree, Solar's Harper, ChooChoo, vilkacis, a few others, and myself, discussed how we thought we could do it without changing the intent of conflict.
Who knows? If somebody can present a logical, compelling reason why Keldorn or Aeire would not attack Anomen if he fails his test, and a possible tactic the PC might use to prevent it, maybe the issue could be revisited. In any case, K'aeloree is the lead for the project, so it would be his decision whether to rethink this one or not.
"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde
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#3
Posted 23 May 2010 - 02:30 PM
- Liam
Modding Projects
Complete:
Arath NPC - Nephele NPC - Xulaye NPC - Iylos NPC - Ninde NPC - Darian NPC - Yeslick NPC - Adrian NPC - Dace NPC - Valerie NPC - Isra NPC
Viconia Friendship - Mazzy Friendship - Imoen Friendship - Yoshimo Friendship - Sarevok Friendship - Neera Expansion
IEP Extended Banter
Sarevok Romance
Haer'Dalis Romance
In Progress:
Khadion NPC - Delainy NPC - Sarine NPC
#4
Posted 24 May 2010 - 07:32 AM
Yes, You are right. I read this dialogues again.we felt that those particular conflicts were unavoidable. It would be very difficult to persuade those characters to stay together